Ship: Difference between revisions

15 bytes removed ,  03:40, 20 March 2023
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==={{DQ8}}===
==={{DQ8}}===
The {{Hero 8}} and his {{Party 8}} discovers a landlocked ship in the desert south of [[Trodain]]. They enlist the aid of Ishmari, a magical poet who can invoke memories (in this case, the ancient sea), but when his harp unexpectedly breaks, the {{Party 8}}must first acquire a replacement harp from the [[Mole Hole|Land of the Moles]] that was stolen from [[Ascantha]]'s treasury.
The {{Hero 8}} and his {{Party 8}} discovers a landlocked ship in the desert south of [[Trodain]]. They enlist the aid of Ishmari, a magical poet who can invoke memories (in this case, the ancient sea), but when his harp unexpectedly breaks, the {{Party 8}} must first acquire a replacement harp from the [[Land of the Moles]] that was stolen from [[Ascantha]]'s treasury.


There is also a ferry that goes between [[Port Prospect]] and [[Peregrin Quay]] for anyone who pays 80 [[gold]] coins, though anyone in company with a [[Jessica Albert|member]] of the Albert Family can travel for free.
There is also a ferry that goes between [[Port Prospect]] and [[Peregrin Quay]] for anyone who pays 80 {{Gold}}, though anyone in company with a [[Jessica Albert|member]] of the Albert Family can travel for free.


[[Red]] also has her own ship called The Classy Lady.  She sails it to [[Pirate's Cove]] when the {{Hero 8}} and his {{Party 8}} are seeking a treasure there.
[[Red]] also has her own ship called The Classy Lady.  She sails it to [[Pirate's Cove]] when the {{Hero 8}} and his {{Party 8}} are seeking a treasure there.
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