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The Trauminator is a huge mechanical robot that is bent on exterminating everything that moves. It is a boss at the end of low - medium level treasure map grottos.
{{Monster Infobox
|title=Trauminator
|image=[[File:DQIX Trauminator.png|center]]
|caption=Art by [[Akira Toriyama]]
|kanji={{tt|Sキラーマシン|S killer machine}}
|romanji=S kirā mashin
|firstappear={{Dragon Quest IX}}
}}
The '''Trauminator''' is a recurring boss monster in the Dragon Quest series. It is a huge mechanical robot that is bent on exterminating everything that moves.
 
It is a boss in {{DQ9}} at the end of low - medium level treasure map {{Grotto}}s.
 
==Characteristics==
The Trauminator is one of the largest robots in the series. Its metal is a pale blue with some brown metal making up its four arms. It also has four legs with teal feet. It wields two giant cleavers and two crossbows.  


==Stats==
==Appearances==
{{NotableEnemy
==={{DQ9}}===
|boss
{{DQ9Enemy
| num=286
| bestiaryNumber=286
| name=Trauminator
| name=Trauminator
| family = Machine
| family = {{Machine}}
| image=
| image=
| hp=4000
| hp=4000
| mp=255
| mp=255
| atk=264
| attack=264
| def=354
| defense=354
| agi=148
| agility=148
| exp=25500
| experience=25500
| gold=1252
| gold=1252
| drop={{9i|axe}} Pro's axe (5%)<br/>{{9i|foot}} Hero's boots (2%)<br/>Steal: {{9i|claw}} Handrills <br/>{{9i|axe}} Pro's axe
| droppedItem=[[Pro's axe]] (5%)<br/> [[Hero's boots]] (2%)<br/> [[Handrills]] (steal)
| note=Senses the life force of flesh-and-blood beings, and can't stop killing until every trace is erased from its environs.<br>This mad mechanical murder machine is thought to have existed since the very dawn of time itself.
| description=Senses the life force of flesh-and-blood beings, and can't stop killing until every trace is erased from its environs.<br>This mad mechanical murder machine is thought to have existed since the very dawn of time itself.
}}
|blast=150
|drnmp=100
|blunt=15
|sap=25
|decelerate=50
|mrdown=50
|skills=Arrows, Laser beam
|spells=[[Gigaslash]]}}
Defeating the Trauminator without equipping gear is the objective of [[Template:DQIXQuest/158|Quest #158]].


{{EnemyAttrTable|blast=150|drnmp=100|atkdown=15|defdown=25|agidown=50|mrdown=50}}
==={{DQ10}}===
{{Stub}}


==Powers and Abilities==
==={{DQMJ2}}===
*Attack
{{DQMJ2monster
*Arrows - fires a shower of arrows at the party (hits all)
|name = Trauminator
*Laser beam: Unleashes a laser blast. hits for 90-100
|image = 
*[[Gigaslash]] - high power sword slash
|family = {{Material}}
|rank = X
|size = M
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Hammer}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Double Trouble]], [[List of Traits in Dragon Quest Monsters: Joker|Big Hitter]], [[List of Traits in Dragon Quest Monsters: Joker|Bangmeister]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Inactivist]]
|resistances = Vulnerable to [[Sag]], Immune to [[Zap]], [[Blade Blunter]], [[Whack]], {{Poison}}, [[Confusion]], Inaction, [[Paralysis]], and {{Sleep}}
|skill = [[Darklight Slashes]]
|location =  [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]
|breeding chart = [[Overkilling machine]] x [[Ruin]]
}}
{{clear}}


