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'''Heal''' is a recurring spell in the | '''Heal''' is a recurring spell in the {{DQSeries}}. | ||
As its name suggests, it functions to restore the {{HP}} of the character it is used on. As the seminal spell of the franchise, Heal is almost always the first spell learned by the [[Hero|Hero/Heroine]] in their adventure. It is related to the more powerful spells [[Midheal]], [[Moreheal]], [[Megaheal]], [[Multiheal]], [[Fullheal]], and [[Omniheal]]. | |||
Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]]. | Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]]. | ||
Certain monsters (e.g. | Certain monsters (e.g. the [[healslime]]s) can also know this spell, with more powerful palette swaps knowing improved versions of the spell. | ||
==Appearances== | |||
==={{DQ}}=== | |||
{{Descriptions | |||
|DQ=Restores 25-30 {{HP}}.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref> | |||
}} | |||
Heal is learned by {{Hero 1}} at Level 3. In the original version it will restore 10~17 {{HP}} for 4 {{MP}}, and 25~30 for 3 {{MP}} in the remakes. | |||
The enemies [[Drackyma]], [[Raving lunatick]], [[Skeleton scrapper]], and [[Skeleton soldier]] can use this spell to heal themselves. | |||
==={{DQ2}}=== | |||
{{Descriptions | |||
|DQ2=Restores 25-30 {{HP}}.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref> | |||
}} | |||
The [[Prince of Cannock]] knows the spell upon being recruited. It restores 23~42 {{HP}} in the original, and 25~30 in the remakes. Both versions cost 3 {{MP}}. | |||
The enemies [[Gremlin]], [[Hawk man]], and [[Healslime]] can use this spell to heal themselves. | |||
== | ==={{DQ3}}=== | ||
=== | {{Descriptions | ||
Heal is learned by [[ | |DQ3=Restores around 30 {{HP}} to a single ally.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref> | ||
}} | |||
Heal restores 30~40 {{HP}} for 3 {{MP}}, and is automatically learned by [[Priest]]s from the beginning, by [[Sage]]s at level 2, and the {{Hero 3}} at level 4. Those who become a Priest or Sage in the {{Alltrades Abbey 3}} need to advance one level to learn it. In the mobile port, this is changed so that anyone who becomes a Priest or Sage automatically knows the spell at level 1. | |||
The Hero can learn it much sooner for use in battle in the {{NES}} Version if a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]] is exploited in [[Patty's Party Planning Place]] where too many companions are registered, though it will prevent The {{Hero 3}} from being able to learn it for use on the world map. | |||
The spell can cause damage to [[Zoma]] after the [[Sphere of Light]] is used on him. | |||
The enemies [[bag o' laughs]], [[mushroom mage]], and [[healslime]] can use this spell to heal themselves or their allies. | |||
==={{DQ3HD}}=== | |||
Heal is learned by Priests and Sages at level 1 and by the Hero at level 3 if his or her wisdom exceeds 13 points. Heal costs 3 MP and restores 30~40 HP to one ally. | |||
The spell | ==={{DQ4}}=== | ||
The basic heal spell is known by [[Kiryl]] and [[Meena Mahabala at level 1. [[Healie]] and [[Laurel]] also know the spell. It costs 2 [[MP]] to cast and Heals 30~40 [[HP]] (unless it heals the target completely) to {{Party 4}} members. | |||
The enemies [[healslime]], [[mushroom mage]], [[flying doctor]], [[wimp]], [[pterygotus]], [[Master kung]], and [[tigergram]] can use this spell to heal themselves or their allies. | |||
=== | ==={{DQ5}}=== | ||
{{Descriptions | |||
|DQ5=Restores at least 30 {{HP}} to a single ally.<ref>[[Nintendo DS]], [[Cell phone|iOS, and Android]] versions</ref> | |||
}} | |||
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | {{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | ||
