Attack Booster II: Difference between revisions
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LiquidMetal (talk | contribs) (Created page with "'''Attack Booster II''' is a talent that boosts a monster's attack stat by a small amount. Mastering it unlocks the Attack Booster III talent when synthesizing offsprings. ==Appearances== ==={{DQM3}}=== '''Attack Booster II''' appears in The Dark Prince as a support talent. In order to unlock it, players need to synthesize a monster who has mastered the Attack Booster I talent. <center> {| class="wikitable" |+ '''Atta...") |
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{{Spell Infobox | |||
|title = Attack Booster II | |||
|image = | |||
|japanese = 攻撃力アップ2 | |||
|romaji = {{tt|Kōgekiryoku Appu 2|Attack power up 2}} | |||
|old = | |||
|type = Talent | |||
}} | |||
'''Attack Booster II''' is a talent that boosts a monster's attack stat by a small amount. Mastering it unlocks the [[Attack Booster III]] talent when synthesizing offsprings. | '''Attack Booster II''' is a talent that boosts a monster's attack stat by a small amount. Mastering it unlocks the [[Attack Booster III]] talent when synthesizing offsprings. | ||
==Appearances== | ==Appearances== | ||
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|} | |} | ||
</center> | </center> | ||
==See also== | |||
*[[Agility Booster II]] | |||
*[[Defence Booster II]] | |||
*[[HP Booster II]] | |||
*[[MP Booster II]] | |||
*[[Wisdom Booster II]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]] | [[Category:Dragon Quest Monsters: The Dark Prince talent sets]] |
Latest revision as of 18:05, 27 January 2024
Attack Booster II | |
---|---|
Japanese | 攻撃力アップ2 |
Rōmaji | Kōgekiryoku Appu 2 |
Type | Talent |
Attack Booster II is a talent that boosts a monster's attack stat by a small amount. Mastering it unlocks the Attack Booster III talent when synthesizing offsprings.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Attack Booster II appears in The Dark Prince as a support talent.
In order to unlock it, players need to synthesize a monster who has mastered the Attack Booster I talent.
Ability | Description | Skill Points |
---|---|---|
Attack +4 | Raises attack by 4. | 5 |
Max. HP +4 | Raises max. HP by 4. | 15 |
Attack +8 | Raises attack by 8. | 30 |
Max. HP +4 | Raises max. HP by 4. | 50 |
Attack +8 | Raises attack by 8. | 75 |
Max. HP +4 | Raises max. HP by 4. | 100 |
Attack +12 | Raises attack by 12. | 130 |
Max. HP +4 | Raises max. HP by 4. | 160 |
Attack +16 | Raises attack by 16. | 200 |