manager
35,063
edits
No edit summary |
Antiyonder (talk | contribs) No edit summary |
||
| Line 6: | Line 6: | ||
|type = Offensive | |type = Offensive | ||
}} | }} | ||
'''Zam''' is a spell in the | '''Zam''' is a spell in the {{DQSeries}}. | ||
It damages a single target with dark energy, and is the first spell to introduce a new element category to the series since {{Dragon Quest III}}. It made its first appearance in {{DQMJ}}, and is related to the stronger spells [[Zammle]], [[Kazam]], & [[Kazammle]]. | |||
==Appearances== | ==Appearances== | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
Zam is available only to [[Sage]]s at level 2. It costs 4 MP to cast, its base damage is 16~32, and the cap is 131~147. | Zam is available only to [[Sage]]s at level 2. It costs 4 {{MP}} to cast, its base damage is 16~32, and the cap is 131~147. | ||
=== | ==={{DQ10}}=== | ||
[[Sage]]s and [[Demon Swordsman|Demon Swordsmen]] start off knowing Zam, and can cast it for 4 {{MP}}. Base damage range is 9~15, with calculations for higher levels being ''({{Magical Might}} - 60) x 0.18 + 3'' for a maximum range of 77~83 at 500 {{Magical Might}}. Maximum range for the spell is 15 meters. | |||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
[[Rab]] joins the party already knowing Zam. It costs 6 MP to cast and deals 51~59 base damage before reaching a cap of 73~81 at 145 | [[Rab]] joins the party already knowing Zam. It costs 6 {{MP}} to cast and deals 51~59 base damage before reaching a cap of 73~81 at 145 {{Magical Might}}. | ||
=== | ==={{DQMJ}}=== | ||
Zam makes its first appearance in the series. It costs 4 MP to cast, a maximum damage range of 133~147, and can be learned from: | Zam makes its first appearance in the series. It costs 4 {{MP}} to cast, a maximum damage range of 133~147, and can be learned from: | ||
* [[Bang & Zam]] (11 points) | * [[Bang & Zam]] (11 points) | ||
| Line 28: | Line 30: | ||
* [[Muspell]] (10 points) | * [[Muspell]] (10 points) | ||
* [[Niflheim]] (16 points) | * [[Niflheim]] (16 points) | ||
* [[Reaper (skill) | Reaper]] (8 points) | * [[Reaper (skill)|Reaper]] (8 points) | ||
* [[Woosh & Zam]] (10 points) | * [[Woosh & Zam]] (10 points) | ||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Zam deals 22~25 base damage and can reach a maximum of 142~145. It can no longer be learned from [[Diabolist]], [[Muspell]], or [[Reaper (skill) | Reaper]]. It can now be learned with 6 points in [[Sizz & Zam]]. | Zam deals 22~25 base damage and can reach a maximum of 142~145. It can no longer be learned from [[Diabolist]], [[Muspell]], or [[Reaper (skill)|Reaper]]. It can now be learned with 6 points in [[Sizz & Zam]]. | ||
===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''=== | ===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''=== | ||
Zam costs 3 MP and deals 23~26 damage. Once the caster's | Zam costs 3 {{MP}} and deals 23~26 damage. Once the caster's {{Wisdom}} reaches 49, the spell will deal 133~144 damage. | ||
==={{DQMJ3}}=== | ==={{DQMJ3}}=== | ||
Zam has the same attributes as in the earlier 3DS remakes. | Zam has the same attributes as in the earlier {{3DS}} remakes. | ||
==={{DQM3}}=== | ==={{DQM3}}=== | ||
Zam costs 3 MP and is learned via the [[Dark Artist]], [[Hexcommunicator]], [[Zam Afficionado]] talents. It has a base power of 25 and will deal an average of 140 damage at 499 | Zam costs 3 {{MP}} and is learned via the [[Dark Artist]], [[Hexcommunicator]], [[Zam Afficionado]] talents. It has a base power of 25 and will deal an average of 140 damage at 499 {{Wisdom}}. | ||
