User talk:TheCodingGamer: Difference between revisions

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== Quick question about your spell animations template ==
== Quick question about your spell animations template ==
I managed to find some videos showcasing every iteration of the main attack spells and have already turned the sizz line into a series of gifs, but I can't quite get the test copy to fit properly in your template's dimensions. On a side note, I slowed the footage down to a third so the finer details could be more easily seen--it's not the site acting buggy or anything.  
I managed to find some videos showcasing every iteration of the main attack spells and have already turned the sizz line into a series of gifs, but I can't quite get the test copy to fit properly in your template's dimensions. On a side note, I slowed the footage down to a third so the finer details could be more easily seen--it's not the site acting buggy or anything.  
Also, did I ever link you to Gilder's translations of the zenithian bestiaries? His pdfs are a direct copy of the data on sword and magic so they'd be much easier to reference than forcing you to wrestle with google translate again. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:08, 8 January 2018 (EST))
Also, did I ever link you to Gilder's translations of the zenithian bestiaries? His pdfs are a direct copy of the data on sword and magic so they'd be much easier to reference than forcing you to wrestle with google translate again. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:08, 8 January 2018 (EST))
:Hm, could you give me a reference to look at? If you'd like you could implement it on the [[Sizz]] article, and we'll just fix it. Is the error coming from being unable to resize the image as it is embedded, or is it being unable to crop it before the upload? If you'd link me the footage, I could just crop it in Sony Movie Studio real quick to remove the black bars and watermarks on the side, then repost it for you to use.
:Also yes, awesome. I'll definitely take those, and any other, guides you've got. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 01:41, 9 January 2018 (EST)
::Testing the gif out at 300px shows it can get close to the sizes of the original three windows, but it's width extends beyond the white background too much to mesh properly . I appreciate you offering to cut out the water marks and bars, but please allow me to crop the actual gifs-- can't keep piling work onto you when I've got an early winter free period I can fill with productivity. As for the clips themselves, here we go;
::Sizz: https://www.youtube.com/watch?v=-iojlWf3gek
::Frizz: https://www.youtube.com/watch?v=fOTr-SBL1Ok
::Crack: https://www.youtube.com/watch?v=BImLJwmY5h8
::Bang: https://www.youtube.com/watch?v=W4-XHSwjDSU
::Woosh: https://www.youtube.com/watch?v=KjjBvYejlw0
::Zap: https://www.youtube.com/watch?v=YpWZXAZLQp4
::Zam: https://www.youtube.com/watch?v=EiPcJusP1OA
::I don't want to shove too much in your face at once so lets skip the skills for now. As for the zenithian bestiaries, saint gilder is here to help us out;
::Violent Russian: https://drive.google.com/file/d/0By71FF2itqqlQU1UdEZJQkx0Sk0/view
::Dating simulator: https://drive.google.com/file/d/0By71FF2itqqlaUtBWGU2ckl1bEE/view
::Shin Godzilla: https://drive.google.com/file/d/0By71FF2itqqldGoyUUl1UmNBVHM/view
::VI's looks scary but it's really the same as the one for VII, give or take a few abilities. I copied your template for the latter and tweaked it to get it out of the way early a while ago, but it's still interesting to look at and get a glimpse of the developer mindset. As for actual guide scans I can only wish I had those since nicoblog decided to have an aneurysm and delete all of their guide and artbook scans :T([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 03:23, 11 January 2018 (EST))
:::First off, really sorry it took me so long to sit down and take a look at this. Basically, for 4:3 aspect ratio, you'll need to crop 107 pixels off each side of the gifs. The maximum width can be 256px, but you can set that in the wiki link. I'll make a slight adjustment to the template so that it aligns 16:9 footage properly, but if we stick to those dimensions it should work. Again, if you have any questions, just let me know! :)
:::Also, thanks for the guides. Can't believe how nice it is to read and actually be able to understand everything! haha Also, if you're referring to the English language strategy guides, I have scans of 4, 5, and 9's, I could send your way if you'd like. Just let me know. [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 18:15, 13 January 2018 (EST)
::::Took me long enough but I think I've got the hang of it now, at least for the cropping bit. It may be slow going but I'll try to shoot for a branch of spells per day with priority given to the main entries. Once those are done I'll hopefully have the time to get to the monsters spinoffs. The American guidebooks are very well done, but I meant the Yamato ones--nicoblog used to have 1~8 and a handful of the older spinoff material, like the monster story book. Thankfully Flyingragnar archived a few of them to the Den before the big purge. Still, thanks much for the offer! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:56, 14 January 2018 (EST))
