Seaslime: Difference between revisions

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|caption= Art by [[Akira Toriyama]]
|caption= Art by [[Akira Toriyama]]
|kanji=マリンスライム
|kanji=マリンスライム
|romanji=Marine Slime
|romanji={{tt|Marin suraimu|Marine slime}}
|old=SeaSlime
|old=Marine slime<br>SeaSlime
|firstappear={{Dragon Quest III}}
|firstappear={{Dragon Quest III}}
}}
}}
A '''Seaslime''' is an enemy introduced in {{DQ3}}.
 
The '''Seaslime''' is a recurring monster in the {{DQSeries}}, first introduced in {{DQ3}}.


It looks like a [[Slime]] with a [[Shellmet]] permanently stuck on its head, and is often encountered when sailing. Though not as common as their land-lubbing cousins, the Seaslimes are infamous for boasting high defence and elemental resistances, as well as turning tail when battles look bleak, not unlike the [[Metal slime family]].
It looks like a [[Slime]] with a [[Shellmet]] permanently stuck on its head, and is often encountered when sailing. Though not as common as their land-lubbing cousins, the Seaslimes are infamous for boasting high defence and elemental resistances, as well as turning tail when battles look bleak, not unlike the [[Metal slime family]].
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|name=Seaslime
|name=Seaslime
|kanji= マリンスライム
|kanji= マリンスライム
|romanji=Marine slime
|romanji=Marin suraimu
|bestiaryNumber=
|bestiaryNumber=#064
|sprite=[[file:marineslime DQIII NES.gif]]
|sprite=[[Image:DQIII Marine Slime.png]]
|lvl=18
|lvl=18
|hp=38
|hp=38
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|name=Seaslime
|name=Seaslime
|kanji= マリンスライム
|kanji= マリンスライム
|romanji=Marine slime
|romanji=Marin suraimu
|sprite=[[File:Seaslime VI SNES.png]]
|sprite=[[File:Seaslime VI SNES.png]]
|hp=72
|hp=72
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|spells=[[Kabuff]]
|spells=[[Kabuff]]
|skills=Defend<br>Flee
|skills=Defend<br>Flee
|locations=
|locations=Ocean
|items=[[Shellmet]]{{fraction|1|64}}
|items=[[Shellmet]]{{fraction|1|64}}
|evasion=0/64
|evasion=0/64
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|name=Seaslime
|name=Seaslime
|kanji= マリンスライム
|kanji= マリンスライム
|romanji=Marine slime
|romanji=Marin suraimu
|bestiaryNumber=#121
|bestiaryNumber=#121
|family={{Slime}}
|family={{Slime}}
Line 121: Line 122:
|skills=Defends<br>Flees
|skills=Defends<br>Flees
|items=[[Crimson coral]]{{fraction|1|16}}<BR>[[Slime earrings]]{{fraction|1|128}}
|items=[[Crimson coral]]{{fraction|1|16}}<BR>[[Slime earrings]]{{fraction|1|128}}
|locations=[[Grotta della Fonte]] (second act)
|locations=[[Seas of Erdrea|Open Sea - South]] (first act)<br>[[Grotta della Fonte]] (second act)
|evasion=N/A
|evasion=N/a
|fire-resist=50%
|fire-resist=50%
|ice-resist=50%
|ice-resist=50%
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{{DQ11Enemy
{{DQ11Enemy
|name=Malicious seaslime
|name=Malicious seaslime
|kanji= マリンスライム・邪
|kanji=マリンスライム・邪
|romanji=
|romanji={{tt|Marin suraimu・ja|Marine slime・evil}}
|bestiaryNumber=#478
|bestiaryNumber=#478
|family={{Slime}}
|family={{Slime}}
|description=Seaslimes who have morphed into a truly malevolent form under the malign influence of infinite evil.  
|description=Seaslimes who have morphed into a truly malevolent form under the malign influence of infinite evil.
|sprite=[[File:Seaslime XI sprite.png]]
|sprite=[[File:Seaslime XI sprite.png]]
|hp=281
|hp=281
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|skills=Defends<br>Flees
|skills=Defends<br>Flees
|items=[[Crimson coral]]{{fraction|1|16}}<BR>[[Slime earrings]]{{fraction|1|128}}
|items=[[Crimson coral]]{{fraction|1|16}}<BR>[[Slime earrings]]{{fraction|1|128}}
|locations=[[Insula Orientalis]] (third act)
|locations=[[Insula Orientalis]] (third act)<br>[[Seas of Erdrea|Open Sea - South]] (third act)
|evasion=N/A
|evasion=N/A
|fire-resist=50%
|fire-resist=50%
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==={{DQTact}}===
==={{DQTact}}===
{{Stub}}
Seaslime appears as a C-rank monster of the Slime family as part of the limited ''Dragon Quest III'' event. It can be recruited from Chapter 2, Episode 1: A Ship Voyage and Chapter 3, Episode 1: Another Ship Voyage of the event quests at any difficulty, as well as Chapter 16, Episode 6: Sightseeing at Port Town of the main storyline. The seaslime can participate in the [[Armful]] and [[King kelp]]'s Battle Roads as a party member.
{{DQTactEnemy
|name=Seaslime
|kanji=マリンスライム
|romanji=Marin suraimu
|sprite=[[Image:DQT Seaslime.png]]
|family=[[Image:Tact Icon Slime.png|48px]]<br>Slime
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic
|lvl=95
|hp=356
|mp=245
|move=2
|attack=192
|defense=358
|agility=148
|wisdom=222
|weight=20
|bskill1=[[Crack]]
|bskill2=[[Kabuff]]{{tt|*|Level 16}}
|bskill3=N/a
|askill1=Crack-type Spell Potency +5% / Stats Up
|askill2=Crack Res +25 / Stats Up
|askill3=Crack Potency +5% / Stats Up
|askill4=Bang Res +25 / Stats Up
|askill5=Crack Potency +5% / Stats Up
|lperk1=N/a
|bperk1=WIS +3
|bperk2=Crack Potency +2%
|bperk3=N/a
|aperk1='''Crack-type Spell Potency +5%''': Increases Crack-type spell potency by 5%.
|frizz-resist=Normal
|sizz-resist=Normal
|crack-resist=Half Res
|woosh-resist=Very Weak
|bang-resist=Half Res
|zap-resist=Very Weak
|zam-resist=Normal
|snooze-resist=Super Weak
|poison-resist=Normal
|physical-seal-resist=Normal
|spell-seal-resist=Super Weak
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Normal
|stun-resist=Normal
|blind-resist=Immune
|curse-resist=Half Res
|paralysis-resist=Normal
|confusion-resist=Normal
|charm-resist=Half Res
}}


