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'''Fizzle''' is a recurring spell in the {{DQSeries}}.
'''Fizzle''' is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in the [[Dragon Quest|original game]], it is a spell that attempts to seal the spells of the target/targets, preventing them from casting magic.


Introduced in the [[Dragon Quest|original game]], it is a spell that attempts to seal the spells of the target/targets, preventing them from casting magic.
Interestingly, Fizzle does not prevent those afflicted from being able to speak as is the case with instances of spell-sealing seen in other media. This can be seen during the in-battle [[Party chat]] seen in the PSX version of ''VII''.
 
Interestingly Fizzle does not prevent those afflicted from being able to speak, as is the case with instances of spell-sealing seen in other media. This can be seen during the in-battle [[Party Chat]] seen in the {{PSX}} version of {{VII}}.


==Localization History==
==Localization History==
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==Appearances==
==Appearances==
==={{DQ}}===
===''[[Dragon Quest]]''===
Fizzle is learned by the {{Hero 1}} at level 10. It costs 2 {{MP}} to use it against an enemy, and it stops them from casting spells. Like with other spells in the original title, Fizzle uses a resistance table based on 16; I.E. 1 in 16 to hit, 2 in 16, and so on. Due to the way the game's calculations are programmed, no enemies are fully immune to Fizzle, with its odds of working bottoming out at 1/16. Some enemies, such as [[Scorpion]]s, will not be affected, because they do not have any spells.
Fizzle is learned by the {{Hero 1}} at level 10. It costs 2 MP to use it against an enemy, and it stops them from casting spells. Like with other spells in the original title, Fizzle uses a resistance table based on 16; I.E. 1 in 16 to hit, 2 in 16, and so on. Due to the way the game's calculations are programmed, no enemies are fully immune to Fizzle, with its odds of working bottoming out at 1/16. Some enemies, such as [[scorpion]]s, will not be affected, because they do not have any spells.


The enemies [[drohl diabolist]], [[scarewolf]], [[knight errant]], and the first form of the [[Dragonlord]] can use this spell against the player. Enemy Fizzle spells have a 50/50 chance of working each time the spell is cast. If the {{Hero 1}} is wearing [[Erdrick's Armour]], enemy Fizzle spells will always fail against him.
The enemies [[Drohl diabolist]], [[Scarewolf]], [[Knight errant]], and the first form of the [[Dragonlord]] can use this spell against the player. Enemy Fizzle spells have a 50/50 chance of working each time the spell is cast. If the Hero is wearing [[Erdrick's Armour]], enemy Fizzle spells will always fail against him.


==={{DQ2}}===
==={{DQ2}}===
The [[Prince of Cannock]] learns Fizzle at level 8.
The [[Prince of Cannock]] learns Fizzle at level 8.


The enemies [[gargoyle]], [[grimlin]], [[hawk man]], [[miasma]], [[smog]], [[shaman]], [[sorcerer]], and [[treevil]] can use this spell against the {{Party 2}}.
The enemies [[Gargoyle]], [[Grimlin]], [[Hawk man]], [[Miasma]], [[Smog]], [[Shaman]], [[Sorcerer]], and [[Treevil]] can use this spell against the party.


==={{DQ3}}===
==={{DQ3}}===
The [[Erdrick|Hero]] learns Fizzle at level 18, and [[Priest]]s and [[Sage]]s learn it at level 13. It can also be cast by using the [[Staff of antimagic]] and [[Staff of Rain]] during battle.
The [[Erdrick|Hero]] learns Fizzle at level 18, and [[Priest]]s and [[Sage]]s learn it at level 13. It can also be cast by using the [[Staff of antimagic]] and [[Staff of Rain]] during battle.


The enemies [[Leger-de-Man|leger-de-man]], [[abracadabrer]], [[bag o' laughs]], [[vampire cat]], [[vladdy]], [[vladiator]], [[infanticore]], and [[hoodlum]] can use this spell against the {{Party 3}}.
The enemies [[Leger-de-Man]], [[Abracadabrer]], [[Bag o' laughs]], [[Vampire cat]], [[Vladdy]], [[Vladiator]], [[Infanticore]], and [[Hoodlum]] can use this spell against the party.


