Sleep Sock: Difference between revisions
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(Skill from Joker) |
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'''Sleep Sock''' is an ability in {{DQMJ}}. For 2 MP, the user attacks and puts the target to sleep. It can be learned from various skill trees. | '''Sleep Sock''' is an ability introduced in {{DQMJ}}. For 2 MP, the user attacks and puts the target to sleep. It can be learned from various skill trees. | ||
==={{DQMJ}}=== | |||
Sleep Sock can be learned from: | |||
* [[Assassin]] (10 points) | * [[Assassin]] (10 points) | ||
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* [[Huntsman]] (10 points) | * [[Huntsman]] (10 points) | ||
* [[Nightmare (skill) | Nightmare]] (10 points) | * [[Nightmare (skill) | Nightmare]] (10 points) | ||
==={{DQMJ2}}=== | |||
Sleep Sock can be learned from all the skills it could be previously. |
Revision as of 13:01, 28 November 2020
Sleep Sock | |
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Japanese | ねむりこうげき |
Rōmaji | Sleeping Kogeki |
Sleep Sock is an ability introduced in Dragon Quest Monsters: Joker. For 2 MP, the user attacks and puts the target to sleep. It can be learned from various skill trees.
Dragon Quest Monsters: Joker
Sleep Sock can be learned from:
- Assassin (10 points)
- Cold Sleep (22 points)
- Graveheart (22 points)
- Hive Mind (25 points)
- Huntsman (10 points)
- Nightmare (10 points)
Dragon Quest Monsters: Joker 2
Sleep Sock can be learned from all the skills it could be previously.