Template:DQTreasuresEnemy: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 50: Line 50:
       <tr>
       <tr>
  <div style="background-color: #ffecc1; border-radius: 5px; padding: 3px; margin-top: 10px;">
  <div style="background-color: #ffecc1; border-radius: 5px; padding: 3px; margin-top: 10px;">
     <div style="height: 24px; width: 99%; background-color: #cc9900; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Potential abilities {{tt|<big><big><big>*</big></big></big>|There are up to nine abilities that a monster species can have, randomly selected when scouted. The number of abilities depends on the monster's rank, with bronze & silver having 3, gold having 4, and prismatic having 5. Stronger spell iterations will replace the weaker ones as the monster levels up.  }}'''</td></div>
     <div style="height: 24px; width: 99%; background-color: #cc9900; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Potential abilities {{tt|<big><big><big>*</big></big></big>|There are up to nine abilities that a monster species can have, randomly selected when scouted. The number of abilities depends on the monster's rank, with bronze & silver having 3, gold having 4, and prismatic having 5. Stronger spell & breath iterations will replace the weaker ones as the monster levels up.  }}'''</td></div>
         <td style="background-color:  #33ccff; padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">'''First'''</td>
         <td style="background-color:  #33ccff; padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">'''First'''</td>
         <td style="background-color:  #33ccff; padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">'''Second'''</td>
         <td style="background-color:  #33ccff; padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">'''Second'''</td>