Prickly Wilds: Difference between revisions
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==See also== | ==See also== | ||
*[[Rimuldar]] | *[[Rimuldar]] | ||
*[[Swamps of | *[[Swamps of Sickness]] | ||
*[[Ancient Palace]] | *[[Ancient Palace]] | ||
*[[Holy Sanctum]] | *[[Holy Sanctum]] | ||
{{DQB1}} | {{DQB1}} | ||
[[Category:Dragon Quest Builders locations]] | [[Category:Dragon Quest Builders locations]] |
Revision as of 11:53, 16 March 2019
Tropical coast | |
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Prickly Wilds | |
Click for higher resolution | |
Game | Dragon Quest Builders |
The Prickly Wilds are the second area in the Rimuldar region. The introductory section is a palmtree filled plain that rises into hills in the south and western reaches, but the coastline seen in the further south is what gives the area it's name. This section is filled with the incredibly dangerous flowers that cause paralysis upon contact. Numbness is a recurring theme of this area, with the Killarpillar enemies doing their best to infect the Builder.
Getting the fishing rod
The second Q mark below the mid line of the map is where a friendly bodkin archer spends his time fishing. His hut is damaged, but if it is restored he will teach the Builder how to create a rod of their own and how to cast like a master.
Materials
Raw materials
- Broken branch
- Butterbeans
- Coal
- Cotton
- Fibrous frond
- Ivy
- Medicinal leaf
- Palm seedling
- Plumberry seedling
- Pongsettia leaf
- Pumice pieces
- Stone
- White petals
Raw materials requiring shovels
Building materials
Monsters
- Bewarewolf
- Brownie
- Chimaera
- Drackolyte
- Fightgeist
- Ghost
- Hammerhood
- Killerpillar
- Metal slime
- Muddy box slime
- Rocky box slime
- Scarewolf
- She-slime