Stomp: Difference between revisions

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|title = Stomp
|title = Stomp
|image =  
|image =  
|japanese = じひびき
|japanese = {{tt|じひびき|Earth tremor}}
|romaji = {{tt|Jihibiki|Earth tremor}}
|romaji = Jihibiki
|old = Quake
|old = Quake<br>Boulder Bash (''Joker 1+2'')
|type = Skill
|type = Skill
}}
}}
'''Stomp''', also known as '''Boulder Bash''', is a recurring ability in the {{DQSeries}}. It damages all enemies with a tremor, with the elemental damage varying between games.
'''Stomp''' is a recurring ability in the {{DQSeries}}.
 
It damages all enemies with a tremor, with the elemental damage varying between games.


==Appearances==
==Appearances==
==={{DQ4}}===
==={{DQ4}}===
Stomp appears as an enemy-only skill used by the [[Drakulard]] in the [[bonus dungeon]], the {{Fungeon 4}}.
Stomp appears as an enemy-only skill used by the [[drakulard]]s in the [[bonus dungeon]], the {{Fungeon 4}}.
It inflicts 50 to 65 damages to the entire party.


==={{DQ5}}===
==={{DQ5}}===
Stomp is used by [[Metal dragon]].
Stomp is used by [[metal dragon]]s.


==={{DQ6}}===
==={{DQ6}}===
Stomp is learned by advancing to rank 4 of the [[Ranger]] vocation. It deals 50~65 [[Woosh]]-type damage for 0 {{MP}} and has a {{fraction|1|3}}rd chance to fail regardless of terrain, always failing at sea.
Stomp is learned by advancing to rank 4 of the [[Ranger]] vocation. It deals 50~65 [[Woosh]]-type damage for 0 {{MP}} and has a {{fraction|1|3}}rd chance to fail regardless of terrain, always failing at sea.


It is used by the enemies [[Cabot]], [[Scrimsley Terror]], [[Living statue]], and [[Stone guardian]].
It is used by the enemies [[Cabot]], the [[Scrimsley Terror]], [[living statue]]s, and [[stone guardian]]s.


==={{DQ7}}===
==={{DQ7}}===
As there is no Ranger vocation in {{VII}}, Stomp can only be learned by reaching rank 6 of the [[Golem (vocation)|Golem vocation]] and rank 1 of the [[Paladin]] in the {{3DS}} remake.
As there is no [[Ranger]] vocation in {{VII}}, Stomp can only be learned by reaching rank 6 of the [[Golem (vocation)|Golem vocation]] and rank 1 of the [[Paladin]] in the {{3DS}} remake.
 
It is used by the enemies [[drakulard]]s, [[drakulord]]s, [[lumberdrak]]s, [[weighvern]]s, and [[warlord weighvern]]s.
 
==={{DQ8}}===
Stomp is used exclusively by [[Juggerwroth]] in the 3DS version of the game.


==={{DQ9}}===
==={{DQ9}}===
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==={{DQ11}}===
==={{DQ11}}===
Stomp is an enemy-only skill that can be used by [[Mosstodon]]s and [[Snowgre]]s. It inflicts around 50 earth damage to the entire {{Party 11}} and no longer has a chance to fail, even when used at sea.
Stomp is an enemy-only skill that can be used by [[mosstodon]]s and [[snowgre]]s. It inflicts around 50 earth damage to the entire {{Party 11}} and no longer has a chance to fail, even when used at sea.


==={{DQMJ}}===
==={{DQMJ}}===
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==={{DQMJ2}}===
==={{DQMJ2}}===
Boulder Bash now deals a combination of [[Bang]] and [[Donk]]-element damage. It can still be learned from [[Cluboon (skill)|Cluboon]] and [[Cluboon (skill)|Cluboon II]]. The skill can now also be learned from:
Boulder Bash now deals a combination of [[Bang]] and [[Donk]]-element damage. It can still be learned from [[Cluboon (skill)|Cluboon]] and [[Cluboon (skill)|Cluboon II]]. The skill can now also be learned from:
*[[Bjorn (skill)|Bjorn]] (9 points)
*[[Bombardier]] (31 points)
*[[Dual duellers (skill)|Dual duellers]] (21 points)
*[[Ruin (skill)|Ruin]] (20 points)
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}


* [[Bjorn (skill)|Bjorn]] (9 points)
==={{DQM3}}===
* [[Bombardier]] (31 points)
Stomp costs 12 {{MP}} and deals ''(Level x 0.8) + 40'' damage to all enemies. It is learned through the [[Airhead]], [[Bombshell]], [[Crag Afficionado]], [[Hulk]], and [[Wrecker]] talents.
* [[Dual duellers (skill)|Dual duellers]] (21 points)
* [[Ruin (skill)|Ruin]] (20 points)


==={{DQTact}}===
==={{DQTact}}===
Stomp is an enemy-only skill that can be used by [[Metal dragon]] during the Woosh-type Upgrade level on Hell difficulty. It costs 49 {{MP}} to use and inflicts major typeless martial damage to a single enemy.
Stomp is an enemy-only skill that can be used by [[Metal dragon]] during the [[Woosh]]-type Upgrade level on Hell difficulty. It costs 49 {{MP}} to use and inflicts major typeless martial damage to a single enemy.
{{DQTactSkill
{{DQTactSkill
|name=Stomp
|name=Stomp
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|status=None
|status=None
|description=Deals major martial damage to 1 enemy
|description=Deals major martial damage to 1 enemy
|monsters=Metal dragon
|monsters=[[Metal dragon]]
}}
}}


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[[Category:Skills]]
[[Category:Skills]]
[[Category:Blast skills]]
[[Category:Earth skills]]
[[Category:Wind skills]]
[[Category:Wind skills]]
[[Category:Earth skills]]
[[Category:Blast skills]]
[[Category:Dragon Quest IV enemy skills]]
[[Category:Dragon Quest IV enemy skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
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[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]