! style{{=}}"background:#77479B; color: white;"{{!}}Name | ! style{{=}}"background:#77479B; color: white;"{{!}}Name | ||
! style{{=}}"background:#77479B; color: white;"{{!}}Level | ! style{{=}}"background:#77479B; color: white;"{{!}}Level | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}}{{Conkuistador R}}{{!}}{{!}}5 | ||
{{!}}- | {{!}}- | ||
{{!}}[[ | {{!}}[[Dwight]]{{!}}{{!}}1 | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}}{{Healslime R}}{{!}}{{!}}1 | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}}{{Hero 5}}{{!}}{{!}}4 | ||
{{!}}- | {{!}}- | ||
{{!}}[[ | {{!}}[[Honey]]{{!}}{{!}}1 | ||
{{!}}- | {{!}}- | ||
{{!}}[[ | {{!}}[[Pankraz]]{{!}}{{!}}1 | ||
{{!}}- | |||
{{!}}{{Slime knight R}}{{!}}{{!}}1 | |||
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} | ||
[[Drackyma]], [[Winter Queen]], [[hocus chimaera]], and [[epipany]] use it only as enemies. | |||
{{ | |||
==={{DQ6}}=== | |||
Heal costs 2 MP and restores 30~40 HP to one ally. It is learned by the {{Hero 6}} at level 4, and [[Amos]], [[Goowain]], [[Healie]], [[Kinglsey]] [[Milly]], [[Nevan]] learn the spell at level 1. All other characters can learn Heal at the first rank of the [[Priest]] vocation. | |||
The enemies [[tree feller]], [[corpsickle]], [[ewwnicorn]], [[hocus dreamaera]], [[slime knight]], and [[metal slime knight]] can use this spell to heal themselves or their allies. | |||
{{ | ==={{DQ7}}=== | ||
Heal costs 2 MP and restores 30~40 HP to one ally. The {{Hero 7}} learns Heal at level 3 and {{Maribel}} learns it at level 10, and any character that becomes a Priest at {{Alltrades Abbey 7}} learns the spell at the first rank, as well as reaching rank 3 of the [[Shepherd]] vocation, rank 2 of the [[Kingfuchsia (vocation)|Kingfuchsia]] vocation, and rank 2 of the [[Healslime (vocation)|Healslime]] vocation. | |||
{{ | It can be cast by the enemies [[healslime]], [[slime knight]], [[metal slime knight]], [[crabble-rouser]], [[caper tiger]], [[shaman]], [[little devil]], [[cheeky devil]], [[drill sergeant]], [[epipany]], [[conkuistador]], and [[quayhorse]]. | ||
==={{DQ8}}=== | |||
{{Descriptions | |||
|DQ8=Restores at least 30 {{HP}} to a single ally.<ref>Sony {{PlayStation 2}} and [[Nintendo 3DS]] versions</ref> | |||
}} | |||
The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by the {{Hero 8}} at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell. | |||
The enemies [[fencing fox]], [[healslime]], [[giant moth]], [[drackyma]], [[slime knight]], [[night fox]], [[chimaera]], [[metal slime knight]], and [[mushroom mage]] also use this spell. | |||
{{ | |||
{{ | |||
Heal is already known by | |||
It can be cast by the Infamous Monsters [[Fletch]], [[Healer (Recruit)]], [[Madge]], and [[Slimehopper]]. | |||
=== | ==={{DQ9}}=== | ||
{{Descriptions | |||
|DQ9=Restores at least 30 {{HP}} to a single ally.<ref>[[Nintendo DS]] version</ref> | |||
}} | |||
Heal is learned by {{Luminary V}} at level 4, [[Minstrel]]s at level 3, [[Paladin]]s at level 7, [[Priest]]s at level 1, [[Ranger]]s at level 10, [[Sage]]s at level 2, and [[Thief|Thieve]]s at level 9. | |||
Heal initially restores the usual 30~40 {{HP}} when used, but when the caster's {{Magical Mending}} surpasses 50 it will gradually improve in potency. Once the caster's {{Magical Mending}} has reached 999, the spell will restore 155~165 {{HP}}. | |||
Heal initially restores the usual 30~40 | |||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
Heal is already known by [[Priest]]s and [[Sage]]s at level 1 and can be learned by [[Minstrel]]s at level 2, [[Paladin]]s at level 4, {{Luminaries V}} at level 5, [[Ranger]]s at level 6, {{Thieves}} at level 8, and is known by [[Death Master]]s at level 50. It costs 2 {{MP}} to cast, has a base range of 25~31 {{HP}} restored and reaches to a maximum of 95~101 once the caster's {{Magical Mending}} reaches 410. Heal can be learned by a [[Healslime]] or [[Slime knight]] monster companion for 3 skill points, as well. | |||