==Strategies==
==={{DQM3}}===
If you read the description above, you'll notice he does not know disruptive wave. So kabuff and gritty ditty are most certainly encouraged. This boss is weak in attack power and does not own a critical attack, he is strong in AoE's and can easily top the 100's on your team. Multi-heal is the best thing you could own here, forbearance is not smart considering he does AoE a lot. Use '''''Gale Force''''', he is weak to lighting attacks. Parallax will hit him hard as that is lighting based.
{{DQM3Enemy
|name=The Trauminator
|kanji=Sキラーマシン
|romanji=S kirā mashin
|icon=[[File:The trauminator DQM3 portrait.png|100px]]
|family=[[File:DQM3 material family icon.png|link=Material family]]
|hp=<big><big>1,107</big></big>
|mp=<big><big>324</big></big>
|attack=<big><big>522</big></big>
|defense=<big><big>639</big></big>
|wisdom=<big><big>513</big></big>
|agility=<big><big>531</big></big>
|bestiary=#348
|rank=<big><big>'''A'''</big></big>
|in-game-description=A weapon of murderous mayhem fuelled by the blood of its victims that has been in operation since time immemorial. Who knows when its reign of terror will finally end?
|talents=[[Multidisciplinarian]] (lv. 1)
|traits=[[Tactical Trooper]] (lv. 1)<br>[[Zapmeister]] (lv. 20)<br>[[Attacking Impulse]] (lv. 40)
|ltraits=[[Ultra Crafty Banger]] (lv. 1)<br>[[Dragonsbane]] (lv. 1)<br>[[Strong Starter]] (lv. 60)
|habitat=This monster has no natural habitat
|items=N/A
|synthesis=[[File:A3G15 DQM3 portrait.png|64px|link=A3G15]] X [[File:Overkilling machine DQM3 portrait.png|64px|link=Overkilling machine]]
|fusions=
|fire-resist=0%
|water-resist=0%
|wind-resist=-25%
|earth-resist=0%
|explosion-resist=0%
|ice-resist=50%
|electricity-resist=50%
|light-resist=75%
|dark-resist=0%
|debilitation-resist=0%
|bedazzlement-resist=0%
|antimagic-resist=0%
|mp-absorption-resist=25%
|confusion-resist=50%
|sleep-resist=-25%
|paralysis-resist=0%
|stun-resist=25%
|poison-resist=50%
|instant-death-resist=25%
}}
==={{DQTact}}===
Trauminator appears as an S-rank member of the [[Inorganic family]] as part of the limited ''The Ultimate Automaton Has Been Born! Battle the Mindini Hunter!'' event on its own banner alongside [[Slick slime]]. It can participate in the [[Mindini hunter]]'s Battle Road as a party member.  
{{DQTactEnemy
|name=Trauminator
|kanji=Sキラーマシン
|romanji={{tt|S kirā mashin|Super Killer Machine}}
|sprite=
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|lvl=130
|hp=1290
|mp=403
|move=3
|attack=565
|defense=406
|agility=433
|wisdom=131
|weight=50
|bskill1=[[Gear Shift]]
|bskill2=[[Dual Burst]]{{tt|*|Level 31}}
|bskill3=[[Dark Cross Break]]{{tt|*|Level 52}}
|askill1='''Terminate''' / Stats Up
|askill2=[[Sizz]] Res +25 / Stats Up
|askill3='''Super Boost:''' Action start on odd turns until turn 5: Raises ATK for inorganics in the surrounding rhombus (incl. self) for 3 turns (self: 4 turns). / Dark Cross Break Potency +5% / Stats Up
|askill4=[[Zap]] Res +25 / Stats Up
|askill5=Physical Critical Hit Rate +10% / Dark Cross Break Potency +5% / Stats Up
|lperk1=Raises physical potency of all inorganic allies, including itself, by 20% in a 5x5 square around it.
|bperk1=Max {{HP}} +30<br>ATK+15
|bperk2='''Instant Counter''': Battle start: Grants a barrier that reflects physical attacks for 3 turns.
|bperk3=Dark Cross Break Potency +2%
|aperk1='''Terminate''': Battle start: Greatly raises ATK and AGL for 3 turns.
|frizz-resist=Very Weak
|sizz-resist=Half Res
|crack-resist=Normal
|woosh-resist=Very Weak
|bang-resist=Normal
|zap-resist=Half Res
|zam-resist=Normal
|snooze-resist=Immune
|poison-resist=Normal
|physical-seal-resist=Half Res
|spell-seal-resist=Normal
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Normal
|stun-resist=Half Res
|blind-resist=Normal
|curse-resist=Super Weak
|paralysis-resist=Super Weak
|confusion-resist=Normal
|charm-resist=Normal
}}


==Related enemies==
==Related Enemies==
*[[AU-1000]]
*[[AU-1000]]
*[[Void droid]]
*[[Void droid]]


{{DQIXBossNav}}
{{DQIXBossNav}}
[[Category:Dragon Quest IX bosses]]
[[Category:Dragon Quest IX bosses]]
[[Category:Dragon Quest IX enemies]]{{Wikia}}
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest X bosses]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest Tact monsters]]
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