==Similar species==
==Related monsters==
===Similar species===
*[[Shell slime]], the green and sandy brown variant often found on land.
*[[Shell slime]], the green and sandy brown variant often found on land.
*[[Slimecicle]], a frosty variant of the seaslime that trades shells for shards of ice.
*[[Slimecicle]], a frosty variant of the seaslime that trades shells for shards of ice.
*[[Coal slime]], a volcanic variant of the seaslime that trades shells for lumps of coal.
*[[Shelley]], a Seaslime with self-esteem issues.
*[[Shelley]], a Seaslime with self-esteem issues.
*Perry, a seaslime from {{DQHRS}}.
*Perry, a seaslime from {{DQHRS}}.
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQX Marine Slime.jpg|A seaslime in ''X''
DQXI Seaslime.jpg|''XI'' polygon model
DQXI Malicious seaslime.jpg|A malicious seaslime
Slime MoriMori DQ Seaslime.png|''Slime MoriMori Dragon Quest''.
Slime MoriMori DQ Seaslime.png|''Slime MoriMori Dragon Quest''.
DQR Marine Slime.png|''Rivals'' card
DQR Marine Slime1.png
DQTCG Seaslime.jpg|''DQ'' Trading Card
Metallic Monster Seaslime.jpg|''Metallic Monsters Gallery''
</gallery></center>
</gallery></center>


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[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Builders 2 enemies]]
[[Category:Dragon Quest Builders 2 enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Keshi Keshi enemies]]
[[fr:Gluant marin]]

Revision as of 08:14, 6 March 2022

The Seaslime is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest III: The Seeds of Salvation.

It looks like a Slime with a Shellmet permanently stuck on its head, and is often encountered when sailing. Though not as common as their land-lubbing cousins, the Seaslimes are infamous for boasting high defence and elemental resistances, as well as turning tail when battles look bleak, not unlike the Metal slime family.

In the Nintendo DS remake of Dragon Quest VI, a Seaslime named Shelley can join the Hero and party as a Slime buddy.

Appearances

Dragon Quest III: The Seeds of Salvation

Seaslime (マリンスライム Marin suraimu)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
DQIII Marine Slime.png
Bestiary No.
#064
Level
18
Gold
45
HP
38
MP
4
Attack
47
Defense
100
Agility
28
Evasion
064
Spell(s)
Kabuff
Skill(s)
Flee
Location(s)
Ocean
Item Dropped
Chimaera wing164
Fire resistance *
25%
Crack resistance *
70%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance
25%
Whack resistance *
25%
Kamikazee resistance
0%
Poof resistance
100%
Dazzle resistance
25%
Fizzle resistance
25%
Fuddle resistance
25%
Snooze resistance
25%
Deceleratle resistance *
25%
Sap resistance *
25%
Remakes sprites
SFC
Marineslime3snes.png
GBC
Seaslime III gbc.png


