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'''Heal''' is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. As its name suggests, it functions to restore the [[Hit Points]] of the character it is used on. As the seminal spell of the franchise, Heal is almost always the first spell learned by the [[Hero|Hero/Heroine]] in their adventure. It is related to the more powerful spells [[Midheal]], [[Moreheal]], [[Multiheal]], [[Fullheal]], and [[Omniheal]].
'''Heal''' is a recurring spell in the {{DQSeries}}.
 
As its name suggests, it functions to restore the {{HP}} of the character it is used on. As the seminal spell of the franchise, Heal is almost always the first spell learned by the [[Hero|Hero/Heroine]] in their adventure. It is related to the more powerful spells [[Midheal]], [[Moreheal]], [[Megaheal]], [[Multiheal]], [[Fullheal]], and [[Omniheal]].


Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]].
Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]].


Certain monsters (e.g. a [[Healslime|healslime]]) can also know this spell, with more powerful palette swaps knowing improved versions of the spell.
Certain monsters (e.g. the [[healslime]]s) can also know this spell, with more powerful palette swaps knowing improved versions of the spell.
 
==Appearances==
==={{DQ}}===
{{Descriptions
|DQ=Restores 25-30 {{HP}}.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref>
}}
Heal is learned by {{Hero 1}} at Level 3. In the original version it will restore 10~17 {{HP}} for 4 {{MP}}, and 25~30 for 3 {{MP}} in the remakes.
 
The enemies [[Drackyma]], [[Raving lunatick]], [[Skeleton scrapper]], and [[Skeleton soldier]] can use this spell to heal themselves.
 
==={{DQ2}}===
{{Descriptions
|DQ2=Restores 25-30 {{HP}}.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref>
}}
The [[Prince of Cannock]] knows the spell upon being recruited. It restores 23~42 {{HP}} in the original, and 25~30 in the remakes. Both versions cost 3 {{MP}}.


The enemies [[Gremlin]], [[Hawk man]], and [[Healslime]] can use this spell to heal themselves.


==Appearances==
==={{DQ3}}===
===''[[Dragon Quest I]]''===
{{Descriptions
Heal is learned by [[Hero (Dragon Quest)|the Hero]] at Level 3. In the original version it will restore 10~17 HP for 4 MP, and 25~30 for 3 MP in the remakes.
|DQ3=Restores around 30 {{HP}} to a single ally.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref>
}}
Heal restores 30~40 {{HP}} for 3 {{MP}}, and is automatically learned by [[Priest]]s from the beginning, by [[Sage]]s at level 2, and the {{Hero 3}} at level 4. Those who become a Priest or Sage in the {{Alltrades Abbey 3}} need to advance one level to learn it. In the mobile port, this is changed so that anyone who becomes a Priest or Sage automatically knows the spell at level 1.
 
The Hero can learn it much sooner for use in battle in the {{NES}} Version if a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]] is exploited in [[Patty's Party Planning Place]] where too many companions are registered, though it will prevent The {{Hero 3}} from being able to learn it for use on the world map.


===''[[Dragon Quest II]]''===
The spell can cause damage to [[Zoma]] after the [[Sphere of Light]] is used on him.
The [[Prince of Cannock]] knows the spell upon being recruited. It restores 23~42 hit points in the original, and 25~30 in the remakes. Both versions cost 3 MP.


===''[[Dragon Quest III]]''===
The enemies  [[bag o' laughs]], [[mushroom mage]], and [[healslime]] can use this spell to heal themselves or their allies.
Heal restores 30~40 HP for 3 MP, and is learned by the following characters:
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}[[Hero (Dragon Quest III)|Hero]]{{!}}{{!}}4
{{!}}-
{{!}}[[Priest]]{{!}}{{!}}2
{{!}}-
{{!}}[[Sage]]{{!}}{{!}}2
{{!}}}
Heal is automatically learned by one who is a Priest from the beginning, but those who become a Priest or Sage in the [[Alltrades Abbey (Dragon Quest III)|Alltrades Abbey]] need to advance one level to learn it. In the mobile port, this is changed so that anyone who becomes a Priest or Sage automatically knows the spell at level 1.


