Hellfire: Difference between revisions

3,383 bytes added ,  20 January
Somethin I noticed from Maribel's animations of the attack from Monster Battle Road Victory to Tact.
mNo edit summary
(Somethin I noticed from Maribel's animations of the attack from Monster Battle Road Victory to Tact.)
 
(17 intermediate revisions by 8 users not shown)
Line 1: Line 1:
'''Hellfire''' is a powerful breath attack in the [[Dragon Quest]] series. As befitting its name, the technique incinerates a foe with flames from the heart of Dante's Inferno.
{{Spell Infobox
|title = Hellfire
|image = [[Image:DQHII Maribel screenshot.jpg|300px]]
|japanese = れんごく火炎<br>煉獄火炎 (''X'')<br>れんごくの火炎 (''Heroes II'' and ''Tact'')
|romaji = {{tt|Rengoku kaen|Purgatory flame}}
|old = Hellflame
|type = {{Breath}}/[[Coup de Grâce]]
}}
 
'''Hellfire''' is a powerful [[breath attack]] in the {{DQSeries}}.
 
As befitting its name, the technique incinerates a foe with flames from the heart of Dante's Inferno.


==Appearances==
==Appearances==
===[[Dragon Quest VII]]===
==={{DQ7}}===
Known as ''Hellflame'' in the Enix of America localization, the skill is learned by reaching rank 5 of the Summoner vocation and will deal 210~250 damage to all enemies. Unlike other breath attacks, the skill costs 20 MP to use, presumably to prevent it from being abused during battle.
Known as ''Hellflame'' in the Enix of America localization, the skill is learned by reaching rank 5 of the [[Druid]] vocation (rank 6 in the {{3DS}} version) or rank 8 as a [[Prism peacock (vocation)|Prism peacock]] and will deal 210~250 damage to all enemies. Unlike other breath attacks, the skill costs 20 {{MP}} to use, presumably to prevent it from being abused during battle. It can also be used by [[Bird of terrordise]], [[Hotwyrm]]s, and [[the Almighty]] against the {{Party 7}}.
 
==={{DQ9}}===
Hellfire breath is a powerful Fire-elemental breath, used by high level enemies. Most {{Legacy Boss}}es learn this skill at some point. Unlike it's previous static range, Hellfire's damage is now dependent on the boss' level, calculated as ''(70+(lvl^2/22))*0.9~1.1)''. In other words, the base damage of the skill is 162~198, and the maximum at level 99 is 463~567.
 
==={{DQ10}}===
Hellfire can be learned once again by [[Druid]]s by investing 180 skill points into their 召喚 (Summoning) skill tree. It costs 28 {{MP}} to use and damages one enemy for 320~380. Higher damage is calculated as ''({{Magical Might}}-400) x 1.3636 + 320~380'', for a maximum range of 1,820~1,880 at 1,500 {{Magical Might}}. A new version, [[Purgatory Pyre]], is used by several strong boss {{MFamilies}}s, including [[Baramos]], [[Halberdsaurus]], and [[Nokturnus]].
 
==={{DQMBRV}}===
Hellfire appears as [[Maribel Mayde]]'s special finishing move starting with ''Monster Battle Road II Legend''. When {{Maribel}} is summoned, she takes out her [[Magma staff]] to create a volcanic eruption beneath her feet, but she underestimates its power and [[Sir Mervyn]] has to rescue her. She uses him as leverage and leaps into the air, channeling the power of the eruption into a fireball that she sends towards foes.
 
==={{DQH2}}===
{{quote|style=1|quote='''''You messed with the wrong girl!'''''|source=|console=|align=center|bgcolor=ff8C00}}
 
Hellfire appears once again, this time as {{Maribel}}'s [[Coup de Grâce]] when she is in High [[Tension]] mode. She is able to channel the power of the volcano on her own, sending a fireball to incinerate any foes in front of her and inflicting heavy damage.
 
==={{DQTact}}===
Known as '''Infernal Flames''' in this game, it can be learned by {{Maribel}} at level 80 and costs 137 {{MP}} to use. It has a range of three squares away from her and inflicts heavy [[Frizz]]-type spell damage to all enemies in a 3x3 square. Since it is a [[Coup de Grâce]], it takes 4 turns to charge and can only be used once per battle. Upgrading the spell increases its damage and reduces the amount of {{MP}} it costs to cast.
{{DQTactSkill
|name=Infernal Flames
|kanji=れんごくの火炎
|romanji=Rengoku no kaen
|type=Spell
|role=Attack
|element=[[Image:DQTact Frizz.png|48px]]
|mp=137<br>Times usable: 1
|range=[[Image:DQTact Range3x3.png|48px]]<br>3
|status=None
|description=Deals major [[Frizz]]-type spell damage to all enemies in area of effect<br>Turns needed: 4
|monsters={{Maribel}}
}}
 
 
==Videos==
{{#ev:youtube|65dYbItP9Ks|500}} ''Monster Battle Road Victory'' footage
{{#ev:youtube|kbc83XGqTHw|500}} ''Heroes II'' footage


===[[Dragon Quest IX]]===
==Trivia==
Hellfire breath is a powerful Fire-elemental breath, used by high level enemies. Most [[Legacy Boss]]es learn this skill at some point. Unlike it's previous static range, Hellfire's damage is now dependent on the boss' level, calculated as ''(70+(lvl^2/22))*0.9~1.1)''. In other words, the base damage of the skill is 162~198, and the maximum at level 99 is 463~567.
In the listed spinoff games' videos, Maribel's animation for the using attack has her getting the hang of it's power later on in each newer title, with her needing Sir Mervyn's help in Monster Battle Road Victory, to getting a shaky grip on it at first on her own in Heroes II, and finally having full focus over it's sheer power when used in Tact.  


==Related skills==
*[[Fire Breath]]
*[[Flame Breath]]
*[[Inferno]]
*[[Scorch]]
*[[Purgatory Pyre]]
{{DQSkills}}
[[Category:Breath skills]]
[[Category:Fire skills]]
[[Category:Fire spells]]
[[Category:Skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX enemy skills]]
[[Category: Fire skills]]
[[Category:Dragon Quest Heroes II Coup de Grâce]]
[[Category:Skills]]
[[Category:Dragon Quest Tact Coup de Grâce]]
1,044

edits