Buff: Difference between revisions

40 bytes removed ,  03:58, 24 August 2025
no edit summary
No edit summary
Line 11: Line 11:
==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
Buff is learned by both [[Mage]]s & [[Sage]]s at level 4.  It increases the Defense of one ally by 100% and costs 3 MP. The cap in all versions of the game is 999.
Buff is learned by both [[Mage]]s & [[Sage]]s at level 4.  It increases the Defense of one ally by 100% and costs 3 {{MP}}. The cap in all versions of the game is 999.


It can be used by the enemies [[king crab]] and [[IronNite]].
It can be used by the enemies [[king crab]] and [[Iron knight]].


==={{DQ4}}===
==={{DQ4}}===
Buff is learned by [[Kiryl]] at level 5.  It increases Defence by 150% and lasts for 7~10 turns in the Playstation version onwards, with the stat cap being 999 in all versions.
Buff is learned by [[Kiryl]] at level 5.  It increases {{Defence}} by 150% and lasts for 7~10 turns in the [[Sony PlayStation]] version onwards, with the stat cap being 999 in all versions.


The enemies [[bodkin archer]], [[bloody blade]], [[dirty dogu]], [[rhinoceraxe]], [[cocoon goon]], and [[vis mager]] use this spell on themselves.
The enemies [[bodkin archer]], [[bloody blade]], [[dirty dogu]], [[rhinoceraxe]], [[cocoon goon]], and [[vis mager]] use this spell on themselves.


==={{DQ5}}===
==={{DQ5}}===
Buff costs 2 MP and raises defence by 40%, capping at double the original value.
Buff costs 2 {{MP}} and raises defence by 40%, capping at double the original value.
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|[[Mandrake marshal/recruit|Mandrake marshal]]||--
|{{Mandrake marshal R}}||--
|-
|-
|[[Rebjørn]]||--
|[[Rebjørn]]||--
|-
|-
|[[Mudraker/recruit|Mudraker]]||5
|{{Mudraker R}}||5
|-
|-
|[[Warhog/recruit|Warhog]]||5
|{{Warhog R}}||5
|-
|-
|[[Cureslime/Recruit|Cureslime]]||8
|{{Cureslime R}}||8
|-
|-
|{{Hero 5}}||9
|{{Hero 5}}||9
|-
|-
|[[Bad apple/recruit|Bad apple]]||10
|{{Bad apple R}}||10
|-
|-
|[[Pocus poppet/recruit|Pocus poppet]]||10
|{{Pocus poppet R}}||10
|-
|-
|[[Pip fighter/recruit|Pip fighter]]||15
|{{Pip fighter R}}||15
|}
|}


Line 48: Line 48:


==={{DQ6}}===
==={{DQ6}}===
Buff is already known by [[Milly]] upon joining the party. Other characters can learn it by advancing to rank 3 of the [[Priest]] vocation. It costs 2 MP to cast, and will increase a character's Defence by 50% with a limit of +200 points and lasts until the end of battle.
Buff is already known by [[Milly]] upon joining the {{Party 6}}. Other characters can learn it by advancing to rank 3 of the [[Priest]] vocation. It costs 2 {{MP}} to cast, and will increase a character's {{Defence}} by 50% with a limit of +200 points and lasts until the end of battle.


The enemies [[bloodcreeper]], [[malevolantern]], [[Murdaw]], and [[Mortamor]]'s second form can use this spell.
The enemies [[bloodcreeper]], [[malevolantern]], [[Murdaw]], and [[Mortamor]]'s second form can use this spell.


==={{DQ7}}===
==={{DQ7}}===
The {{Hero 7}} learns buff at level 6, and other characters can learn it at rank 3 of the priest vocation and rank 2 of the [[Jawtoise (Vocation)|Jawtoise]]. It has the same properties as the previous game.
The {{Hero 7}} learns buff at level 6, and other characters can learn it at rank 3 of the [[priest]] vocation and rank 2 of the [[Jawtoise (Vocation)|Jawtoise]]. It has the same properties as the previous game.
The spell is also known to [[Zev]].
The spell is also known to [[Zev]].


Line 59: Line 59:


==={{DQ8}}===
==={{DQ8}}===
Buff is already known by [[Angelo]] when he joins the party. It has the same attributes as the previous two games, but now has a turn limit of 7~10.
Buff is already known by [[Angelo]] when he joins the {{Party 8}}. It has the same attributes as the previous two games, but now has a turn limit of 7~10.