The Hero can learn it much sooner for use in battle in the [[Nintendo Entertainment System|NES]] Version if a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]] is exploited in [[Ruida's Tavern]] where too many companions are registered, though it will prevent The Hero from being able to learn it for use on the world map.
==={{DQ3HD}}===
Heal is learned by Priests and Sages at level 1 and by the Hero at level 3 if his or her wisdom exceeds 13 points. Heal costs 3 MP and restores 30~40 HP to one ally.


The spell can cause damage to [[Zoma]] after the [[Ball of Light|Sphere of Light]] is used on him.
==={{DQ4}}===
The basic heal spell is known by [[Kiryl]] and [[Meena Mahabala at level 1.  [[Healie]] and [[Laurel]] also know the spell. It costs 2 [[MP]] to cast and Heals 30~40 [[HP]] (unless it heals the target completely) to {{Party 4}} members.


===''[[Dragon Quest IV]]''===
The enemies [[healslime]], [[mushroom mage]], [[flying doctor]], [[wimp]], [[pterygotus]], [[Master kung]], and [[tigergram]] can use this spell to heal themselves or their allies.
The basic heal spell is known by [[Kiryl]] and [[Meena]] at level 1.  [[Healie]] and [[Laurel]] also know the spell. It costs 2 [[MP]] to cast and Heals 30~40 [[HP]] (unless it heals the target completely) to party members.


===''[[Dragon Quest V]]''===
==={{DQ5}}===
{{Descriptions
|DQ5=Restores at least 30 {{HP}} to a single ally.<ref>[[Nintendo DS]], [[Cell phone|iOS, and Android]] versions</ref>
}}
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}-
{{!}}[[Honey]]{{!}}{{!}}--
{{!}}{{Conkuistador R}}{{!}}{{!}}5
{{!}}-
{{!}}-
{{!}}[[Pankraz]]{{!}}{{!}}--
{{!}}[[Dwight]]{{!}}{{!}}1
{{!}}-
{{!}}-
{{!}}[[Healslime/recruit|Healslime]]{{!}}{{!}}--
{{!}}{{Healslime R}}{{!}}{{!}}1
{{!}}-
{{!}}-
{{!}}[[Slime knight/recruit|Slime knight]]{{!}}{{!}}--
{{!}}{{Hero 5}}{{!}}{{!}}4
{{!}}-
{{!}}-
{{!}}[[Dwight]]{{!}}{{!}}--
{{!}}[[Honey]]{{!}}{{!}}1
{{!}}-
{{!}}-
{{!}}[[Hero (Dragon Quest V)|Hero]]{{!}}{{!}}4
{{!}}[[Pankraz]]{{!}}{{!}}1
{{!}}-
{{!}}{{Slime knight R}}{{!}}{{!}}1
{{!}}-
{{!}}-
{{!}}[[Conkuistador/recruit|Conkuistador]]{{!}}{{!}}5
{{!}}}
{{!}}}


===''[[Dragon Quest VI]]''===
[[Drackyma]], [[Winter Queen]], [[hocus chimaera]], and [[epipany]] use it only as enemies.
{{Spell
 
|console=DS
==={{DQ6}}===
|name=Heal
Heal costs 2 MP and restores 30~40 HP to one ally. It is learned by the {{Hero 6}} at level 4, and [[Amos]], [[Goowain]], [[Healie]], [[Kinglsey]] [[Milly]], [[Nevan]] learn the spell at level 1. All other characters can learn Heal at the first rank of the [[Priest]] vocation.
|flavor=Restores at least 30 HP to a single ally.
 
|mp=2
The enemies [[tree feller]], [[corpsickle]], [[ewwnicorn]], [[hocus dreamaera]], [[slime knight]], and [[metal slime knight]] can use this spell to heal themselves or their allies.
|effect=Heals 30~40 HP (unless it heals the target completely) to party members in battle.}}
 
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
==={{DQ7}}===
! style{{=}}"background:#77479B; color: white;"{{!}}Name
Heal costs 2 MP and restores 30~40 HP to one ally. The {{Hero 7}} learns Heal at level 3 and {{Maribel}} learns it at level 10, and any character that becomes a Priest at {{Alltrades Abbey 7}} learns the spell at the first rank, as well as reaching rank 3 of the [[Shepherd]] vocation, rank 2 of the [[Kingfuchsia (vocation)|Kingfuchsia]] vocation, and rank 2 of the [[Healslime (vocation)|Healslime]] vocation.
! style{{=}}"background:#77479B; color: white;"{{!}}Level
 