==={{DQ4}}===
==={{DQ4}}===
Fizzle is learned by [[Kiryl]] at level 13.
Fizzle is learned by [[Kiryl]] at level 13.


The enemies [[venus guytrap]], [[sand viper]], [[flyguy]], [[cheater cheetah]], [[demonspawn]], [[prince of darkness]], and (in the remakes) [[knightshade]] and [[perilwinkle]] can use this spell against the {{Party 4}}.
The enemies [[Venus guytrap]], [[Sand viper]], [[Flyguy]], [[Cheater cheetah]], [[Demonspawn]], [[Prince of darkness]], and (in the remakes) [[Knightshade]] and [[Perilwinkle]] can use this spell against the party.


==={{DQ5}}===
==={{DQ5}}===
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!style="background:#77479B; color:white;"|Level
!style="background:#77479B; color:white;"|Level
|-
|-
|{{Parry}}||--
|[[Hero's Son (Dragon Quest V)|Son]]||--
|-
|-
|{{Goodybag R}}||--
|[[Goodybag/recruit|Goodybag]]||--
|-
|-
|{{Prestidigitator R}}||--
|[[Prestidigitator/recruit|Prestidigitator]]||--
|-
|-
|{{Samigina R}}||--
|[[Samigina/recruit|Samigina]]||--
|-
|-
|{{Magic marionette R}}||15
|[[Magic marionette/recruit|Magic marionette]]||15
|-
|-
|{{Pocus poppet R}}||17
|[[Pocus poppet/recruit|Pocus poppet]]||17
|-
|-
|{{Grudgerigar R}}||19
|[[Grudgerigar/recruit|Grudgerigar]]||19
|}
|}


[[Legerdeman (Dragon Quest V)|legerdeman]], [[bag o' laughs]], [[merking]], [[quadrahead]], and [[necromancer]] use this spell as enemies.
[[Legerdeman]], [[Bag o' laughs]], [[Merking]], [[Quadrahead]], and [[Necromancer]] use this spell as enemies.


==={{DQ6}}===
==={{DQ6}}===
Fizzle is learned by [[Nevan]] at level 11. Other characters can learn it by advancing to rank 3 of the [[Priest]] vocation.
Fizzle is learned by [[Nevan]] at level 11. Other characters can learn it by advancing to rank 3 of the [[Priest]] vocation.


The enemies [[silencing ram]], [[battering ram]], [[marrow escapee]], [[goodybag]], [[hirsute hexer]], [[gryphon]], [[tormentaur]], and [[Merking (Dragon Quest VI)|merking]] use this spell against the {{Party 6}}.
The enemies [[Silencing ram]], [[Battering ram]], [[Marrow escapee]], [[Goodybag]], [[Hirsute hexer]], [[Gryphon]], [[Tormentaur]], and [[Merking (Dragon Quest VI)]] use this spell against the party.


==={{DQ7}}===
==={{DQ7}}===
Fizzle is learned at the fourth rank in the [[Priest]] vocation after 50 battles and the [[Malevolantern (vocation)|Malevolantern]] class after 1 battle. It costs 3 {{MP}} to cast.
Fizzle is learned at the fourth rank in the [[Priest]] vocation after 50 battles and the [[Malevolantern (Class)|Malevolantern]] class after 1 battle. It costs 3 MP to cast.


It can be cast by the enemies [[perilwinkle]], [[disastropod]], [[necromacer]], [[scargoyle]], [[axassin]], [[knightshade]], [[shaman]], [[envoy]], [[numpton]], [[malign vine]], [[captain catastrophe]], and [[gasputin]].
It can be cast by the enemies [[Perilwinkle]], [[Disastropod]], [[Necromacer]], [[Scargoyle]], [[Axassin]], [[Knightshade]], [[Malign vine]], [[Captain catastrophe]], and [[Gasputin]].


