Visor kaiser: Difference between revisions
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|kanji=バロンナイト | |kanji=バロンナイト | ||
|romanji={{tt|Baronnaito|Baron knight}} | |romanji={{tt|Baronnaito|Baron knight}} | ||
|firstappear= | |firstappear={{Dragon Quest X}} | ||
}} | }} | ||
The '''Visor kaiser''' is a recurring monster in the {{DQSeries}}, first appearing in | The '''Visor kaiser''' is a recurring monster in the {{DQSeries}}, first appearing in {{Dragon Quest X}}. It is a powerful mechanical suit operated by a small rider. | ||
==Characteristics== | ==Characteristics== | ||
Visor kaisers consist of a driver riding around in a huge [[Machine family|mechanical]] suit that was made long ago, created by | Visor kaisers consist of a driver riding around in a huge [[Machine family|mechanical]] suit that was made long ago, created by evil scientists to look like a fearsome monster, according to its ''Dragon Quest X'' bestiary entry. The front of the suit has the appearance of a monster's face with sharp fangs, wears a shaggy straw skirt, and has spikes on its shoulders and knees. The suit has a silver outer back shell, while the face, shoulders, and knee spikes are coloured white. The shaggy skirt it wears is made of dark greyish-green straw. Most of the suit, including the seat, limbs, and even the driver itself are coloured black; both the suit and driver are decorated with cyan lines all over. It is able to expel noxious fumes and cursed mist from its maw. In its hands, the visor kaiser wields a large pair of curved horns colored a gradation of greyish green to white. These horns are sharp enough to shattered boulders when charging. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ10}}=== | ||
Visor kaisers appeared from the beginning of the game. It is able to [[Psyche Up|increase its Tension]], expel [[Cursed Mist]] or [[Air Pollution]], and can attack with [[Dark Breath|Black Breath]]. | |||
=== | ==={{DQ11}}=== | ||
{{DQ11Enemy | {{DQ11Enemy | ||
|name=Visor kaiser | |name=Visor kaiser | ||
Line 40: | Line 40: | ||
|ice-resist=25% | |ice-resist=25% | ||
|wind-resist=0% | |wind-resist=0% | ||
|rock-resist=- | |rock-resist=-10% | ||
|light-resist=- | |light-resist=-10% | ||
|dark-resist=50% | |dark-resist=50% | ||
|zap-resist=- | |zap-resist=-10% | ||
|drain-resist=100% | |drain-resist=100% | ||
|whack-resist=100% | |whack-resist=100% | ||
Line 63: | Line 63: | ||
|double-down-resist=0% | |double-down-resist=0% | ||
|elemental-resist=0% | |elemental-resist=0% | ||
}}If a visor kaiser is sparkling, it can be [[ | }}*If a visor kaiser is sparkling, it can be [[Horse and monster riding|ridden]] after being defeated in battle. When it charges, it can shatter boulders and it will also protect the party from taking damage on electrified floor. | ||
====Malicious==== | |||
{{DQ11Enemy | {{DQ11Enemy | ||
|name=Malicious visor kaiser | |name=Malicious visor kaiser | ||
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|ice-resist=25% | |ice-resist=25% | ||
|wind-resist=0% | |wind-resist=0% | ||
|rock-resist=- | |rock-resist=-10% | ||
|light-resist=- | |light-resist=-10% | ||
|dark-resist=50% | |dark-resist=50% | ||
|zap-resist=- | |zap-resist=-10% | ||
|drain-resist=100% | |drain-resist=100% | ||
|whack-resist=100% | |whack-resist=100% | ||
Line 116: | Line 116: | ||
Visor kaiser appears as an A-rank monster of the [[Material family]]. It possesses the skill set [[Fortifier]]. | Visor kaiser appears as an A-rank monster of the [[Material family]]. It possesses the skill set [[Fortifier]]. | ||
=== | ==={{DQRivals}}=== | ||
Visor kaiser appeared in the standard card pack as a card common to all leaders. | Visor kaiser appeared in the standard card pack as a card common to all leaders. | ||