{{!}}-
It can be cast by the enemies [[healslime]], [[slime knight]], [[metal slime knight]], [[crabble-rouser]], [[caper tiger]], [[shaman]], [[little devil]], [[cheeky devil]], [[drill sergeant]], [[epipany]], [[conkuistador]], and [[quayhorse]].
{{!}}[[Milly]]{{!}}{{!}}--
 
{{!}}-
==={{DQ8}}===
{{!}}[[Nevan]]{{!}}{{!}}--
{{Descriptions
{{!}}-
|DQ8=Restores at least 30 {{HP}} to a single ally.<ref>Sony {{PlayStation 2}} and [[Nintendo 3DS]] versions</ref>
{{!}}[[Amos]]{{!}}{{!}}--
}}
{{!}}-
The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by the {{Hero 8}} at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell.
{{!}}[[Goowain]]{{!}}{{!}}--
 
{{!}}-
The enemies [[fencing fox]], [[healslime]], [[giant moth]], [[drackyma]], [[slime knight]], [[night fox]], [[chimaera]], [[metal slime knight]], and [[mushroom mage]] also use this spell.
{{!}}[[Healie]]{{!}}{{!}}--
{{!}}-
{{!}}[[Kingsley]]{{!}}{{!}}--
{{!}}-
{{!}}[[Hero (Dragon Quest VI)|Hero]]{{!}}{{!}}4
{{!}}}
Heal is already known by several party members upon their joining the party or after leveling up. Everyone else can obtain it at the first rank of the [[Priest]] vocation.


===''[[Dragon Quest VII]]''===
It can be cast by the Infamous Monsters [[Fletch]], [[Healer (Recruit)]], [[Madge]], and [[Slimehopper]].
{{Spell
|console=PSX
|name=Heal
|flavor=Heal 30 HP to an ally.
|mp=2
|effect=Heals 30~40 HP (unless it heals the target completely) to an ally.}}
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}[[Hero (Dragon Quest VII)|Hero]]{{!}}{{!}}3
{{!}}-
{{!}}[[Maribel]]{{!}}{{!}}10
{{!}}}
In addition to the Hero and Maribel, any character that becomes a priest at Alltrades learns the spell at the first rank. It is also learned by [[Shepherd]]s at rank 3, the [[Florajay (Class)|Florajay]] monster class at rank 2, and the [[Healer (Class)|Healslime]] monster class at rank 2.


===''[[Dragon Quest VIII]]''===
==={{DQ9}}===
The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by [[Hero (Dragon Quest VIII)|the Hero]] at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell.
{{Descriptions
|DQ9=Restores at least 30 {{HP}} to a single ally.<ref>[[Nintendo DS]] version</ref>
}}
Heal is learned by {{Luminary V}} at level 4, [[Minstrel]]s at level 3, [[Paladin]]s at level 7, [[Priest]]s at level 1, [[Ranger]]s at level 10, [[Sage]]s at level 2, and [[Thief|Thieve]]s at level 9.


===''[[Dragon Quest IX]]''===
Heal initially restores the usual 30~40 {{HP}} when used, but when the caster's {{Magical Mending}} surpasses 50 it will gradually improve in potency. Once the caster's {{Magical Mending}} has reached 999, the spell will restore 155~165 {{HP}}.
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}[[Priest]]{{!}}{{!}}--
{{!}}-
{{!}}[[Paladin]]{{!}}{{!}}7
{{!}}-
{{!}}[[Minstrel]]{{!}}{{!}}3
{{!}}-
{{!}}[[Ranger]]{{!}}{{!}}10
{{!}}-
{{!}}[[Sage]]{{!}}{{!}}2
{{!}}-
{{!}}[[Thief]]{{!}}{{!}}9
{{!}}-
{{!}}[[Luminary]]{{!}}{{!}}4
{{!}}}
Heal initially restores the usual 30~40 hit points when used, but when the caster's magical mending surpasses 50 it will gradually improve in potency. Once the caster's mending has reached 999, the spell will restore 155~165 HP.


