Agility Booster II: Difference between revisions

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(Created page with "'''Agility Booster II''' is a talent that boosts a monster's agility stat by a small amount. Mastering it unlocks the Agility Booster III talent when synthesizing offsprings. ==Appearances== ==={{DQM3}}=== '''Agility Booster II''' appears in The Dark Prince as a support talent. In order to unlock it, players need to synthesize a monster who has mastered the Agility Booster I talent. <center> {| class="wikitable" |+ ''...")
 
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{{Spell Infobox
|title = Agility Booster II
|image =
|japanese = すばやさアップ2
|romaji = {{tt|Subaya sa Appu 2 |Speed up 2}}
|old =
|type = Talent
}}
'''Agility Booster II''' is a talent that boosts a monster's agility stat by a small amount. Mastering it unlocks the [[Agility Booster III]] talent when synthesizing offsprings.
'''Agility Booster II''' is a talent that boosts a monster's agility stat by a small amount. Mastering it unlocks the [[Agility Booster III]] talent when synthesizing offsprings.
==Appearances==
==Appearances==
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</center>
</center>
==See also==
*[[Attack Booster II]]
*[[Defence Booster II]]
*[[HP Booster II]]
*[[MP Booster II]]
*[[Wisdom Booster II]]


[[Category:Dragon Quest Monsters: The Dark Prince talent sets]]
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]]

Latest revision as of 19:05, 27 January 2024

Agility Booster II is a talent that boosts a monster's agility stat by a small amount. Mastering it unlocks the Agility Booster III talent when synthesizing offsprings.

Appearances[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Agility Booster II appears in The Dark Prince as a support talent.

In order to unlock it, players need to synthesize a monster who has mastered the Agility Booster I talent.

Agility Booster II
Ability Description Skill Points
Agility +4 Raises agility by 4. 5
Max. HP +4 Raises max. HP by 4. 15
Agility +8 Raises agility by 8. 30
Max. HP +4 Raises max. HP by 4. 50
Agility +8 Raises agility by 8. 75
Max. HP +4 Raises max. HP by 4. 100
Agility +12 Raises agility by 12. 130
Max. HP +4 Raises max. HP by 4. 160
Agility +16 Raises agility by 16. 200

See also[edit]