:::::And that should be enough fire to satisfy anyone's marshmallow munchies. Do you have any requests for the next set I can work on? Also I was fiddling with the version tab template to follow your suggestion on condensing the pages with several pallet swaps, but I can't seem to get it to blend properly with your work--it just pops up as a series of bullet points and then your templates below.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:41, 18 January 2018 (EST))
::::::Awesome work, my friend. I can't believe how much flair those gifs are adding to the site! As far as request go, nothing special. Anything debilitating would be nice, but I'm sure it will all get done eventually. And I really dislike that version tab template. It's rather fragile (exploding like it did for you) and it can't be visually stylized, so it'll always stick out like a sore thumb. My suggestion would be to perhaps just integrate a variants section into the enemy templates. Basically it would host a set of links to all members on the line that and they'd each crosslink each other, allowing quick navigation through the family. I think I can even set it up to jump to the right section for each game. We wouldn't even need to break up articles yet, even though I'd prefer it ;) Just an idea, so let me know [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 14:21, 22 January 2018 (EST)
:::::::Debilitating stuff may take a little longer, but I ought to be able to come up with something for them! I'll admit I would like to keep pallet swap enemies on the same page, but more often than not it's just too much to link together--I think going with your idea or keeping the info boxes in the base monster page and adding a link to the variant's article might be the best way to go about it.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:19, 25 January 2018 (EST))
::::::::Alright then. When I get a chance I'll add a variant section to all of the different infoboxes. For the time being there is no rush to break apart articles or anything, since the links still will work and will automatically point to the right place once some redirects are adjusted. Perhaps for now it can be on case-by-case basis. It'll gives us something to work on when we're not putting in numbers and gifs :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 14:14, 29 January 2018 (EST)
:::::::::Mind if I take you up on that sony movie maker offer? I've found a decent quality clip of the international version of 8's Gigagash, but the uploader slapped a watermark for a defunct website on it. Would any of your programs be able to clean something like that after I upload the gif? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:18, 25 February 2018 (EST))
::::::::::Hey, really sorry I didn't get back to you sooner. :( Anyways, I'll definitely take a look at it. Unless the watermark is huge or smack dab in the middle of the footage, I could probably crop it out. I could do it with a gif, but then it'd render as a video and have to be turned back into a gif, which is just asking for a lot of quality loss. If possible the original video would be best, and I could just convert it for you. :) If you got a link I'll take a look at it, and see what I can do. Just let me know! [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 18:44, 7 March 2018 (EST)
:::::::::::No worries! The video is [https://www.youtube.com/watch?v=65gkoR7LgAY| here] and gigagash starts at the 15 second point. The website watermark isn't too big, but it just sticks out too much for me to be satisfied with it. I find EZgif is a great tool, so if you need a quick way to turn the footage into gif form the website is perfect for it. Thanks for helping out! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:29, 7 March 2018 (EST))
::::::::::::[[File:DQ8-PS2-GIGASLASH.gif|275px|left]] Alright so here it is. I ran it through Movie Studio, and then EZGif. I'm not too happy with some of the quality loss, but tell me what you think. I could redo any issues you've got. [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 18:12, 9 March 2018 (EST)
:::::::::::::Perfect, that's exactly what I needed! The only one left might be Dragon Soul, but I'm going to take a break from gifs and jump into shop lists for a bit to cool off. Thanks for all your help!([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:53, 10 March 2018 (EST))
== Found a small glitch in one of my templates ==
I'm not sure what's going on, but I can't seem to get the new additions in [[Game_Mechanics]] to appear in the pages that use it--only the old version is used. Did I misplace a bracket mark somewhere?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:16, 8 April 2018 (EDT))
== Dragon Quest VII Monster Template Glitch ==
Hi there! Thank you so much for all your hard work you've contributed to the site. Today, I happened to notice something very peculiar with the template for enemies in DQ7. I was trying to add some info about a monster that drops more experience and gold in the 3DS remake (which seems to be a lot of them), but I noticed that for whatever reason, exp and gold shows up under the attack and defense tables and vice versa instead of where they should be located. I was wondering if there is any solution for this problem. Thanks in advance! [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 16:21, 21 August 2019 (EDT)
:Thanks for pointing this out, I think i was able to fix it by reorganizing some of the guts on the template's page. If any other odd errors show up, please let me know. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:22, 23 August 2019 (EDT))