=== | ==={{DQH}}=== | ||
Zam is a spell that can be learned by [[Psaro (Character)|Psaro]] for 4 skill points. It sends out three orbs of darkness that spread out in front of him for 6 MP. Psaro can upgrade the spell and also cast Kazam and Kazammle by charging up Zam. | Zam is a spell that can be learned by [[Psaro (Character)|Psaro]] for 4 skill points. It sends out three orbs of darkness that spread out in front of him for 6 {{MP}}. Psaro can upgrade the spell and also cast [[Kazam]] and [[Kazammle]] by charging up Zam. | ||
==={{DQH2}}=== | ==={{DQH2}}=== | ||
| Line 50: | Line 52: | ||
==={{DQTreasures}}=== | ==={{DQTreasures}}=== | ||
Zam slings a small ball of negative energy at one target, homing in on the nearest enemy. It costs only 3 MP to cast and is learned by [[Dracky|drackies]], [[shadow minister]]s, [[sham hamwitch]]s, and [[umbra]]s. | Zam slings a small ball of negative energy at one target, homing in on the nearest enemy. It costs only 3 {{MP}} to cast and is learned by [[Dracky|drackies]], [[shadow minister]]s, [[sham hamwitch]]s, and [[umbra]]s. | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Zam is known naturally by [[bone baron]], [[fightgeist]], [[ghost]], [[grim keeper]], [[lump wizard]], [[purrestidigitator]], and [[teeny sanguini]] at level 1 and can be learned by [[Lump mage]] and [[Winky]] at level 16. It costs 4 MP to cast, has a range of three squares away from the caster in any direction, and inflicts minor Zam-type spell damage to a single enemy. It can also be taught to any unit by using an ability scroll. | Zam is known naturally by [[bone baron]], [[fightgeist]], [[ghost]], [[Grim keeper (Dragon Quest IV)|grim keeper]], [[lump wizard]], [[purrestidigitator]], and [[teeny sanguini]] at level 1 and can be learned by [[Lump mage]] and [[Winky]] at level 16. It costs 4 {{MP}} to cast, has a range of three squares away from the caster in any direction, and inflicts minor Zam-type spell damage to a single enemy. It can also be taught to any unit by using an ability scroll. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Zam | |name=Zam | ||
| Line 65: | Line 67: | ||
|status=None | |status=None | ||
|description=Deals minor Zam-type spell damage to 1 enemy | |description=Deals minor Zam-type spell damage to 1 enemy | ||
|monsters=Bone baron, Fightgeist, Lump wizard, Lump mage, Ghost, Grim keeper, Purrestidigitator, Teeny sanguini, Winky | |monsters=[[Bone baron]], Fightgeist]], [[Lump wizard]], [[Lump mage]], [[Ghost]], [[Grim keeper (Dragon Quest IV)|Grim keeper]], [[Purrestidigitator]], [[Teeny sanguini]], [[Winky]] | ||
}} | }} | ||
| Line 82: | Line 84: | ||
<center> | <center> | ||
{{ScreenshotGallery/Start}} | {{ScreenshotGallery/Start}} | ||
{{ScreenshotGallery/Item|image=[[File:DQ9-DS-Zam.gif]]|game={{DQ9}}|platform=DS}} | {{ScreenshotGallery/Item|image=[[File:DQ9-DS-Zam.gif]]|game={{DQ9}}|platform={{DS}}}} | ||
{{ScreenshotGallery/Item|image=[[File:Zam dqm joker 2.gif]]|game=''[[Dragon Quest Monsters: Joker 2]]''|platform=NDS}} | {{ScreenshotGallery/Item|image=[[File:Zam dqm joker 2.gif]]|game=''[[Dragon Quest Monsters: Joker 2]]''|platform=NDS}} | ||
{{ScreenshotGallery/End}} | {{ScreenshotGallery/End}} | ||
| Line 101: | Line 103: | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dark spells]] | [[Category:Dark spells]] | ||