Asham: Difference between revisions
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|title = Asham | |title = Asham | ||
|type= Town | |type= Town | ||
|image = [[ | |image = [[File:Asham gbc art.png|center|235px]] | ||
|caption = | |caption =Super famicom artwork. | ||
|japanese= アッサラーム | |japanese= アッサラーム | ||
|romanji= Assarāmu | |romanji= Assarāmu | ||
|old=Assaram, Ashalam | |||
}} | }} | ||
'''Asham''' | '''Asham''' is a town in ''[[Dragon Quest III]]''. It located southeast of [[Romaria]] and sits in the shadow of an immense mountain chain. It is a rest point before venturing through the harsh desert to reach [[Isis]] and the [[Pyramid]]. It is close to the left entrance of [[Nordy's Grotto]], through which the player must pass to reach [[Baharata]]. | ||
==Overview== | ==Overview== | ||
Asham is one of only a few towns | Asham is one of only a few towns to be quite busy at night. In addition to having a dancing club and a fortune teller open at night, it also has a weapons and armor shop only open at night. | ||
A lone [[Imp]] appears upstairs | A lone [[Imp]] appears in the upstairs section of the building locked with a [[Magic Key]] door at night, it's [[Morph]] spell and cat disguise having worn off. | ||
==Treasures== | ==Treasures== | ||
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|} | |} | ||
==Nearby monsters== | ==Nearby monsters== | ||
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*In the remakes, the music from the [[Pyramid]] is used as the night theme. | *In the remakes, the music from the [[Pyramid]] is used as the night theme. | ||
== | ==Gallery== | ||
<gallery> | |||
File:DQ III NES Assaram.png | |||
Image:Asham.jpg | |||
</gallery> | |||
{{DQIII}} | {{DQIII}} | ||
[[Category:Dragon Quest III locations]] | [[Category:Dragon Quest III locations]] |
Revision as of 17:10, 8 December 2019
Town | |
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Asham | |
Super famicom artwork. | |
Japanese | アッサラーム |
Game | Dragon Quest III |
Old localization | Assaram, Ashalam |
Asham is a town in Dragon Quest III. It located southeast of Romaria and sits in the shadow of an immense mountain chain. It is a rest point before venturing through the harsh desert to reach Isis and the Pyramid. It is close to the left entrance of Nordy's Grotto, through which the player must pass to reach Baharata.
Overview
Asham is one of only a few towns to be quite busy at night. In addition to having a dancing club and a fortune teller open at night, it also has a weapons and armor shop only open at night.
A lone Imp appears in the upstairs section of the building locked with a Magic Key door at night, it's Morph spell and cat disguise having worn off.
Treasures
RemakesMagic Key required |
Shops & Service
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Inn
Price per person |
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7 Gold Coins |
Nearby monsters
Trivia
- The Japanese name, Assarāmu, is derived from as-salamu alaykum, an Arabic greeting that means "peace be upon you".
- In the NES Version, the Imp behind can the Magic Key door can be battled any time the player enters the room; in the remakes, it won't reappear.
- In the remakes, the music from the Pyramid is used as the night theme.
Gallery