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Acceleratle is a recurring spell in the Dragon Quest series. It increases the agility of every member of the party.


Dragon Quest III[edit]

Acceleratle is learned by Priests and Sages at level 5, and doubles a character's current agility for 6~9 turns--capping at 255. Despite agility factoring into a character's total defence stat, the spell will not change that value.

Dragon Quest IV[edit]

Acceleratle is learned by Borya at level 14, and possesses the same attributes as before.

Dragon Quest VIII[edit]

Acceleratle is learned by Jessica after investing 3 points into her Staff skill. The spell doubles a character's agility for 6~9 turns, capping at 999. Due to game mechanics, Acceleratle also raises evasion.

  • In the 3DS version, it is also learned by Red after investing 3 points into her Roguery skill.

Dragon Quest IX[edit]

Acceleratle is learned by mages at level 4 and armamentalists at level 12. It costs 4 MP to cast, and raises agility by up to 50% for 6~9 turns.

See Also[edit]