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| The '''Jewel Bag''', shortened to JewelBag due to space constraints, is a class available in the game [[Dragon Quest VII]]
| | #redirect [[Goodybag (vocation)]] |
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| ==Description==
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| The Jewel Bag is a monster that looks like a full bag of treasures. The Jewel Bag gives an increase in agility and guard but a sharp drop in strength and max HP. The Jewel Bag may distract the enemy in battle. The higher the tier level, the more likely it will distract the enemy.
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| ==Monster Heart==
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| The player can find a Jewel Bag heart by fighting Jewel Bags in the Halfling Cave in [[Coastal]] in the past.
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| ==Dragon Quest VII==
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| ===Stat Changes===
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| {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
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| |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
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| |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>'''
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| |-
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| |Battles to Master
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| |160
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| |-
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| |Strength
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| | -20 Percent
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| |-
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| |Agility
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| | +20 Percent
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| |-
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| |Guard
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| | +10 Percent
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| |-
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| |Intelligence
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| | +10 Percent
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| |-
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| |Appearance
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| | +5 Percent
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| |-
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| |Max HP
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| | -10 Percent
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| |-
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| |Max MP
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| | Null
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| |}
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| ===Abilities===
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| {|width="150%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
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| |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
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| |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
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| |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
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| |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
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| |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
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| |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
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| |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
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| |-
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| |1
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| |Rinestone
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| |Nothing
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| |0
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| |-
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| |2
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| |Onyx
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| |Lure Dance
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| |12
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| |One Enemy
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| |May cause one enemy to dance, preventing them from acting on that turn
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| |0
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| |-
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| |3
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| |Jade
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| |Nothing
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| |20
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| |-
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| |4
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| |Opal
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| |Flash
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| |45
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| |All Enemies
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| |Causes all enemies to miss more often
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| |0
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| |-
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| |5
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| |Emerald
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| |Nothing
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| |72
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| |-
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| |6
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| |Sapphire
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| |Panic All
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| |100
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| |One Group
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| |May Cause confusion in one group of enemies
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| |5
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| |-
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| |7
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| |Ruby
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| |Nothing
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| |130
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| |-
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| |8
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| |Diamond
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| |Beat
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| |160
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| |One Enemy
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| |May instantly kill one enemy if successful
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| |4
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| |}
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| {{DQVII}}
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| [[Category:Classes]]
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| [[Category:Dragon Quest VII classes]] | |