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|romaji = {{tt|Rengoku kaen|Purgatory flame}} | |romaji = {{tt|Rengoku kaen|Purgatory flame}} | ||
|old = Hellflame | |old = Hellflame | ||
|type = Breath/Coup de Grâce | |type = {{Breath}}/[[Coup de Grâce]] | ||
}} | }} | ||
'''Hellfire''' is a powerful [[breath]] | '''Hellfire''' is a powerful [[breath attack]] in the {{DQSeries}}. | ||
As befitting its name, the technique incinerates a foe with flames from the heart of Dante's Inferno. | |||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ7}}=== | ||
Known as ''Hellflame'' in the Enix of America localization, the skill is learned by reaching rank 5 of the [[Druid]] vocation (rank 6 in the 3DS version) or rank 8 as a [[Prism peacock ( | Known as ''Hellflame'' in the Enix of America localization, the skill is learned by reaching rank 5 of the [[Druid]] vocation (rank 6 in the {{3DS}} version) or rank 8 as a [[Prism peacock (vocation)|Prism peacock]] and will deal 210~250 damage to all enemies. Unlike other breath attacks, the skill costs 20 {{MP}} to use, presumably to prevent it from being abused during battle. It can also be used by [[Bird of terrordise]], [[Hotwyrm]]s, and [[the Almighty]] against the {{Party 7}}. | ||
=== | ==={{DQ9}}=== | ||
Hellfire breath is a powerful Fire-elemental breath, used by high level enemies. Most | Hellfire breath is a powerful Fire-elemental breath, used by high level enemies. Most {{Legacy Boss}}es learn this skill at some point. Unlike it's previous static range, Hellfire's damage is now dependent on the boss' level, calculated as ''(70+(lvl^2/22))*0.9~1.1)''. In other words, the base damage of the skill is 162~198, and the maximum at level 99 is 463~567. | ||
=== | ==={{DQ10}}=== | ||
Hellfire can be learned once again by | Hellfire can be learned once again by [[Druid]]s by investing 180 skill points into their 召喚 (Summoning) skill tree. It costs 28 {{MP}} to use and damages one enemy for 320~380. Higher damage is calculated as ''({{Magical Might}}-400) x 1.3636 + 320~380'', for a maximum range of 1,820~1,880 at 1,500 {{Magical Might}}. A new version, [[Purgatory Pyre]], is used by several strong boss {{MFamilies}}s, including [[Baramos]], [[Halberdsaurus]], and [[Nokturnus]]. | ||
=== | ==={{DQMBRV}}=== | ||
Hellfire appears as [[Maribel]]'s special finishing move starting with ''Monster Battle Road II Legend''. When Maribel is summoned, she takes out her [[Magma staff]] to create a volcanic eruption beneath her feet, but she underestimates its power and [[Sir Mervyn]] has to rescue her. She uses him as leverage and leaps into the air, channeling the power of the eruption into a fireball that she sends towards foes. | Hellfire appears as [[Maribel Mayde]]'s special finishing move starting with ''Monster Battle Road II Legend''. When {{Maribel}} is summoned, she takes out her [[Magma staff]] to create a volcanic eruption beneath her feet, but she underestimates its power and [[Sir Mervyn]] has to rescue her. She uses him as leverage and leaps into the air, channeling the power of the eruption into a fireball that she sends towards foes. | ||
=== | ==={{DQH2}}=== | ||
{{quote|style=1|quote='''''You messed with the wrong girl!'''''|source=|console=|align=center|bgcolor=ff8C00}} | {{quote|style=1|quote='''''You messed with the wrong girl!'''''|source=|console=|align=center|bgcolor=ff8C00}} | ||
Hellfire appears once again, this time as Maribel's [[Coup de Grâce]] when she is in High Tension mode. She is able to channel the power of the volcano on her own, sending a fireball to incinerate any foes in front of her and inflicting heavy damage. | Hellfire appears once again, this time as {{Maribel}}'s [[Coup de Grâce]] when she is in High [[Tension]] mode. She is able to channel the power of the volcano on her own, sending a fireball to incinerate any foes in front of her and inflicting heavy damage. | ||
=== | ==={{DQTact}}=== | ||
Known as '''Infernal Flames''' in this game, it can be learned by Maribel at level 80 and costs 137 MP to use. It has a range of three squares away from her and inflicts heavy [[Frizz]]-type spell damage to all enemies in a 3x3 square. Since it is a Coup de Grâce, it takes 4 turns to charge and can only be used once per battle. Upgrading the spell increases its damage and reduces the amount of MP it costs to cast. | Known as '''Infernal Flames''' in this game, it can be learned by {{Maribel}} at level 80 and costs 137 {{MP}} to use. It has a range of three squares away from her and inflicts heavy [[Frizz]]-type spell damage to all enemies in a 3x3 square. Since it is a [[Coup de Grâce]], it takes 4 turns to charge and can only be used once per battle. Upgrading the spell increases its damage and reduces the amount of {{MP}} it costs to cast. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Infernal Flames | |name=Infernal Flames | ||
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|range=[[Image:DQTact Range3x3.png|48px]]<br>3 | |range=[[Image:DQTact Range3x3.png|48px]]<br>3 | ||
|status=None | |status=None | ||
|description=Deals major Frizz-type spell damage to all enemies in area of effect<br>Turns needed: 4 | |description=Deals major [[Frizz]]-type spell damage to all enemies in area of effect<br>Turns needed: 4 | ||
|monsters=Maribel | |monsters={{Maribel}} | ||
}} | }} | ||
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{{DQSkills}} | {{DQSkills}} | ||
[[Category:Breath skills]] | [[Category:Breath skills]] | ||
[[Category:Fire skills]] | [[Category:Fire skills]] |