==={{DQ10}}===
==={{DQ10}}===
Heal is already known by [[Priest]]s and [[Sage]]s at level 1 and can be learned by [[Minstrel]]s at level 2, [[Paladin]]s at level 4, {{Luminaries V}} at level 5, [[Ranger]]s at level 6, {{Thieves}} at level 8, and is known by [[Death Master]]s at level 50. It costs 2 {{MP}} to cast, has a base range of 25~31 {{HP}} restored and reaches to a maximum of 95~101 once the caster's {{Magical Mending}} reaches 410. Heal can be learned by a [[Healslime]] or [[Slime knight]] monster companion for 3 skill points, as well.
==={{DQ11}}===
The {{Luminary}} learns Heal at level 5, and {{Serena 11}} will join the party having already mastered the spell. It costs 3 {{MP}} to cast, has a base range of 25~35, and a maximum range of 35~45.
==={{DQM}}===
Heal restores around 30~40 {{HP}} to a single ally for 3 {{MP}}. It can be learned naturally by many {{MFamilies}}s, including [[Cross eye|bigeye]], [[Skeleton soldier|deadnite]], [[Lunatick|eyeder]], [[gremlin]], [[Healslime|healer]], [[King slime|kingslime]], [[Mudslinger|mudron]], [[Restless armour|roguenite]], [[Slime knight|slimenite]], [[Tree feller|treeboy]], [[Ewwnicorn|unicorn]] and [[Chimaera|wyvern]] as long as they have 7 maximum {{MP}} and 6 {{INT}}. Heal will automatically upgrade to [[Midheal|HealMore]] and eventually [[Fullheal|HealAll]] as the {{MFamilies}} levels up and their attributes increase.
==={{DQM2}}===
Heal now requires 11 {{Intelligence}} to learn. It is naturally learned by the [[Cauldrone|octokid]], among others. It is naturally learned by the [[Conkuistador|foohero]], [[High djinks|lampgenie]] and [[Deadly dodo|madgoose]]. It is no longer naturally learned by the [[Cross eye|bigeye]], [[King slime|kingslime]], [[Mudslinger|mudron]] or [[Tree feller|treeboy]].
==={{DQMCH}}===
{{Stub}}
{{Stub}}


==={{DQ11}}===
==={{DQMJ}}===
The [[Luminary]] will learn how to cast heal at level 5, and [[Serena]] will join the party having already mastered the spell. It costs 3 MP to cast, has a base range of 25~35, and a maximum range of 35~45.
Heal restores around 30 {{HP}} to a single ally for 2 {{MP}}. It can be learned from various skill trees.
*[[Aquapothecary]] (5 points)
*[[Cleanser]] (4 points)
*[[Cure-all]] (4 points)
*[[Defender]] (11 points)
*[[Fortifier]] (8 points)
*[[Green Finger]] (4 points)
*[[Hawkhart (skill)|Hawkhart III]] (4 points)
*[[Healer (Skill)|Healer]] (4 points)
*[[Priest (skill)|Priest]] (5 points)
*[[Slimer]] (6 points)
*[[Speedster]] (11 points)
 
==={{DQMJ2}}===
Heal can no longer be learned by [[Cleanser]] or [[Green Finger]].


===''[[Dragon Quest Monsters]]''===
==={{DQM3D}}===
{{Stub}}
{{Stub}}
===''[[Dragon Quest Monsters 2]]''===
 
==={{DQM23D}}===
{{Stub}}
{{Stub}}
===''[[Dragon Quest Monsters: Caravan Heart]]''===
 
==={{DQMJ3}}===
{{Stub}}
{{Stub}}
===''[[Dragon Quest Monsters: Joker]]''===
 
Heal restores around 30 HP to a single ally for 2 MP. It can be learned from various skillsets, which includes Aquapothecary, Cleanser, Cure-all, Defender, Fortifier, Green Finger, Hawkhart III, Healer, Priest, Slimer, and Speedster.
==={{DQM3}}===
===''[[Dragon Quest Monsters: Joker 2]]''===
Heal costs 3 MP and restores around 30 HP, restoring an average of 70 at 299 wisdom. It is learned through the [[Aquapothecary]], [[Charge Leader]], [[Cupid]], [[Cure-All]], [[Defender]], [[Empath]], [[Fortifier]], [[Magic Maven]], [[Nature Child]], [[Paramedic]], [[Slimer]], [[Soothesayer (talent)|Soothesayer]], [[Speedster]], [[Splash Afficionado]], [[Sweet-Talker]], [[Taste Buddies]], [[Willing Helper]]
 
==={{DQHRS}}===
Localized as Miniheal, the spell can be used by Mother Glooperior as a tank crewmate to restore allies' HP while her tactics are set to "Keep everyone alive".
 