==={{DQ11}}=== | |||
The {{Luminary}} learns Heal at level 5, and {{Serena 11}} will join the party having already mastered the spell. It costs 3 {{MP}} to cast, has a base range of 25~35, and a maximum range of 35~45. | |||
==={{DQM}}=== | |||
Heal restores around 30~40 {{HP}} to a single ally for 3 {{MP}}. It can be learned naturally by many {{MFamilies}}s, including [[Cross eye|bigeye]], [[Skeleton soldier|deadnite]], [[Lunatick|eyeder]], [[gremlin]], [[Healslime|healer]], [[King slime|kingslime]], [[Mudslinger|mudron]], [[Restless armour|roguenite]], [[Slime knight|slimenite]], [[Tree feller|treeboy]], [[Ewwnicorn|unicorn]] and [[Chimaera|wyvern]] as long as they have 7 maximum {{MP}} and 6 {{INT}}. Heal will automatically upgrade to [[Midheal|HealMore]] and eventually [[Fullheal|HealAll]] as the {{MFamilies}} levels up and their attributes increase. | |||
==={{DQM2}}=== | |||
Heal now requires 11 {{Intelligence}} to learn. It is naturally learned by the [[Cauldrone|octokid]], among others. It is naturally learned by the [[Conkuistador|foohero]], [[High djinks|lampgenie]] and [[Deadly dodo|madgoose]]. It is no longer naturally learned by the [[Cross eye|bigeye]], [[King slime|kingslime]], [[Mudslinger|mudron]] or [[Tree feller|treeboy]]. | |||
==={{DQMCH}}=== | |||
{{Stub}} | {{Stub}} | ||
==={{ | ==={{DQMJ}}=== | ||
Heal restores around 30 {{HP}} to a single ally for 2 {{MP}}. It can be learned from various skill trees. | |||
*[[Aquapothecary]] (5 points) | |||
*[[Cleanser]] (4 points) | |||
*[[Cure-all]] (4 points) | |||
*[[Defender]] (11 points) | |||
*[[Fortifier]] (8 points) | |||
*[[Green Finger]] (4 points) | |||
*[[Hawkhart (skill)|Hawkhart III]] (4 points) | |||
*[[Healer (Skill)|Healer]] (4 points) | |||
*[[Priest (skill)|Priest]] (5 points) | |||
*[[Slimer]] (6 points) | |||
*[[Speedster]] (11 points) | |||
==={{DQMJ2}}=== | |||
Heal can no longer be learned by [[Cleanser]] or [[Green Finger]]. | |||
=== | ==={{DQM3D}}=== | ||
{{Stub}} | {{Stub}} | ||
=== | |||
==={{DQM23D}}=== | |||
{{Stub}} | {{Stub}} | ||
=== | |||
==={{DQMJ3}}=== | |||
{{Stub}} | {{Stub}} | ||
=== | |||
Heal restores around 30 HP | ==={{DQM3}}=== | ||
=== | Heal costs 3 MP and restores around 30 HP, restoring an average of 70 at 299 wisdom. It is learned through the [[Aquapothecary]], [[Charge Leader]], [[Cupid]], [[Cure-All]], [[Defender]], [[Empath]], [[Fortifier]], [[Magic Maven]], [[Nature Child]], [[Paramedic]], [[Slimer]], [[Soothesayer (talent)|Soothesayer]], [[Speedster]], [[Splash Afficionado]], [[Sweet-Talker]], [[Taste Buddies]], [[Willing Helper]] | ||
==={{DQHRS}}=== | |||
Localized as Miniheal, the spell can be used by Mother Glooperior as a tank crewmate to restore allies' HP while her tactics are set to "Keep everyone alive". | |||
==={{DQH}}=== | |||
Heal cannot be learned by any of the playable characters, but [[Healix]] will occasionally cast Heal on a random [[party]] member if their {{HP}} is low. If a character is equipped with one of the [[Slime weapons]] and/or [[Slime earrings]], they have a higher chance of being healed randomly by [[Healix]]. As the story progresses, [[Healix]] is also able to cast stronger healing spells on his friends. | |||
==={{DQH2}}=== | |||
{{Stub}} | {{Stub}} | ||
==In | ==={{DQTreasures}}=== | ||
{{ | Heal costs 3 {{MP}} and is learned by [[cutie slime]]s, [[drackyma]], [[Hades' Condor]]s, [[hat hamwitch]]s, [[king slime]]s, [[orc king]]s, [[orc queen]]s, [[shadow minister]]s, [[soggy hand]]s, [[wight prince]], and [[ultra marine]]s. | ||
