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Nimzo's speech in the English DS remake is composed of a font that replaces the English letters used in the rest of the game with Cyrillic letters that resemble them, such as replacing N with И. The overall effect makes Nimzo sound incredibly distinct and alien when compared to other characters and even the narration. | Nimzo's speech in the English DS remake is composed of a font that replaces the English letters used in the rest of the game with Cyrillic letters that resemble them, such as replacing N with И. The overall effect makes Nimzo sound incredibly distinct and alien when compared to other characters and even the narration. | ||
When the player talks to him, he reveals that even [[Bishop Ladja]] is not important and his minions were "mere" | When the player talks to him, he reveals that even [[Bishop Ladja]] is not important and his minions were "mere players" in his masterminded plan. | ||
== | ==Appearances== | ||
==={{DQ5}}=== | |||
In the original {{Super Famicom}} version, Nimzo was given no back story, though most players assumed he was a demon. In the [[Nintendo DS]] and [[Sony PlayStation#PlayStation|PS2]] remakes, 2 monsters, 1 soldier and one book revealed he was in fact a human. | In the original {{Super Famicom}} version, Nimzo was given no back story, though most players assumed he was a demon. In the [[Nintendo DS]] and [[Sony PlayStation#PlayStation|PS2]] remakes, 2 monsters, 1 soldier and one book revealed he was in fact a human. | ||
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The citizens tried, but failed, to take the evil out of him and "Even now, he waits, where no sun shall ever shine, for the Great one to arrive, the [[Hero's Son (Dragon Quest V)|one true hero]]". | The citizens tried, but failed, to take the evil out of him and "Even now, he waits, where no sun shall ever shine, for the Great one to arrive, the [[Hero's Son (Dragon Quest V)|one true hero]]". | ||
{{DQ5Enemy | {{DQ5Enemy | ||
|name=First form | |name=First form | ||
|kanji= | |kanji= ミルドラース | ||
|romanji= | |romanji= | ||
|bestiaryNumber=Unnumbered boss | |bestiaryNumber=Unnumbered boss | ||
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|dazzle-resist=100% | |dazzle-resist=100% | ||
|fizzle-resist=100% | |fizzle-resist=100% | ||
|drain-resist=100% | |drain-magic-resist=100% | ||
|sap-resist=100% | |sap-resist=100% | ||
|poison-resist=100% | |poison-resist=100% | ||
| Line 76: | Line 74: | ||
{{Clear}} | {{Clear}} | ||
{{DQ5Enemy | {{DQ5Enemy | ||
|name=Second form, first phase | |name=Second form, first phase | ||
|kanji= | |kanji= ミルドラース | ||
|romanji= | |romanji= | ||
|bestiaryNumber=Unnumbered boss | |bestiaryNumber=Unnumbered boss | ||
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|tameRate=N/A | |tameRate=N/A | ||
|spells=[[Bounce]]<br>[[Kaboom]]<br>[[Kasap]] | |spells=[[Bounce]]<br>[[Kaboom]]<br>[[Kasap]] | ||
|skills=Occasionally acts twice per turn<br>[[ | |skills=Occasionally acts twice per turn<br>[[Disruptive Wave]]<br>[[Scorch]] | ||
|item=None | |item=None | ||
|locations=[[Mt. Zugzwang]] | |locations=[[Mt. Zugzwang]] | ||
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|dazzle-resist=100% | |dazzle-resist=100% | ||
|fizzle-resist=100% | |fizzle-resist=100% | ||
|drain-resist=100% | |drain-magic-resist=100% | ||
|sap-resist=100% | |sap-resist=100% | ||
|poison-resist=100% | |poison-resist=100% | ||
| Line 120: | Line 118: | ||
{{DQ5Enemy | {{DQ5Enemy | ||