==={{DQTact}}=== | |||
Visor kaiser appears as an A-rank monster of the [[Inorganic family]] as part of the limited ''The Ultimate Automaton Has Been Born! Battle the Mindini Hunter!'' banner alongside [[Mechan-o'-wyrm]] on its banner. It can participate in [[Kisser]]'s Battle Road as a party member. | |||
{{DQTactEnemy | |||
|name=Visor kaiser | |||
|kanji=バロンナイト | |||
|romanji=Baronnaito | |||
|sprite= | |||
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic | |||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |||
|role=[[Image:DQTact DefenceType.png|48px]]<br>Defence | |||
|lvl=130 | |||
|hp=1,336 | |||
|mp=323 | |||
|move=2 | |||
|attack=266 | |||
|defense=598 | |||
|agility=387 | |||
|wisdom=128 | |||
|weight=35 | |||
|bskill1=[[Whipping Boy|Cover]] | |||
|bskill2=[[Suction]]{{tt|*|Level 26}} | |||
|bskill3=[[Genocide Darkness]]{{tt|*|Level 44}} | |||
|askill1=Kaiser Engine / Stats Up | |||
|askill2=Bang Res +25 / Stats Up | |||
|askill3=Genocide Darkness Potency +5% / Stats Up<br>'''Instant Buff''': [[Buff|Greatly raises]] DEF for 3 turns at battle start. | |||
|askill4=Zap Res +25 / Stats Up | |||
|askill5=Genocide Darkness Potency +5% / Stats Up<br>'''Auto HP Regen''': Heals 10% of max HP at action start. | |||
|lperk1=Raises [[Zam]]-type breath potency of allies, including itself, by 10% in a 5x5 square around it. | |||
|bperk1=Max HP +20 | |||
|bperk2=DEF +15 | |||
|bperk3=Genocide Darkness Potency +2% | |||
|aperk1='''Kaiser Engine''': Raises Move and breath potency/recovery for 3 turns at battle start. | |||
|frizz-resist=Very Weak | |||
|sizz-resist=Very Weak | |||
|crack-resist=Normal | |||
|woosh-resist=Normal | |||
|bang-resist=Half Res | |||
|zap-resist=Half Res | |||
|zam-resist=Normal | |||
|snooze-resist=Half Res | |||
|poison-resist=Immune | |||
|physical-seal-resist=Normal | |||
|spell-seal-resist=Normal | |||
|martial-seal-resist=Normal | |||
|breath-seal-resist=Half Res | |||
|hobble-resist=Super Weak | |||
|stun-resist=Normal | |||
|blind-resist=Normal | |||
|curse-resist=Normal | |||
|paralysis-resist=Normal | |||
|confusion-resist=Normal | |||
|charm-resist=Super Weak | |||
}} | |||
==Gallery== | ==Gallery== | ||
Line 126: | Line 180: | ||
DQMSL Visor Kaiser.jpg|Appearance in {{Super Light}} | DQMSL Visor Kaiser.jpg|Appearance in {{Super Light}} | ||
DQR Baron Knight.png|''Rivals'' card | DQR Baron Knight.png|''Rivals'' card | ||
DQT Mechavern BaronKnight.jpg|Visor kaiser and Mechan-o'-wyrm in ''Tact'' | |||
</gallery></center> | </gallery></center> | ||
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[[Category:Dragon Quest XI enemies]] | [[Category:Dragon Quest XI enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 3 enemies]] | [[Category:Dragon Quest Monsters: Joker 3 enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 3 Pro enemies]] | |||
[[Category:Dragon Quest Monsters: Super Light enemies]] | [[Category:Dragon Quest Monsters: Super Light enemies]] | ||
[[Category:Dragon Quest of the Stars enemies]] | [[Category:Dragon Quest of the Stars enemies]] | ||
[[Category:Dragon Quest Rivals enemies]] | [[Category:Dragon Quest Rivals enemies]] | ||
[[Category:Dragon Quest: Scan Battlers enemies]] | [[Category:Dragon Quest: Scan Battlers enemies]] | ||
[[Category:Dragon Quest Tact monsters]] | |||
[[fr:Dévastatueur]] | [[fr:Dévastatueur]] |
Latest revision as of 20:28, 20 February 2024
Dragon Quest monster | |
---|---|
Visor kaiser | |
Art by Akira Toriyama | |
Japanese | バロンナイト |
Romaji | Baronnaito |
First appearance | Dragon Quest X |
The Visor kaiser is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest X. It is a powerful mechanical suit operated by a small rider.