|es=Minicuración|es-meaning=From {{tt|''mini''|tiny or small}} and {{tt|''curación''|healing}} | |||
==={{DQTact}}=== | |||
Heal is known naturally by [[bushy baby]], [[ewwwnicorn]], [[Hades' Condor]], [[Healie]], [[healslime]], [[hocus chimaera]], and [[wimp]] at level 1 and costs 7 {{MP}} to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and restores a small amount of {{HP}} to a single ally. It can also be taught to any unit by using an ability scroll. | |||
{{DQTactSkill | |||
|name=Heal | |||
|kanji=ホイミ | |||
|romanji=Hoimi | |||
|type=Spell | |||
|role=Support | |||
|element=[[Image:DQTact Non-elemental.png|48px]] | |||
|mp=7 | |||
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self) | |||
|status=None | |||
|description=Heals a minor amount of {{HP}} for 1 ally | |||
|monsters=[[Bushy baby]], [[Ewwnicorn]], [[Hades' Condor]], [[Healie]], [[Healslime]], [[Hocus chimaera]], [[Wimp]] | |||
}} | |||
==={{SSB5}}=== | |||
The {{Hero Smash}} can cast Heal through his Command Selection ability. It costs 7 {{MP}} and will reduce his damage percentage by 11% when cast, but using it two times will prevent it from appearing in Command Selection again until the player is K.O.'d. | |||
==In other languages== | |||
{{Language | |||
| ja = {{tt|ホイミ|Hoimi}} | ja-meaning = | |||
| de = Heiling | de-meaning = Literally ''healing''. | |||
| es = Minicuración | es-meaning = From {{tt|''mini''|tiny or small}} and {{tt|''curación''|healing}} | |||
| fr = Premiers secours | fr-meaning = Literally ''first aid''. | |||
| it = Cura | it-meaning= Literally ''cure'' or ''treatment''. | |||
| ko = 호이미 | ko-meaning = Transliteration of the Japanese name ''Hoimi''. | |||
| zh-cn = {{tt|霍伊米|Huòyīmǐ}}<!-- DQXI S --> |zh-cn-meaning = Transliteration of the Japanese name ''Hoimi''. | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQ Heal.png| | |||
DQII_Heal.png|The [[Princess of Moonbrooke]] healing the [[Prince of Cannock]]. | |||
DQ3 Spell Heal.png|The female [[Sage]] being healed. | |||
SSBU_Heal.jpg|{{Luminary}} casting Heal on himself. | |||
DQR Heal.png|A [[Healslime]] casting Heal on [[Angelo]]. | |||
</gallery></center> | |||
==See Also== | ==See Also== | ||
* [[Midheal]] | *[[Midheal]] | ||
* [[Moreheal]] | *[[Moreheal]] | ||
* [[Multiheal]] | *[[Multiheal]] | ||
* [[Fullheal]] | *[[Fullheal]] | ||
* [[Omniheal]] | *[[Omniheal]] | ||
==References== | |||
<references/> | |||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Restorative spells]] | |||
[[Category:Dragon Quest I spells]] | [[Category:Dragon Quest I spells]] | ||
[[Category:Dragon Quest II spells]] | [[Category:Dragon Quest II spells]] | ||
[[Category:Dragon Quest III spells]] | [[Category:Dragon Quest III spells]] | ||
[[Category:Dragon Quest III HD-2D Remake spells]] | |||
[[Category:Dragon Quest IV spells]] | [[Category:Dragon Quest IV spells]] | ||
[[Category:Dragon Quest V spells]] | [[Category:Dragon Quest V spells]] | ||
Line 186: | Line 233: | ||
[[Category:Dragon Quest Monsters: Joker spells]] | [[Category:Dragon Quest Monsters: Joker spells]] | ||
[[Category:Dragon Quest Monsters: Joker 2 spells]] | [[Category:Dragon Quest Monsters: Joker 2 spells]] | ||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]] | |||
[[Category:Dragon Quest Monsters: Joker 3 spells]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince spells]] | |||
[[Category:Dragon Quest Heroes spells]] | |||
[[Category:Dragon Quest Heroes II spells]] | |||
[[Category:Dragon Quest Treasures spells]] | |||
[[Category:Dragon Quest Rivals spells]] | |||
[[Category:Dragon Quest Tact spells]] | |||
[[Category:Super Smash Bros. Ultimate spells]] | |||
[[fr:Premiers secours]] |
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