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Ludo further states that he had long-yearned to reunite with his lost older brother so that they could work together and do away with Dolph and Randolfo, but as of late has reconsidered his stance: he poses the question of why should he and Psaro waste their days preparing for a violent was when they could remain in Dun Maulin to live out their days in serenity. He also states that if Psaro helps him do away with Wyrmsworth then he will break the curse laid upon him, assuring that his elf blood makes him more than capable of doing so. Insisting that the dimensional dragon be dealt with first, the group enters the depths of Grimglow Cave to confront the monster. Breaking out of the continuous-[[Snooze]] trap he was placed under, Wyrmsworth snaps to attention and mocks Psaro for his gullibility—he has heard everything from within his slumber and reveals that Ludo's honeyed words were lies to manipulate him. Ludo merely shakes his head at this revelation and admits that he is exposed, elaborating that he sees the material existence as one of unending tragedy and despair that must be burned away to make room for a superior world. He then asks if Psaro can understand his vision having suffered much strife in his short life, with either answer triggering a battle between brothers. | Ludo further states that he had long-yearned to reunite with his lost older brother so that they could work together and do away with Dolph and Randolfo, but as of late has reconsidered his stance: he poses the question of why should he and Psaro waste their days preparing for a violent was when they could remain in Dun Maulin to live out their days in serenity. He also states that if Psaro helps him do away with Wyrmsworth then he will break the curse laid upon him, assuring that his elf blood makes him more than capable of doing so. Insisting that the dimensional dragon be dealt with first, the group enters the depths of Grimglow Cave to confront the monster. Breaking out of the continuous-[[Snooze]] trap he was placed under, Wyrmsworth snaps to attention and mocks Psaro for his gullibility—he has heard everything from within his slumber and reveals that Ludo's honeyed words were lies to manipulate him. Ludo merely shakes his head at this revelation and admits that he is exposed, elaborating that he sees the material existence as one of unending tragedy and despair that must be burned away to make room for a superior world. He then asks if Psaro can understand his vision having suffered much strife in his short life, with either answer triggering a battle between brothers. | ||
The fight concludes with Ludo fading away, remarking how happy he is that his older brother has become so strong. However, he warns that while his ambitions may be at an end, it is only a matter of time before someone else reaches the same existential conclusions and realizes his ideals. Stating how he hopes that this person will be Psaro himself, Ludo fades away with Wyrmsworth soon departing, having no interest in picking a fight with Psaro. | The fight concludes with Ludo fading away, remarking how happy he is that his older brother has become so strong. However, he warns that while his ambitions may be at an end, it is only a matter of time before someone else reaches the same existential conclusions and realizes his ideals. Stating how he hopes that this person will be Psaro himself, Ludo fades away with Wyrmsworth soon departing, having no interest in picking a fight with Psaro. Ludo did not perish in the battle, however, and briefly appears in Rosehill Tower to hand Psaro a piece of black-coloured [[travelite]] necessary to enter [[Aamon's Sanctum]]. | ||
In the post-game, Ludo makes a surprise appearance in [[Rosehill Tower]] to warn Psaro of the impending revival of [[Estark Venjah]] in the depths of the [[The Whispwoods|the Whispwoods]] and that action must be taken before it reaches full power and runs wild. Handing over a chunk of rainbow-coloured | In the post-game, Ludo makes a surprise appearance in [[Rosehill Tower]] to warn Psaro of the impending revival of [[Estark Venjah]] in the depths of the [[The Whispwoods|the Whispwoods]] and that action must be taken before it reaches full power and runs wild. Handing over a chunk of rainbow-coloured travelite, Ludo then departs and makes his way to the ethereal forest on his own and properly joins the group. Upon the defeat of the colossal insect, Ludo tells Psaro to not kill it and instead allow it's soul to leave it's body to fleet deeper into the forest. When Rose questions him on his motives, Ludo explains that he would very much like to meet the [[Azabel]], the woman who birthed the Unholy Trinity of Estark, and that Venjah's spirit will lead him to her. Upon reaching the seal of Azabel at the center of the whispwoods, Ludo explains that it if she were to ever return she would surely birth another monster that would ravage the world. Breaking her seal with his sword, Ludo states that she must be killed to prevent another calamity from taking place—before the brothers can slay the mad [[Zenithian]], Wyrmsworth materializes and attacks the party. Upon his defeat, Wyrmsworth demands to know if Psaro has forgotten his warning of Ludo's genocidal ambition, to which the half-elf merely states that worldly obliteration is just a side effect of his plan and dispatches the dragon. Azabel awakens shortly after, leaving Psaro no choice but to engage her despite Ludo's manipulation and treachery being made apparent. | ||
Coldly remarking that, under different circumstances, he and Azabel would likely have been friends, Ludo delivers the killing blow to the fallen angel. With her death, an abundance of energy surges through the Whispwoods until an elf materializes before the group: Ludo's mother [[Elshael]]. The woman happily reunites with her son and sets about creating their vision of utopia at once, being a different dimension accessed through a stone gate in the center of the Whispwoods. Explaining to Rose that he and his mother are descendants of El Zettian elves, it was she who was tasked by the Zenith Dragon to become the Whispwoods and bind Azabel to her seal. With Azabel's death Elshael is free to use her powers to create an entire new world, a paradise free of conflict and misery, with Ludo revealing that this process will erode the current world. Ludo extends his hand to offer Psaro a place in this world, ignoring Rose and Toilen, and gives him a moment to think it over. The party travels through the stone gate into the center of the new dimension Elshael created, where he conjures a vortex to teleport Rose and Toilen away. Failing to convince Psaro to join him once, more Ludo resigns himself to the fact that fraternal conflict cannot be avoided and transforms into a ghostly white version of himself with wild hair and yellow eyes. | Coldly remarking that, under different circumstances, he and Azabel would likely have been friends, Ludo delivers the killing blow to the fallen angel. With her death, an abundance of energy surges through the Whispwoods until an elf materializes before the group: Ludo's mother [[Elshael]]. The woman happily reunites with her son and sets about creating their vision of utopia at once, being a different dimension accessed through a stone gate in the center of the Whispwoods. Explaining to Rose that he and his mother are descendants of El Zettian elves, it was she who was tasked by the Zenith Dragon to become the Whispwoods and bind Azabel to her seal. With Azabel's death Elshael is free to use her powers to create an entire new world, a paradise free of conflict and misery, with Ludo revealing that this process will erode the current world. Ludo extends his hand to offer Psaro a place in this world, ignoring Rose and Toilen, and gives him a moment to think it over. The party travels through the stone gate into the center of the new dimension Elshael created, where he conjures a vortex to teleport Rose and Toilen away. Failing to convince Psaro to join him once, more Ludo resigns himself to the fact that fraternal conflict cannot be avoided and transforms into a ghostly white version of himself with wild hair and yellow eyes. |