|name=Second form, second phase | |name=Second form, second phase | ||
|kanji= | |kanji= ミルドラース | ||
|romanji= | |romanji= | ||
|bestiaryNumber=Unnumbered boss monster | |bestiaryNumber=Unnumbered boss monster | ||
|sprite= | |sprite=[[Image:Mildrath2.gif]] | ||
|hp=2,000 | |hp=2,000 | ||
|mp=255 | |mp=255 | ||
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|dazzle-resist=100% | |dazzle-resist=100% | ||
|fizzle-resist=100% | |fizzle-resist=100% | ||
|drain-resist=100% | |drain-magic-resist=100% | ||
|sap-resist=100% | |sap-resist=100% | ||
|poison-resist=100% | |poison-resist=100% | ||
|stun-resist=100% | |stun-resist=100% | ||
|ps2-sprites= | |ps2-sprites=[[Image:Nimzo2 DQV PS2.png|300px]] | ||
|ds-mobile-sprites= | |ds-mobile-sprites=[[File:Nimzo2 ds.png]] | ||
}} | }} | ||
{{DQ5Enemy | {{DQ5Enemy | ||
|name=Second form, third phase | |name=Second form, third phase | ||
|kanji= | |kanji= ミルドラース | ||
|romanji= | |romanji= | ||
|bestiaryNumber=Unnumbered boss | |bestiaryNumber=Unnumbered boss | ||
|sprite= | |sprite=[[Image:Mildrath2.gif]] | ||
|hp=2,500 | |hp=2,500 | ||
|mp=255 | |mp=255 | ||
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|dazzle-resist=100% | |dazzle-resist=100% | ||
|fizzle-resist=100% | |fizzle-resist=100% | ||
|drain-resist=100% | |drain-magic-resist=100% | ||
|sap-resist=100% | |sap-resist=100% | ||
|poison-resist=100% | |poison-resist=100% | ||
|stun-resist=100% | |stun-resist=100% | ||
|ps2-sprites= | |ps2-sprites=[[Image:Nimzo2 DQV PS2.png|300px]] | ||
|ds-mobile-sprites= | |ds-mobile-sprites=[[File:Nimzo2 ds.png]] | ||
}} | }} | ||
After assuming this form, Nimzo will cast [[bounce]] at the start of battle. He has a tendency cast [[kasap]] on the party, but because he attacks physically at infrequent intervals the players can ignore this. Disruptive wave will remove the affects anyway, so it's better to concentrate on maximizing damage instead. His elemental resistances no longer apply, but he is still immune to all debilitation magic. Once 2500 damage has been dealt, he will alter his strategy and begin meditating more often. After another 2000 HP has been removed, Nimzo will cease recovery and focus on the offensive. In this state, his melee blows will become '''Desperate Attacks''', dealing 500% more damage. If the party's healers are running low on MP, he is vulnerable to [[Drain Magic]] in this state. | After assuming this form, Nimzo will cast [[bounce]] at the start of battle. He has a tendency cast [[kasap]] on the party, but because he attacks physically at infrequent intervals the players can ignore this. Disruptive wave will remove the affects anyway, so it's better to concentrate on maximizing damage instead. His elemental resistances no longer apply, but he is still immune to all debilitation magic. Once 2500 damage has been dealt, he will alter his strategy and begin meditating more often. After another 2000 HP has been removed, Nimzo will cease recovery and focus on the offensive. In this state, his melee blows will become '''Desperate Attacks''', dealing 500% more damage. If the party's healers are running low on MP, he is vulnerable to [[Drain Magic]] in this state. | ||
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Nimzo Demon Super Famicom.png|Second form Super Famicom art. | Nimzo Demon Super Famicom.png|Second form Super Famicom art. | ||
Nimzo_Demon.png|Second form modern art. | Nimzo_Demon.png|Second form modern art. | ||
Mirudraas.gif|''DQM I+II''. | Mirudraas.gif|''DQM I+II''. | ||
Mirudraas2.gif|''DQM I+II''. | Mirudraas2.gif|''DQM I+II''. | ||