Kaboom: Difference between revisions

565 bytes added ,  18:23, 22 July 2023
no edit summary
No edit summary
Line 90: Line 90:


==={{DQMJ2}}===
==={{DQMJ2}}===
Kaboom can no longer be learned from [[Bombardier]]. It can also be learned from:
Kaboom has a base range of 106~116 and a maximum range of 229~239. It can no longer be learned from [[Bombardier]]. It can also be learned from:


*[[Bang & Sizz|Bang & Sizz II]] (57 points)
*[[Bang & Sizz|Bang & Sizz II]] (57 points)
*[[Bang & Sizz|Bang & Sizz III]] (15 points)
*[[Bang & Sizz|Bang & Sizz III]] (15 points)
==={{DQMJ3}}===
Kaboom costs 4 MP and deals 114~126 damage. Once the monster's wisdom surpasses 50, it will begin to increase in power until it deals 228~252 at 999 wisdom.
===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''===
Kaboom has the same attributes as in Joker 3.


==={{DQH}}===
==={{DQH}}===
Line 213: Line 219:
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes II spells]]
[[Category:Dragon Quest Heroes II spells]]