Snooze: Difference between revisions

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'''Snooze''' is a recurring spell in the {{DQSeries}}. The spell targets a group of enemies and attempts to lull them into a sorcerous [[Sleep (status)|slumber]] for 1~4 turns. Unless the enemy has a resistance, the spell will always be successful when cast.
'''Snooze''' is a recurring spell in the {{DQSeries}}.
 
The spell targets a group of enemies and attempts to lull them into a sorcerous [[Sleep (status)|slumber]] for 1~4 turns. Unless the enemy has a resistance, the spell will always be successful when cast.


==Appearances==
==Appearances==
==={{DQ}}===
==={{DQ}}===
Snooze is learned by the {{Hero 1}} at Level 7. It costs 2 {{MP}} to cast. A snoozing enemy will always sleep for at least one turn, and have a {{fraction|1|3}} chance of waking up each subsequent turn. Like with other spells in the original title, Snooze uses a resistance table based on 16; I.E. 1 in 16 to hit, 2 in 16, and so on. Due to the way the game's calculations are programmed, no enemies are fully immune to Snooze, with its odds of working bottoming out at {{fraction|1|16}}.
Snooze is learned by the {{Hero 1}} at Level 7. It costs 2 {{MP}} to cast. A snoozing enemy will always {{Sleep}} for at least one turn, and have a {{fraction|1|3}} chance of waking up each subsequent turn. Like with other spells in the original title, Snooze uses a resistance table based on 16; I.E. 1 in 16 to hit, 2 in 16, and so on. Due to the way the game's calculations are programmed, no enemies are fully immune to Snooze, with its odds of working bottoming out at {{fraction|1|16}}.


The enemies [[Legerdeman]], [[Spitegeist]], [[Hocus chimaera]], [[Knight aberrant]], and [[Dread dragon]] can use this spell against the player. In the original version of the game, enemy Snooze spells will never fail to put the Hero to sleep. While asleep, the Hero has a 50/50 chance of waking up each turn. Due to the way the game's random number generation is programmed, the Hero will never sleep for longer than 6 turns at a time.
The enemies [[Legerdeman (Dragon Quest)|legerdeman]], [[spitegeist]], [[hocus chimaera]], [[knight aberrant]], and [[dread dragon]] can use this spell against the player. In the original version of the game, enemy Snooze spells will never fail to put the {{Hero 1}} to {{Sleep}}. While {{Asleep}}, the {{Hero 1}} has a 50/50 chance of waking up each turn. Due to the way the game's random number generation is programmed, the {{Hero 1}} will never {{Sleep}} for longer than 6 turns at a time.


==={{DQ2}}===
==={{DQ2}}===
Snooze is learned by the [[Princess of Moonbrooke]] at Level 2. Magic in {{II}} utilizes a resistance table based on 8 instead of 16.
Snooze is learned by the [[Princess of Moonbrooke]] at Level 2. Magic in {{II}} utilizes a resistance table based on 8 instead of 16.


The enemies [[Somnol ant]], [[Pazuzu]], [[Gremlin]], [[Grimlin]], [[Goregon]], [[Madusa]], [[Miasma]], [[Metal Slime]], [[Shaman]], [[Tyrannodactyl]] and [[Hargon]] can use this spell against the party.
The enemies [[somnol ant]], [[Pazuzu]], [[gremlin]], [[grimlin]], [[goregon]], [[madusa]], [[miasma]], [[metal slime]], [[shaman]], [[tyrannodactyl]] and [[Hargon]] can use this spell against the party.


==={{DQ3}}===
==={{DQ3}}===
Snooze is learned by the {{Hero 4}} at Level 16, and by [[Priest]]s & [[Sage]]s at Level 9. {{III}} set the standard for magical resistances, introducing the familiar ''100%, 75%, 25%, 0%'' accuracy ranges now familiar to players.
Snooze is learned by the {{Hero 4}} at Level 16, and by [[Priest]]s & [[Sage]]s at Level 9.


The enemies [[Leger-de-Man]], [[Spiked hare]], [[Mimic]], [[King crab]], and [[Shell slime]] can use this spell against the party.
The enemies [[Leger-de-Man|leger-de-an]], [[spiked hare]], [[mimic]], [[king crab]], and [[shell slime]] can use this spell against the {{Party 3}}.
 