Characteristics[edit]
Visor kaisers consist of a driver riding around in a huge mechanical suit that was made long ago, created by evil scientists to look like a fearsome monster, according to its Dragon Quest X bestiary entry. The front of the suit has the appearance of a monster's face with sharp fangs, wears a shaggy straw skirt, and has spikes on its shoulders and knees. The suit has a silver outer back shell, while the face, shoulders, and knee spikes are coloured white. The shaggy skirt it wears is made of dark greyish-green straw. Most of the suit, including the seat, limbs, and even the driver itself are coloured black; both the suit and driver are decorated with cyan lines all over. It is able to expel noxious fumes and cursed mist from its maw. In its hands, the visor kaiser wields a large pair of curved horns colored a gradation of greyish green to white. These horns are sharp enough to shattered boulders when charging.
Appearances[edit]
Dragon Quest X[edit]
Visor kaisers appeared from the beginning of the game. It is able to increase its Tension, expel Cursed Mist or Air Pollution, and can attack with Black Breath.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Sprite | HP | MP | Attack |
329 | 29 | 206 | |
Defense | Agility | Experience | Gold |
352 | 84 | 1,610 | 307 |
Bestiary no. | #367 |
Family | Machine |
In-game description | Military machines made once upon a time to protect an emperor. Now that the ruler they guarded is gone, they've been left without a proper purpose. |
Spell(s) | None |
Skill(s) | Deflects attacks Cursed Mist Air Pollution |
Location(s) | Mount Huji (second act) Fortress of Fear - Level 3 (second act) |
Item(s) dropped | Densinium1⁄32 Equable emerald1⁄64 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | 50% | 25% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
-10% | -10% | 50% | -10% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
100% | 100% | 100% | -125% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 50% | 25% | 50% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 0% | 0% |
- If a visor kaiser is sparkling, it can be ridden after being defeated in battle. When it charges, it can shatter boulders and it will also protect the party from taking damage on electrified floor.
Malicious[edit]
Sprite | HP | MP | Attack |
581 | 39 | 242 | |
Defense | Agility | Experience | Gold |
649 | 120 | 2,428 | 504 |
Bestiary no. | #587 |
Family | Machine |
In-game description | Visor kaisers who have morphed into a truly malevolent form under the malign influence of infinite evil. |
Spell(s) | None |
Skill(s) | Deflects attacks Cursed Mist Air Pollution |
Location(s) | Mount Huji (third act) |
Item(s) dropped | Densinium1⁄32 Equable emerald1⁄64 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | 50% | 25% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
-10% | -10% | 50% | -10% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
100% | 100% | 100% | -125% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 50% | 25% | 50% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 0% | 0% |
Dragon Quest Monsters: Joker 3[edit]
Visor kaiser appears as an A-rank monster of the Material family. It possesses the skill set Fortifier.
Dragon Quest Rivals[edit]
Visor kaiser appeared in the standard card pack as a card common to all leaders.
Dragon Quest Tact[edit]
Visor kaiser appears as an A-rank monster of the Inorganic family as part of the limited The Ultimate Automaton Has Been Born! Battle the Mindini Hunter! banner alongside Mechan-o'-wyrm on its banner. It can participate in Kisser's Battle Road as a party member.
Family | Rank | Role | ||
Inorganic |
Defence |
|||
Max Level | HP | MP | Move | |
130 | 1,336 | 323 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
266 | 598 | 387 | 128 | 35 |
First | Second | Third | ||
Cover | Suction* | Genocide Darkness* | ||
First | Second | Third |
Kaiser Engine / Stats Up | Bang Res +25 / Stats Up | Genocide Darkness Potency +5% / Stats Up Instant Buff: Greatly raises DEF for 3 turns at battle start. |
Fourth | Fifth | |
Zap Res +25 / Stats Up | Genocide Darkness Potency +5% / Stats Up Auto HP Regen: Heals 10% of max HP at action start. |
|
First | |
Raises Zam-type breath potency of allies, including itself, by 10% in a 5x5 square around it. | |
First | Second | Third |
Max HP +20 | DEF +15 | Genocide Darkness Potency +2% |
First | |
Kaiser Engine: Raises Move and breath potency/recovery for 3 turns at battle start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Very Weak | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Half Res | Normal | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Immune | Normal | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Half Res | Super Weak | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Normal | Normal | Super Weak |
Gallery[edit]
Appearance in Super Light