It can be cast by [[Bodkin archer]], [[Dingaling]], [[Scorpion]], [[Battle beetle]], [[Dark condor]], [[Phoenix]], [[Tortured Soul in Memoriam]], and [[Dancing Flame in Memoriam]], and by the Infamous Monsters [[Fletch]] and [[Gryphus]].
It can be cast by [[Bodkin archer]], [[Dingaling]], [[Scorpion]], [[Battle beetle]], [[Dark condor]], [[Phoenix]], [[Tortured Soul in Memoriam]], and [[Dancing Flame in Memoriam]], and by the Infamous Monsters [[Fletch]] and [[Gryphus]].


==={{DQ9}}===
==={{DQ9}}===
Buff is learned by [[Paladin]]s at level 2 and [[Priest]]s at level 8. It costs 3 MP to cast and increases defence by 50% for a duration of 7~10 turns, capping at 100% when cast twice.
Buff is learned by [[Paladin]]s at level 2 and [[Priest]]s at level 8. It costs 3 {{MP}} to cast and increases {{Defence}} by 50% for a duration of 7~10 turns, capping at 100% when cast twice.


==={{DQ10}}===
==={{DQ10}}===
Buff is learned by Priests at level 28 and Paladins at level 22. It costs 2 MP to cast and increases the Defence of a single party member by 20%. On second cast, it can reach 40%.
Buff is learned by [[Priest]]s at level 28 and [[Paladin]]s at level 22. It costs 2 {{MP}} to cast and increases the {{Defence}} of a single party member by 20%. On second cast, it can reach 40%.


==={{DQ11}}===
==={{DQ11}}===
[[Serena (Dragon Quest XI)|Serena]] and [[Hendrik]] learn Buff at level 12 and 36 respectively. It doubles one character's defence for 3 MP, and lasts 4~6 turns. The effect can only be applied once.
{{Serena 11}} and [[Hendrik]] learn Buff at level 12 and 36 respectively. It doubles one character's defence for 3 {{MP}}, and lasts 4~6 turns. The effect can only be applied once.


==={{DQM}}===
==={{DQM}}===
Called Upper in this game, this ability can be learned by various monsters. It requires the monster to be at least level 2, with at least 14 MP and 12 intelligence. It grows into [[Increase]] when the monster reaches at least level 6 with at least 27 MP and 24 intelligence. It is naturally learned by the [[ArmorPede]], [[ArmyCrab]], [[Catapila]], [[CurseLamp]], [[Healslime | Healer]], [[Saccer]] and [[SlimeNite]].
Called Upper in this game, this ability can be learned by various {{MFamilies}}s. It requires the {{MFamilies}} to be at least level 2, with at least 14 {{MP}} and 12 intelligence. It grows into [[Kabuff|Increase]] when the monster reaches at least level 6 with at least 27 {{MP}} and 24 {{Intelligence}}. It is naturally learned by the [[ArmorPede]], [[ArmyCrab]], [[Catapila]], [[CurseLamp]], [[Healslime | Healer]], [[Saccer]] and [[SlimeNite]].


==={{DQM2}}===
==={{DQM2}}===
Upper now requires 22 intelligence to learn and 44 intelligence to upgrade. It is naturally learned by the [[KingSlime]], [[PearlGel]], [[RushFish]], [[Scallopa]] and [[Starfish]].
Upper now requires 22 {{Intelligence}} to learn and 44 {{Intelligence}} to upgrade. It is naturally learned by the [[KingSlime]], [[PearlGel]], [[RushFish]], [[Scallopa]] and [[Starfish]].


==={{DQMJ}}===
==={{DQMJ}}===
Buff can be learned from:
Buff can be learned from:


* [[Bolsterer]] (4 points)
*[[Bolsterer]] (4 points)
* [[Cluboon (skill) | Cluboon]] (18 points)
*[[Cluboon (skill) | Cluboon]] (18 points)
* [[Defender]] (5 points)
*[[Defender]] (5 points)
* [[Fortifier]] (14 points)
*[[Fortifier]] (14 points)
* [[Healer (Skill) | Healer]] (12 points)
*[[Healer (Skill) | Healer]] (12 points)
* [[Hive Mind]] (5 points)
*[[Hive Mind]] (5 points)
* [[Materialist]] (7 points)
*[[Materialist]] (7 points)


==={{DQMJ2}}===
==={{DQMJ2}}===
Buff can no longer be learned from [[Materialist]]. It can now be learned from:
Buff can no longer be learned from [[Materialist]]. It can now be learned from:


* [[Dorsal fiend (skill) | Dorsal fiend]] (8 points)
*[[Dorsal fiend (skill)|Dorsal fiend]] (8 points)
* [[Ruin (skill) | Ruin]] (5 points)
*[[Ruin (skill)|Ruin]] (5 points)


==={{DQM3D}}===
==={{DQM3D}}===
manager
37,488

edits