==={{DQ8}}===
==={{DQ8}}===
Fizzle is learned by [[Angelo]] after investing 6 points into his "Staff" skill, as well as the {{Eight}} after investing 40 points into his "Courage" skill.
Fizzle is learned by [[Angelo]] after investing 6 points into his "Staff" skill, as well as the hero after investing 40 points into his "Courage" skill.
 
The enemies [[Fencing fox]], [[Yabby]], [[Bag o' laughs]], [[Flyguy]], [[Witch]], [[Dieablo]], [[Peeper]], [[Lump wizard]], [[Santaclops]], [[Gryphon]], [[Merking]], [[Dark gryphon]], [[Hell hopper]], [[Wight king]], [[Lord of the Dragovians]] in his Silver form, and [[Marcello in Memoriam]] can use it.
The Infamous Monsters [[Barry Wight]], [[Hazel (Recruit)]], [[Lumpy]], [[Michael J.]], [[Robster]], and [[Trick Bag (Recruit)]].


==={{DQ9}}===
==={{DQ9}}===
Fizzle is learned by [[Armamentalist]]s at level 14. It costs 3 {{MP}} to cast, and targets a group of enemies.
Fizzle is learned by [[Armamentalist]]s at level 14. It costs 3 MP to cast, and targets a group of enemies.


==={{DQ10}}===
==={{DQ10}}===
Fizzle is learned by [[Mage]]s at level 18 and [[Druid]]s at level 59, costing 3 {{MP}} to cast. Its chance of success is dependent on either the caster's {{Magical Might}} or {{Magical Mending}}, whichever happens to be higher.
Fizzle is learned by [[Mage]]s at level 18 and [[Druid]]s at level 59, costing 3 MP to cast. Its chance of success is dependent on either the caster's [[Magical might]] or Magical mending, whichever happens to be higher.


==={{DQ11}}===
==={{DQ11}}===
{{Veronica 11}} and {{Serena 11}} will learn Fizzle at levels 13 and 15, respectively.
[[Veronica (Dragon Quest XI)|Veronica]] and [[Serena (Dragon Quest XI)|Serena]] will learn Fizzle at levels 13 and 15, respectively.


==={{DQM}}===
===''[[Dragon Quest Monsters]]''===
Called StopSpell in this game, this ability can be learned by various {{MFamilies}}s. It requires the {{MFamilies}} to be at least level 9, with at least 44 {{MP}}, and 38 {{Intelligence}}. It is naturally learned by the [[Vampire cat|CatFly]], [[Sintaur|Centasaur]], [[Crested viper|Crestpent]], [[Damned ram|DarkHorn]], [[Treeface|FaceTree]], [[Gremlin]], [[Goodybag|JewelBag]] and [[Carnivine|Snapper]] among others.
Called StopSpell in this game, this ability can be learned by various monsters. It requires the monster to be at least level 9, with at least 44 MP, and 38 intelligence. It is naturally learned by the [[CatFly]], [[Centasaur]], [[Crestpent]], [[DarkHorn]], [[FaceTree]], [[Gremlin]], [[JewelBag]] and [[Snapper]] among others.


==={{DQM2}}===
===''[[Dragon Quest Monsters 2]]''===
StopSpell now requires 69 {{Intelligence}} to learn.
StopSpell now requires 69 intelligence to learn.


==={{DQMCH}}===
===''[[Dragon Quest Monsters: Caravan Heart]]''===
{{Section-Stub}}
{{Section-Stub}}
==={{DQMJ}}===
==={{DQMJ}}===
Fizzle can be learned from:
Fizzle can be learned from:
*[[Antimagic (skill)|Antimagic]] (5 points)
 
*[[Mage Aid]] (26 points)
* [[Antimagic (skill) | Antimagic]] (5 points)
*[[Seal]] (5 points)
* [[Mage Aid]] (26 points)
*[[Über Charmer]] (8 points)
* [[Seal]] (5 points)
* [[Über Charmer]] (8 points)


==={{DQMJ2}}===
==={{DQMJ2}}===
Fizzle can no longer be learned from [[Seal]]. It can now also be learned from [[Diabolist]] for 4 points.
Fizzle can no longer be learned from [[Seal]]. It can now also be learned from [[Diabolist]] for 4 points.