==={{DQ3HD}}===
Snooze is learned by [[Priest]]s and [[Sage]]s at level 8 if their {{Wisdom}} exceeds 29 and by the {{Hero 3}} at level 12 if his or her {{Wisdom}} exceeds 35. Snooze costs 3 {{MP}} and has a 60% chance to send foes to {{Sleep}} before resistance is applied, and lasts for 1~4 turns.


==={{DQ4}}===
==={{DQ4}}===
Snooze is learned by [[Borya]] at Level 5 and {{Meena}} at Level 6. The spell is also used by [[Laurel]] and [[Tom Foolery]].
Snooze is learned by [[Borya]] at Level 5 and {{Meena}} at Level 6. The spell is also used by [[Laurel]] and [[Tom Foolery]].
The enemies [[bedbug]], [[vampire battler]], [[mangler fish]] and [[fat bat]] can use this spell against the {{Party 4}}.


==={{DQ5}}===
==={{DQ5}}===
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[[Drackyma]], [[bag o' laughs]], [[merry man]], and [[quack up]] use it only as enemies.


==={{DQ6}}===
==={{DQ6}}===
Snooze is already known by [[Ashlynn]] and [[Goober]] upon joining the {{Party 6}}, and is learned by [[Milly]] at Level 11. Other characters can learn at the first rank of the [[Mage]] {{Vocation}}.
Snooze is already known by [[Ashlynn]] and [[Goober]] upon joining the {{Party 6}}, and is learned by [[Milly]] at Level 11. Other characters can learn at the first rank of the [[Mage]] {{Vocation}}.
The enemies [[thaumatobat]], [[budding sorcerer]], [[slumbering ram]], [[hocus dreamaera]], and [[shell slime]] use this spell against the {{Party 6}}.


==={{DQ7}}===
==={{DQ7}}===
[[Maribel]] learns Snooze at Level 7. Other characters can learn the spell by reaching rank 2 in the [[Mage]] vocation. The spell costs 3 MP to cast.
[[Maribel]] learns Snooze at Level 7. Other characters can learn the spell by reaching rank 2 in the [[Mage]] vocation. The spell costs 3 {{MP}} to cast.
 
It can be cast by the enemies [[rogue]], [[Hans]], [[urnexpected]], [[frighturn]], [[nutty professor]], [[vile vial]], [[sunken spirit]], [[fire fry]], [[sky fry]], [[gripevine]], and [[Orgodemir]]'s final form during the final battle.


==={{DQ8}}===
==={{DQ8}}===
Snooze is learned by {{Jessica}} at Level 12 and can be cast for 3 {{MP}}. In the Nintendo 3DS version, [[Red]] already knows the spell when she joins the party.
Snooze is learned by {{Jessica}} at Level 12 and can be cast for 3 {{MP}}. In the [[Nintendo 3DS]] version, [[Red]] already knows the spell when she joins the {{Party 8}}.
 
The enemies [[Drackyma]], [[Fat bat]], [[Trap box]], [[Anchorman]], and [[Puppet player]] can use this spell.


==={{DQ9}}===
==={{DQ9}}===
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==={{DQ10}}===
==={{DQ10}}===
Snooze is learned by [[Mage]]s at level 10 and [[Item Master]]s at level 16, as well as [[Fuura]] at level 19 in the {{Offline}} version of the game. It costs 3 MP to cast and only affects a single target. The success rate is dependent on the caster's Magical Might or Magical Mending, whichever is higher. If the caster's spell goes haywire, the effectiveness is increased even further.
Snooze is learned by [[Mage]]s at level 10 and [[Item Master]]s at level 16, as well as [[Fuura]] at level 19 in the {{Offline}} version of the game. It costs 3 {{MP}} to cast and only affects a single target. The success rate is dependent on the caster's {{Magical Might}} or {{Magical Mending}}, whichever is higher. If the caster's spell goes haywire, the effectiveness is increased even further.


==={{DQ11}}===
==={{DQ11}}===
The {{Hero 11}} will learn Snooze at Level 16, and [[Rab]] at Level 23. In this game, the success rate is dependent on the caster's Magical Might.
The {{Hero 11}} will learn Snooze at Level 16, and [[Rab]] at Level 23. The spell targets a single enemy with a base accuracy of 50%, rising to 100% against non-resistant monsters at 999 {{Magical Might}}.


