Big Banga Slash: Difference between revisions

389 bytes added ,  22:57, 20 April 2023
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(It can be used twice, but i still need the new range image)
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'''Big Banga Slash''' is a skill that appears exclusively in {{DQTact}} and is the [[Hero (vocation)|Hero]] [[Hero (Dragon Quest IV)|Solo]]'s [[Coup de Grâce]]. When used, he throws a giant fireball at the target while midair, then lights his sword ablaze before throwing it at the fireball as it lands to detonate a razing explosion at any other foes nearby.
'''Big Banga Slash''' is a recurring [[Sword Weapon Family|sword]] skill in the {{DQSeries}}. In {{DQTact}}, it is the [[Hero (vocation)|Hero]] [[Hero (Dragon Quest IV)|Solo]]'s [[Coup de Grâce]]. When used, he throws a giant fireball at the target while midair, then lights his sword ablaze before throwing it at the fireball as it lands to detonate a razing explosion at any other foes nearby.


==Appearances==
==Appearances==
==={{DQWalk}}===
Big Banga Slash can be learned by any character equipped with the [[Zenithian_Equipment#Zenithian_sword|Zenithian sword]] at weapon Level 30. It costs 19 MP to use and inflicts 330% potency Frizz-type slashing damage to a single enemy.
==={{DQTact}}===
==={{DQTact}}===
Big Banga Slash can be learned by Hero Solo at level 82 and costs 120 MP to use and has a range of three squares away from him in any direction. It inflicts 400% potency [[Frizz]]-type physical damage to a single target and then 220% [[Frizz]]-type physical damage to them and any other enemies in a rhombus-shaped area of effect around them. Since it is a Coup de Grâce, it takes 3 turns to charge and can only be used twice per battle. Upgrading the ability increases its damage and reduces the amount of MP it costs to use.
Big Banga Slash can be learned by Hero Solo at level 82 and costs 120 MP to use and has a range of three squares away from him in any direction. It inflicts 400% potency [[Frizz]]-type physical damage to a single target and then 220% [[Frizz]]-type physical damage to them and any other enemies in a rhombus-shaped area of effect around them. Since it is a Coup de Grâce, it takes 3 turns to charge and can only be used twice per battle. Upgrading the ability increases its damage and reduces the amount of MP it costs to use.
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|element=[[Image:DQTact Frizz.png]]
|element=[[Image:DQTact Frizz.png]]
|mp=120<br>Times usable: 2
|mp=120<br>Times usable: 2
|range=<br>3
|range=[[Image:DQTact RangeDual2.png|48px]]<br>3
|status=None
|status=None
|description=Deals Frizz-type physical damage (400% potency) to 1 enemy in purple area, deals Frizz-type physical damage (220% potency) to all enemies in orange area<br>Turns needed: 3
|description=Deals Frizz-type physical damage (400% potency) to 1 enemy in purple area, deals Frizz-type physical damage (220% potency) to all enemies in orange area<br>Turns needed: 3
|monsters=Hero Solo
|monsters=Hero Solo
}}
}}


{{clear}}
{{clear}}
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{{DQSkills}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Fire Skills]]
[[Category:Sword skills]]
[[Category:Fire skills]]
[[Category:Dragon Quest Walk skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact Coups de Grâce]]
[[Category:Dragon Quest Tact Coups de Grâce]]
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