Dragon Quest VI: Realms of Revelation

Seaslime (マリンスライム Marin suraimu)
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Seaslime VI SNES.png
Bestiary No.
#179
Recruit Rate
100%
Experience *
144
Gold
84
HP *
72
MP
2
Attack
80
Defence
135
Agility
51
Evasion
0/64
Spell(s)
Kabuff
Skill(s)
Defend
Flee
Location(s)
Ocean
Item(s) dropped
Shellmet164
Frizz resistance *
25%
Sizz resistance *
25%
Fire Breath resistance *
25%
Bang resistance *
25%
Crack resistance *
25%
Ice Breath resistance *
25%
Woosh resistance *
25%
Strike/Rock resistance *
25%
Zap resistance *
0%
Drain Magic resistance *
15%
Whack resistance *
15%
Poof resistance *
80%
Ban Dance resistance
100%
Dazzle resistance *
0%
Fizzle resistance
15%
Fuddle resistance *
15%
Paralysis resistance *
80%
Poison resistance *
0%
Snooze resistance *
0%
Stun resistance *
0%
Sap resistance *
15%
Army resistance *
0%
Remakes (DS, Mobile)
Sprites
SeaslimeVI DS.png
Notable Changes
None


Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Seaslime (マリンスライム Marin suraimu)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Seaslime XI sprite.png
Bestiary no.
#121
Family
Slime
Gold
37
HP
64
MP
10
Attack
80
Defence
143
Agility
35
Evasion
N/a
In-game description

Maritime slimes perfectly suited for the beach. As they grow bigger, they upgrade their shells for increasingly roomier models.

Spell(s)
Kabuff
Skill(s)
Defends
Flees
Location(s)
Open Sea - South (first act)
Grotta della Fonte (second act)
Item(s) Dropped
Crimson coral116
Slime earrings1128
Fire resistance *
50%
Ice resistance *
50%
Wind resistance *
50%
Earth resistance *
-125%
Light resistance *
0%
Dark resistance *
0%
Zap resistance *
-125%
Drain Magic resistance
0%
Whack resistance *
0%
Poof resistance
100%
Dazzle resistance *
0%
Fizzle resistance *
0%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
0%
Snooze resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
0%
Charm resistance *
0%
Beguile resistance *
0%
Double Down resistance *
0%
Elemental resistance *
0%



Malicious seaslime (マリンスライム・邪 Marin suraimu・ja)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Seaslime XI sprite.png
Bestiary no.
#478
Family
Slime
Experience
1,260
Gold
304
HP
281
MP
20
Attack
214
Defence
408
Agility
98
Evasion
N/A
In-game description

Seaslimes who have morphed into a truly malevolent form under the malign influence of infinite evil.

Spell(s)
Kabuff
Skill(s)
Defends
Flees
Location(s)
Insula Orientalis (third act)
Open Sea - South (third act)
Item(s) Dropped
Crimson coral116
Slime earrings1128
Fire resistance *
50%
Ice resistance *
50%
Wind resistance *
50%
Earth resistance *
-125%
Light resistance *
0%
Dark resistance *
0%
Zap resistance *
-125%
Drain Magic resistance
0%
Whack resistance *
0%
Poof resistance
100%
Dazzle resistance *
0%
Fizzle resistance *
25%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
0%
Snooze resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
0%
Beguile resistance *
0%
Double Down resistance *
0%
Elemental resistance *
0%


Dragon Quest Heroes: Rocket Slime

Dragon Quest Monsters: Super Light

Dragon Quest Builders 2

Dragon Quest Tact

Seaslime appears as a C-rank monster of the Slime family as part of the limited Dragon Quest III event. It can be recruited from Chapter 2, Episode 1: A Ship Voyage and Chapter 3, Episode 1: Another Ship Voyage of the event quests at any difficulty, as well as Chapter 16, Episode 6: Sightseeing at Port Town of the main storyline. The seaslime can participate in the Armful and King kelp's Battle Roads as a party member.

Seaslime (マリンスライム Marin suraimu)
Dragon Quest Tact
Stats


DQT Seaslime.png
Family Rank Role
Tact Icon Slime.png
Slime
DQTact Rank Icon C.png DQTact MagicType.png
Magic
Max Level HP MP Move
95 356 245 2
Attack Defense Agility Wisdom Weight
192 358 148 222 20
Basic Skills
First Second Third
Crack Kabuff* N/a
Awakening Skills
First Second Third
Crack-type Spell Potency +5% / Stats Up Crack Res +25 / Stats Up Crack Potency +5% / Stats Up
Fourth Fifth
Bang Res +25 / Stats Up Crack Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
WIS +3 Crack Potency +2% N/a
Perk Details
First
Crack-type Spell Potency +5%: Increases Crack-type spell potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Normal Half Res Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Very Weak Normal Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Super Weak Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Immune
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Half Res Normal Normal Half Res


Related monsters

Similar species

Gallery