Editing Monster magnet
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Latest revision | Your text | ||
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| buy = 20,000 tokens | | buy = 20,000 tokens | ||
| sell = various, see article | | sell = various, see article | ||
|effect = | |effect = Tames monsters more easily | ||
}} | }} | ||
The '''monster magnet''' is an accessory exclusive to the [[cell phone]] version of {{DQ5}}. | The '''monster magnet''' is an accessory exclusive to the [[cell phone]] version of {{DQ5}}. | ||
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==Function== | ==Function== | ||
The brooch can only be equipped by the {{Hero 5}}, increasing his {{Defence}} by +5 and raising the probability of a monster joining him after battle by one stage. For example, both the | The brooch can only be equipped by the {{Hero 5}}, increasing his {{Defence}} by +5 and raising the probability of a monster joining him after battle by one stage. For example, both the [[Liquid metal slime (Recruit)|Liquid Metal Slime]] and [[Barbatos (Recruit)|Barbatos]] have a 1/256 (0.39%) chance to join the party, but having the accessory equipped will raise this chance to 1/64 (1.56%). Thus, the original rates of | ||
{| class="wikitable" | {| class="wikitable" |