Seaslime
Dragon Quest monster | |
---|---|
Seaslime | |
Art by Akira Toriyama | |
Japanese | マリンスライム |
Romaji | Marin suraimu |
First appearance | Dragon Quest III |
Old localization | Marine slime SeaSlime |
The Seaslime is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest III.
It looks like a Slime with a Shellmet permanently stuck on its head, and is often encountered when sailing. Though not as common as their land-lubbing cousins, the Seaslimes are infamous for boasting high defence and elemental resistances, as well as turning tail when battles look bleak, not unlike the Metal slime family.
In the Nintendo DS remake of Dragon Quest VI, a Seaslime named Shelley can join the Hero and party as a Slime buddy.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Sprite | Level | HP | MP | |
18 | 38 | 4 | ||
Attack | Defense | Agility | Experience | Gold |
47 | 100 | 28 | 197 | 45 |
Bestiary No. | #064 |
Spell(s) | Kabuff |
Skill(s) | Flee |
Location(s) | Ocean Lozamii region |
Item Dropped | Chimaera wing1⁄64 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0⁄64 | 25% | 70% | 0% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 25% | 25% | 0% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
100% | 25% | 25% | 25% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
25% | 25% | 25% |
Dragon Quest VI: Realms of Revelation[edit]
Sprite | HP * | MP | Attack | Defense |
72 | 2 | 80 | 135 | |
Agility | Experience * | Gold | Tame Rate | |
51 | 144 | 84 | 100% |
Bestiary No. | #179 |
Spell(s) | Kabuff |
Skill(s) | Defend Flee |
Location(s) | Ocean |
Item(s) Dropped | Shellmet1⁄64 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0/64 | 25% | 25% | 25% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
25% | 25% | 25% | 25% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
25% | 0% | 15% | 15% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
80% | 0% | 80% | 15% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
0% | 0% | 15% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
0% | 15% | 0% |
Dragon Quest X[edit]
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Dragon Quest XI: Echoes of an Elusive Age[edit]
Sprite | HP | MP | Attack |
64 | 10 | 80 | |
Defense | Agility | Experience | Gold |
143 | 35 | 133 | 37 |
Bestiary no. | #121 |
Family | Slime |
In-game description | Maritime slimes perfectly suited for the beach. As they grow bigger, they upgrade their shells for increasingly roomier models. |
Spell(s) | Kabuff |
Skill(s) | Defends Flees |
Location(s) | Open Sea - South (first act) Grotta della Fonte (second act) |
Item(s) dropped | Crimson coral1⁄16 Slime earrings1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 50% | 50% | 50% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
-125% | 0% | 0% | -125% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 0% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 0% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
0% | 0% | 0% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Sprite | HP | MP | Attack |
281 | 20 | 214 | |
Defense | Agility | Experience | Gold |
408 | 98 | 1,260 | 304 |
Bestiary no. | #478 |
Family | Slime |
In-game description | Seaslimes who have morphed into a truly malevolent form under the malign influence of infinite evil. |
Spell(s) | Kabuff |
Skill(s) | Defends Flees |
Location(s) | Insula Orientalis (third act) Open Sea - South (third act) |
Item(s) dropped | Crimson coral1⁄16 Slime earrings1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | 50% | 50% | 50% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
-125% | 0% | 0% | -125% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 0% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 0% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
25% | 99% | 0% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Dragon Quest Heroes: Rocket Slime[edit]
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Dragon Quest Monsters: Super Light[edit]
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Dragon Quest Builders 2[edit]
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Dragon Quest Tact[edit]
Seaslime appears as a C-rank monster of the Slime family as part of the Dragon Quest III event. It can be recruited from Chapter 2, Episode 1: A Ship Voyage and Chapter 3, Episode 1: Another Ship Voyage of the event quests at any difficulty, as well as Chapter 16, Episode 6: Sightseeing at Port Town of the main storyline. The seaslime can participate in the Armful, King kelp, and Blindfolded Hammerhood's Battle Roads as a party member.
Family | Rank | Role | ||
Slime |
Magic |
|||
Max Level | HP | MP | Move | |
105 | 382 | 262 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
206 | 385 | 160 | 238 | 20 |
First | Second | Third | ||
Crack | Kabuff* | N/a | ||
First | Second | Third |
Crack-type Spell Potency +5% / Stats Up | Crack Res +25 / Stats Up | Crack Potency +5% / Stats Up |
Fourth | Fifth | |
Bang Res +25 / Stats Up | Crack Potency +5% / Stats Up | |
First | |
N/a | |
First | Second | Third |
WIS +3 | Crack Potency +2% | N/a |
First | |
Crack-type Spell Potency +5%: Increases Crack-type spell potency by 5%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Normal | Half Res | Very Weak | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Very Weak | Normal | Super Weak | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Super Weak | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Immune | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Half Res | Normal | Normal | Half Res |
Similar species[edit]
- Scuttle slime, a volcanic variant of the seaslime that trades shells for lumps of coal.
- Shell slime, the green and sandy brown variant often found on land.
- Shellie's mother
- Shelley, a Seaslime with self-esteem issues.
- Slimecicle, a frosty variant of the seaslime that trades shells for shards of ice.
- Perry, a seaslime from Dragon Quest Heroes: Rocket Slime.