Zam: Difference between revisions

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{{Spell Infobox
{{Spell Infobox
|title = Zam
|title = Zam
|image =  
|image = [[Image:DQXI Doruma.jpg|300px]]
|japanese = ドルマ
|japanese = ドルマ
|romaji = Doruma
|romaji = Doruma
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===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]''===
===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]''===
Zam is a spell that can be learned by [[Psaro (Character)|Psaro]] for 4 skill points. It sends out three orbs of darkness that spread out in front of him for 6 MP. Psaro can upgrade the spell and also cast Kazam and Kazammle by charging up Zam.
Zam is a spell that can be learned by [[Psaro (Character)|Psaro]] for 4 skill points. It sends out three orbs of darkness that spread out in front of him for 6 MP. Psaro can upgrade the spell and also cast Kazam and Kazammle by charging up Zam.
==={{DQTact}}===
Zam is known naturally by [[Bone baron]], [[Fightgeist]], [[Ghost]], [[Grim keeper]], [[Purrestidigitator]], and [[Teeny sanguini]] at level 1 and can be learned by [[Lump mage]] and [[Winky]] at level 16. It costs 4 MP to cast, has a range of three squares away from the caster in any direction, and inflicts minor Zam-type spell damage to a single enemy.
{{DQTactSkill
|name=Zam
|kanji=ドルマ
|romanji=Doruma
|type=Spell
|role=Attack
|element=[[Image:DQTact Zam.png|48px]]
|mp=4
|range=[[Image:DQTact_Range1.png|48px]]<br>3
|status=None
|description=Deals minor Zam-type spell damage to 1 enemy
|monsters=Bone baron, Fightgeist, Lump mage, Ghost, Grim keeper, Purrestidigitator, Teeny sanguini, Winky
}}


==Enemy versions==
==Enemy versions==
Zam will deal 10~25 damage when cast by an enemy.
Zam will deal 10~25 damage when cast by an enemy.
==Other Languages==
{{OtherLanguages
|fr=Élec|fr-meaning=Short for electricity
|es=Minirrayo|es-meaning=Mini lightning/beam
|de=Gritz|de-meaning=
}}


==Battle Visuals==
==Battle Visuals==
<center>
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Item|image=[[File:DQ9-DS-Zam.gif]]|game={{DQ9}}|platform=DS}}
{{ScreenshotGallery/Item|image=[[File:DQ9-DS-Zam.gif]]|game={{DQ9}}|platform=DS}}
{{ScreenshotGallery/Item|image=[[File:DQ11-PS4-Zam.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGallery/Item|image=[[File:DQ11-PS4-Zam.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGallery/End}}
{{ScreenshotGallery/End}}
</center>
==Related spells==
*[[Zammle]]
*[[Kazam]]
*[[Kazammle]]
{{clear}}


{{DQSpells}}
{{DQSpells}}
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[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Tact spells]]
[[fr:Élec]]

Revision as of 22:06, 22 October 2021

Zam is a spell in the Dragon Quest series. It damages a single target with dark energy, and is the first spell to introduce a new element category to the series since Dragon Quest III. It appears to be a dark counterpart to the Zap family of spells, being a blast of stygian lightning instead of holy bolts. It made its first appearance in Dragon Quest Monsters: Joker.

Appearances

Dragon Quest IX

Zam is available only to Sages at level 2. It costs 4 MP to cast, its base damage is 16~32, and the cap is 131~147.

Dragon Quest X

Sages start off knowing Zam, and can cast it for 4 MP. Base damage range is 9~15, with calculations for higher levels being Magical Might x 0.155 + 2 for a maximum range of 77~83. Maximum range for the spell is 15 meters.

Dragon Quest XI: Echoes of an Elusive Age

Rab joins the party already knowing Zam. It costs 6 MP to cast and deals 51~59 base damage before reaching a cap of 73~81.

Dragon Quest Monsters: Joker

Zam makes its first appearance in the series. It costs 4 MP to cast and can be learned from:

Dragon Quest Monsters: Joker 2

Zam can no longer be learned from Diabolist, Muspell, or Reaper. It can now be learned with 6 points in Sizz & Zam.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Zam is a spell that can be learned by Psaro for 4 skill points. It sends out three orbs of darkness that spread out in front of him for 6 MP. Psaro can upgrade the spell and also cast Kazam and Kazammle by charging up Zam.

Dragon Quest Tact

Zam is known naturally by Bone baron, Fightgeist, Ghost, Grim keeper, Purrestidigitator, and Teeny sanguini at level 1 and can be learned by Lump mage and Winky at level 16. It costs 4 MP to cast, has a range of three squares away from the caster in any direction, and inflicts minor Zam-type spell damage to a single enemy.

Zam (ドルマ Doruma)Tactlogo.png
Ability information
Zam
Role * Type * Element MP cost
Attack Spell DQTact Zam.png 4
Range Additional effects
DQTact Range1.png
3
None
Description
Deals minor Zam-type spell damage to 1 enemy
Naturally learnt by
Bone baron, Fightgeist, Lump mage, Ghost, Grim keeper, Purrestidigitator, Teeny sanguini, Winky


Enemy versions

Zam will deal 10~25 damage when cast by an enemy.

Other Languages

Language Translation Meaning
ICON-FLAG-ES.png EspañolMinirrayoMini lightning/beam
ICON-FLAG-FR.png FrançaisÉlecShort for electricity
ICON-FLAG-DE.png DeutschGritz

Battle Visuals

Related spells