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'''Faraday''' (formerly '''Falrod''') is a continent east of [[Pilchard Bay]] in ''[[Dragon Quest VII]]''. | {{LocationInfobox | ||
|game = ''[[Dragon Quest VII]]'' | |||
|title = Faraday | |||
|type= Castle | |||
|image = [[File:DQVII Falrod.jpg|300px]] | |||
|caption = PSX art | |||
|japanese= フォロッド城 | |||
|romanji= Foroddo-jō | |||
}} | |||
'''Faraday''' (formerly '''Falrod''') is a castle located on a continent to the east of [[Pilchard Bay]] in ''[[Dragon Quest VII]]''. | |||
==Story== | ==Story== | ||
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The party complies with his requests and finds the parts. They return it to Armand and he disguises himself as a soldier to move about the castle. They go into the castle's laboratory and fix E.L.L.I.E. However, it goes berserk and attacks Armand. The king enters the laboratory with soldiers and they turn off E.L.L.I.E. Armand fixes the automaton and returns it to Autonymus' cabin where it continues its pointless task in making soup for Autonymus. The king allows E.L.L.I.E to remain here and realizes that it has become more than just a machine. He promises that he will continue his research into creating mechanical beings, but E.L.L.I.E will not be part of that plan. After the king leaves, Armand thanks the party in helping him save E.L.L.I.E. | The party complies with his requests and finds the parts. They return it to Armand and he disguises himself as a soldier to move about the castle. They go into the castle's laboratory and fix E.L.L.I.E. However, it goes berserk and attacks Armand. The king enters the laboratory with soldiers and they turn off E.L.L.I.E. Armand fixes the automaton and returns it to Autonymus' cabin where it continues its pointless task in making soup for Autonymus. The king allows E.L.L.I.E to remain here and realizes that it has become more than just a machine. He promises that he will continue his research into creating mechanical beings, but E.L.L.I.E will not be part of that plan. After the king leaves, Armand thanks the party in helping him save E.L.L.I.E. | ||
Should the party visit Autonymus' cabin in Disc 2, they find that E.L.L.I.E no longer functions. She has let herself run down next to Autonymus' bones. | Should the party visit Autonymus' cabin in Disc 2 in the PSX version, they find that E.L.L.I.E no longer functions. She has let herself run down next to Autonymus's bones. In the 3DS version, if the party visits after the Demon King's resurrection, both Autonymus's bones and E.L.L.I.E. have disappeared. | ||
==Shops== | ==Shops== | ||
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==Nearby monsters== | ==Nearby monsters== | ||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | |||
| valign="top" width="20%" | | |||
===Past=== | |||
*[[Automaton]] | *[[Automaton]] | ||
*[[Awebergine]] | *[[Awebergine]] | ||
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*[[Nutter]] | *[[Nutter]] | ||
*[[She-slime]] | *[[She-slime]] | ||
| valign="top" width="20%" | | |||
===Present=== | |||
<small>(After the [[Orgodemir|Demon King]]'s resurrection)</small> | |||
*[[Compos mantis]] | |||
*[[Demon thunderer]] | |||
*[[Escudogre]] | |||
*[[Gnucifer]] | |||
*[[Terracotta warrior (Dragon Quest VII)|Terracotta warrior]] | |||
*[[Wide-load weighvern]] | |||
|} | |||
==Bosses== | ==Bosses== | ||
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==Landmarks== | ==Landmarks== | ||
*''' | *'''Frobisher''' - The town next to Faraday. | ||
*'''Faraday''' - The castle. | *'''Faraday''' - The castle. | ||
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*[[Thaddeus and Autonymus|Autonymus]] - A recluse who lives on the western part of the continent, Autonymus initially wants nothing to do with Faraday. His view changes when, by chance, an automaton lands on his doorstep. | *[[Thaddeus and Autonymus|Autonymus]] - A recluse who lives on the western part of the continent, Autonymus initially wants nothing to do with Faraday. His view changes when, by chance, an automaton lands on his doorstep. | ||
==Gallery== | |||
<center><gallery> | |||
File:DQVII Falrish.jpg|Frobisher, PSX art | |||
</gallery></center> | |||
{{DQVII}} | {{DQVII}} | ||
[[Category:Dragon Quest VII locations]]{{Wikia}} | [[Category:Dragon Quest VII locations]]{{Wikia}} | ||