0 Zone: Difference between revisions
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(Created page with "{{Spell Infobox |title = 0 Zone |image = |japanese = ミラクルゾーン |romaji = Mirakuruzon |old = |type = Coup de Grâce }} '''0 Zone''' is the Coup de Grâce ability of the Mage vocation, which voids the MP cost of nearly every spell and skill the prestidigitator can use for a brief period. ==Appearances== ==={{DQ9}}=== 0 Zone will last for 5 turns but will not work with M-Pathy, likely to avoid any programming bugs due to there now being no drained...") |
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
0 Zone is a [[Pep]] power that can be selected when the {{Hero 11}} and [[Rab]] are in the party. The player may now select the character to benefit from free spells, and the effect lasts for 5 turns. [[Kerplunk]], [[Magic Burst]], and [[Mighty | 0 Zone is a [[Pep]] power that can be selected when the {{Hero 11}} and [[Rab]] are in the party. The player may now select the character to benefit from free spells, and the effect lasts for 5 turns. [[Kerplunk]], [[Magic Burst]], and [[Mighty Magic Burst]] still consume MP. | ||
==Etymology== | ==Etymology== | ||
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[[Category:Dragon Quest IX Coup de Grâce]] | [[Category:Dragon Quest IX Coup de Grâce]] | ||
[[Category:Dragon Quest X Coup de Grâce]] | [[Category:Dragon Quest X Coup de Grâce]] | ||
[[Category:Dragon Quest XI | [[Category:Dragon Quest XI Pep Powers]] |