Agility Booster II: Difference between revisions
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==See also== | |||
*[[Attack Booster II]] | |||
*[[Defence Booster II]] | |||
*[[HP Booster II]] | |||
*[[MP Booster II]] | |||
*[[Wisdom Booster II]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]] | [[Category:Dragon Quest Monsters: The Dark Prince talent sets]] | ||
Latest revision as of 23:05, 27 January 2024
| Agility Booster II | |
|---|---|
| Japanese | すばやさアップ2 |
| Rōmaji | Subaya sa Appu 2 |
| Type | Talent |
Agility Booster II is a talent that boosts a monster's agility stat by a small amount. Mastering it unlocks the Agility Booster III talent when synthesizing offsprings.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Agility Booster II appears in The Dark Prince as a support talent.
In order to unlock it, players need to synthesize a monster who has mastered the Agility Booster I talent.
| Ability | Description | Skill Points |
|---|---|---|
| Agility +4 | Raises agility by 4. | 5 |
| Max. HP +4 | Raises max. HP by 4. | 15 |
| Agility +8 | Raises agility by 8. | 30 |
| Max. HP +4 | Raises max. HP by 4. | 50 |
| Agility +8 | Raises agility by 8. | 75 |
| Max. HP +4 | Raises max. HP by 4. | 100 |
| Agility +12 | Raises agility by 12. | 130 |
| Max. HP +4 | Raises max. HP by 4. | 160 |
| Agility +16 | Raises agility by 16. | 200 |