==={{DQH}}===
Heal cannot be learned by any of the playable characters, but [[Healix]] will occasionally cast Heal on a random [[party]] member if their {{HP}} is low. If a character is equipped with one of the [[Slime weapons]] and/or [[Slime earrings]], they have a higher chance of being healed randomly by [[Healix]]. As the story progresses, [[Healix]] is also able to cast stronger healing spells on his friends.
 
==={{DQH2}}===
{{Stub}}
{{Stub}}
==Description==
*'''Restores at least 30 HP to a single ally.''' (Nintendo DS version of ''Dragon Quest IV''.)


==In Other Languages==
==={{DQTreasures}}===
{{OtherLanguages
Heal costs 3 {{MP}} and is learned by [[cutie slime]]s, [[drackyma]], [[Hades' Condor]]s, [[hat hamwitch]]s, [[king slime]]s, [[orc king]]s, [[orc queen]]s, [[shadow minister]]s, [[soggy hand]]s, [[wight prince]], and [[ultra marine]]s.
|es=Minicuración|es-meaning=From {{tt|''mini''|tiny or small}} and {{tt|''curación''|healing}}
 
==={{DQTact}}===
Heal is known naturally by [[bushy baby]], [[ewwwnicorn]], [[Hades' Condor]], [[Healie]], [[healslime]], [[hocus chimaera]], and [[wimp]] at level 1 and costs 7 {{MP}} to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and restores a small amount of {{HP}} to a single ally. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
|name=Heal
|kanji=ホイミ
|romanji=Hoimi
|type=Spell
|role=Support
|element=[[Image:DQTact Non-elemental.png|48px]]
|mp=7
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self)
|status=None
|description=Heals a minor amount of {{HP}} for 1 ally
|monsters=[[Bushy baby]], [[Ewwnicorn]], [[Hades' Condor]], [[Healie]], [[Healslime]], [[Hocus chimaera]], [[Wimp]]
}}
 
==={{SSB5}}===
The {{Hero Smash}} can cast Heal through his Command Selection ability. It costs 7 {{MP}} and will reduce his damage percentage by 11% when cast, but using it two times will prevent it from appearing in Command Selection again until the player is K.O.'d.
 
==In other languages==
{{Language
| ja = {{tt|ホイミ|Hoimi}} | ja-meaning =
| de = Heiling | de-meaning = Literally ''healing''.
| es = Minicuración | es-meaning = From {{tt|''mini''|tiny or small}} and {{tt|''curación''|healing}}
| fr = Premiers secours | fr-meaning = Literally ''first aid''.
| it = Cura | it-meaning= Literally ''cure'' or ''treatment''.
| ko = 호이미 | ko-meaning = Transliteration of the Japanese name ''Hoimi''.
| zh-cn = {{tt|霍伊米|Huòyīmǐ}}<!-- DQXI S --> |zh-cn-meaning = Transliteration of the Japanese name ''Hoimi''.
}}
}}


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQ Heal.png|
DQ Heal.png|
Image:DQII_Heal.png| The Princess of Moonbrooke healing the Prince of Cannock.
DQII_Heal.png|The [[Princess of Moonbrooke]] healing the [[Prince of Cannock]].
Image:DQ3 Spell Heal.png|The female Sage being healed.</gallery></center>
DQ3 Spell Heal.png|The female [[Sage]] being healed.
SSBU_Heal.jpg|{{Luminary}} casting Heal on himself.
DQR Heal.png|A [[Healslime]] casting Heal on [[Angelo]].
</gallery></center>
 
==See Also==
==See Also==
* [[Midheal]]
*[[Midheal]]
* [[Moreheal]]
*[[Moreheal]]
* [[Multiheal]]
*[[Multiheal]]
* [[Fullheal]]
*[[Fullheal]]
* [[Omniheal]]
*[[Omniheal]]


==References==
<references/>


{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Restorative spells]]
[[Category:Dragon Quest I spells]]
[[Category:Dragon Quest I spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest V spells]]
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[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes II spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Rivals spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[fr:Premiers secours]]
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