==={{DQM3D}}===
===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]''===
{{Stub}}
Although the spell is not usable by any of the playable heroes, certain monsters are able to cast Fizzle such as [[Gargoyle]]s and [[Hocus chimaera]]s. In this entry, the Seal status effect will prevent characters from using either spells ''or'' skills.


==={{DQM23D}}===
===''[[Dragon Quest Builders]]''===
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}
 
==={{DQM3}}===
Fizzle costs 3 MP and lasts for 4~7 turns, with the success chance rising along with the caster's wisdom. It is learned through the [[Antimagician]], [[Cheesy Grin]], [[Dark Artist]], [[Dragonlord (Talent)|Dragonlord]], [[Grump]], [[Heavenly Herald]], [[Jasper Unbound]], [[Materialist]], [[Mouth Guard]], [[Nature Child]], [[Protector]], and [[Smarty-Pants]] talents.
 
==={{DQH}}===
Although the spell is not usable by any of the playable heroes, certain {{MFamilies}}s are able to cast Fizzle such as [[Gargoyle]]s and [[Hocus chimaera]]s. In this entry, the Seal status effect will prevent characters from using either spells ''or'' skills.
 
==={{DQB}}===
The [[Dragonlord]] will cast Fizzle frequently during the first phase of the final battle, preventing the Builder from using items for several moments unless he or she is wearing the [[Auroral armor]].
The [[Dragonlord]] will cast Fizzle frequently during the first phase of the final battle, preventing the Builder from using items for several moments unless he or she is wearing the [[Auroral armor]].
==={{DQTreasures}}===
Fizzle stops one enemy from using magic for 4 {{MP}}, and can be learned by [[drackolyte]]s and [[valhalla vulture]]s.


==={{DQTact}}===
==={{DQTact}}===
Fizzle is known naturally by [[crème caraslime]], [[king slime]], and [[magic marionette]] at level 1 and can be learned by [[bag o' laughs]] and [[stump chump]] at level 16. It costs 8 {{MP}} to cast, has a range of three squares away from the caster in any direction, and has a 40% chance to lock away a single target's spells for three turns. Fizzle can be taught to any unit by using an ability scroll.
Fizzle is known naturally by [[Crème caraslime]], [[King slime]], and [[Magic marionette]] at level 1 and can be learned by [[Bag o' laughs]] and [[Stump chump]] at level 16. It costs 8 MP to cast, has a range of three squares away from the caster in any direction, and has a 40% chance to lock away a single target's spells for three turns. Fizzle can be taught to any unit by using an ability scroll.
{{DQTactSkill
{{DQTactSkill
|name=Fizzle
|name=Fizzle
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|status=[[Image:DQTact_Spell_Lock.png]]<br>Spell Lock
|status=[[Image:DQTact_Spell_Lock.png]]<br>Spell Lock
|description=Occasionally locks 1 enemy's spells
|description=Occasionally locks 1 enemy's spells
|monsters=[[Bag o' laughs]], [[Crème caraslime]], [[King slime]], [[Magic marionette]], [[Stump chump]]
|monsters=Bag o' laughs, Crème caraslime, King slime, Magic marionette, Stump chump
}}
}}
==={{DQTreasures}}===
Fizzle stops one enemy from using magic for 4 MP, and can be learned by [[Drackolyte]]s and [[Valhalla vulture]]s.
==Gallery==
<center><gallery>
Image:DQ3 Spell Fizzle.png
</gallery></center>


==Other Languages==
==Other Languages==
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|es=Negación mágica|es-meaning=Magical Negation
|es=Negación mágica|es-meaning=Magical Negation
}}
}}
==Gallery==
<center><gallery>
DQ3 Spell Fizzle.png
</gallery></center>


{{clear}}
{{clear}}


{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Dragon Quest I spells]]
[[Category:Dragon Quest I spells]]
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[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Caravan Heart spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Builders spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Tact spells]]
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