Murdaw's Keep: Difference between revisions

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{{LocationInfobox
{{LocationInfobox
|type = Dungeon
|type = Dungeon
|game = {{DQ6}}
|game = {{Dragon Quest VI}}
|image = [[File:Isle_of_Murdaw.png|center|265px]]
|image = [[File:Isle_of_Murdaw.png|center|265px]]
|caption = Traveling to Murdaw's Keep by ship.
|caption = Traveling to Murdaw's Keep by ship.
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}}
}}


'''Murdaw's Keep''' is a dungeon in {{DQ6}}. It is where [[Hero (Dragon Quest VI)|The Hero]] and party face [[Murdaw]] for the final time.
'''Murdaw's Keep''' is a dungeon in {{DQ6}}.
 
It is where [[Hero (Dragon Quest VI)|The Hero]] and {{Party 6}} face [[Murdaw]] for the final time.


==Treasures==
==Treasures==
*1,800 {{Gold}}
*[[Amor seco essence]]
*[[Amor seco essence]]
*[[Iron mask]]
*[[Iron mask]]
*[[Fire claw]]
*[[Fire claw]]
*1,800 [[Gold]] Coins


==Nearby monsters==
=={{Monster}}s==
*[[Animated armour]] (Called by [[Sorcerer (DQVI)|Sorcerer]])
*[[Arrghgoyle]]
*[[Grim keeper (Dragon Quest VI)|Grim keeper]] (1)
*[[Harmour]]
*[[Healslime]] (Called by [[Harmour]])
*[[Pesky jester]]
*[[Prickly prankster]]
*[[Sculptrice]] (6)
*[[Slumbering ram]]
*[[Sorcerer (DQVI)|Sorcerer]]
*[[Urnexpected]] (1)
 
==Nearby {{MFamilies}}s==
*[[Damselfly (DQVI)|Damselfly]]
*[[Damselfly (DQVI)|Damselfly]]
*[[Feralbeast]]
*[[Feralbeast]]
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*[[Mud mannequin]]
*[[Mud mannequin]]
*[[Rotten cotton]]
*[[Rotten cotton]]
*[[Sorcerer (DQVI)||Sorcerer]]
*[[Sorcerer (DQVI)|Sorcerer]]
*[[Tree feller]]
*[[Tree feller]]
*[[Undentured servant]]
*[[Undentured servant]]
==Monsters==
*[[Animated armour]] (Called by Sorcerer)
*[[Arrghgoyle]]
*[[Grim keeper]] (1)
*[[Harmour]]
*[[Pesky jester]]
*[[Prickly prankster]]
*[[Sculptrice]] (6)
*[[Slumbering ram]]
*[[Sorcerer (DQVI)|Sorcerer]]
*[[Urnexpected]] (1)


===Bosses===
===Bosses===
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*'''[[Prickly prankster]]''' (Murdaw has two of them during the first fight and will summon another when one is defeated.)
*'''[[Prickly prankster]]''' (Murdaw has two of them during the first fight and will summon another when one is defeated.)


==[[Vocation system|Vocation]] Level Cap==
=={{Vocation}} Level Cap==
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
Party members can [[Grinding|Grind]] to increase their vocation as long as they are at the specified level or lower.
{|cellspacing="0" cellpadding="0" class="listTable"
{|cellspacing="0" cellpadding="0" class="listTable"
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|}
|}


==Maps==
==Map & Gallery==
<center><gallery>
<center><gallery>
DQ VI SF Mudo's Castle 2.png|
DQ VI SF Mudo's Castle 2.png|Map. ({{SFC}})
DQ VI DS Murdaw Keep Map 1.jpg|Map. ({{DS}})
DQ VI DS Murdaw Keep Map 2.jpg|
DQ VI Android Murdaw's Isle.jpg|
DQ VI Android Murdaw's Keep 1.jpg|
DQ VI Android Murdaw's Keep 2.jpg|{{Hero 6}}, [[Carver]] and [[Milly]]'s first attempt on [[Murdaw]]. ([[Cell phone]])
DQ VI Android Murdaw's Keep 3.jpg|
DQ VI Android Murdaw's Keep 4.jpg|
DQ VI Android Murdaw's Keep 5.jpg|
DQ VI Android Murdaw's Keep 6.jpg|
DQ VI Android Murdaw's Keep 7.jpg|
DQ VI Android Murdaw's Keep 8.jpg|
DQ VI Android Murdaw's Keep 9.jpg|
DQ VI Android Murdaw's Keep 10.jpg|
DQ VI Android Murdaw's Keep 11.jpg|
DQ VI Android Murdaw's Keep 12.jpg|
DQ VI Android Murdaw's Keep 13.jpg|
DQ VI Android Murdaw's Keep 14.jpg|
DQ VI Android Murdaw's Keep 15.jpg|
DQ VI Android Murdaw's Keep 16.jpg|
DQ VI Android Murdaw's Keep 17.jpg|
DQ VI Android Murdaw's Keep 18.jpg|
DQ VI Android Murdaw's Keep 19.jpg|
DQ VI Android Murdaw's Keep 20.jpg|
DQ VI Android Murdaw's Keep 21.jpg|
DQ VI Android Murdaw's Keep 22.jpg|
DQ VI Android Murdaw's Keep 23.jpg|
</gallery></center>
</gallery></center>


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