==={{DQM}}===
==={{DQM}}===
Known as '''Sleep''' in this game, the spell can be learned by a variety of monsters. It requires the monster to reach at least Level 4 with at least 24 {{MP}} and 16 {{Intelligence}}. It grows into [[Kasnooze|SleepAll]] when the monster reaches level 11 with at least 52 {{MP}} and 46 {{Intelligence}}. It is naturally learned by [[Spiked hare|Almiraj]], [[Damned ram|DarkHorn]], [[Dracky]], [[Quack up|DuckKite]], [[Urnexpected|EvilPot]], [[Bad apple|Gulpple]], [[Scissor beatle|StagBug]], [[Stump chump|Stubsuck]] and [[Chimaera|Wyvern]].
Known as '''Sleep''' in this game, the spell can be learned by a variety of {{MFamilies}}s. It requires the monster to reach at least Level 4 with at least 24 {{MP}} and 16 {{Intelligence}}. It grows into [[Kasnooze|SleepAll]] when the monster reaches level 11 with at least 52 {{MP}} and 46 {{Intelligence}}. It is naturally learned by [[Spiked hare|almiraj]], [[Damned ram|darkhorn]], [[dracky]], [[Quack up|duckkite]], [[Urnexpected|evilpot]], [[Bad apple|gulpple]], [[Scissor beatle|stagBug]], [[Stump chump|stubsuck]] and [[Chimaera|wyvern]].


==={{DQM2}}===
==={{DQM2}}===
Sleep now requires 29 {{Intelligence}} to learn and 83 {{Intelligence}} to upgrade. It is naturally learned by the [[Beast knight|BeastNite]], [[Angel slime|HaloSlime]], [[High djinks|LampGenie]], [[MerTiger]], [[Eveel|Moray]] and [[Slurperon]]. It is no longer naturally learned by the [[Urnexpected|EvilPot]] or [[Bad apple|Gulpple]].
Sleep now requires 29 {{Intelligence}} to learn and 83 {{Intelligence}} to upgrade. It is naturally learned by the [[Beast knight|beastnite]], [[Angel slime|haloslime]], [[High djinks|lampgenie]], [[MerTiger|mertiger]], [[Eveel|moray]] and [[slurperon]]. It is no longer naturally learned by the [[Urnexpected|evilpot]] or [[Bad apple|gulpple]].
 
==={{DQMCH}}===
{{Stub}}


==={{DQMJ}}===
==={{DQMJ}}===
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==={{DQMJ2}}===
==={{DQMJ2}}===
Snooze can be learned from all the skills it could be previously, as well as from [[Missing lynx (skill)|Missing Lynx]] for 5 points.
Snooze can be learned from all the skills it could be previously, as well as from [[Missing lynx (skill)|Missing Lynx]] for 5 points.
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
Snooze targets one enemy, costs 3 {{MP}}, and it's effect lasts for 2~5 turns with the 40% success chance rising to 60% at 3,999 wisdom. It is learned through the [[Airhead]], [[Aquapothecary]], [[Chilly Receptionist]], [[Cold Snapper]], [[Crack Afficionado]], [[Hargon (Talent)|Hargon]], [[Hive Mind]], [[Irritant]], [[Nature Child]], [[Scruffy (Talent)|Scruffy]], [[Sleep Counsellor]], and [[Soothesayer (talent)|Soothesayer]] talents.


==={{DQTact}}===
==={{DQTact}}===
Snooze is known naturally by [[Blizzybody]], [[Drackyma]], [[Grimlin]], [[Knight Aberrant]], [[Jarvis]], [[Mimic]], [[Peeper]], [[Slimeshroom]], [[Spiked hare]], [[Spitegeist]], [[Stump grump]], and [[Whizzard]] at Level 1. It costs 8 {{MP}} to cast, has a range of 3 squares away from the caster in any direction, and has a chance to put a single enemy to [[sleep (status)|sleep]]. It can also be taught to any unit by using an ability scroll.
Snooze is known naturally by [[blizzybody]], [[drackyma]], [[grimlin]], [[knight aberrant]], [[Jarvis]], [[mimic]], [[peeper]], [[slimeshroom]], [[spiked hare]], [[spitegeist]], [[stump grump]], and [[whizzard]] at Level 1. It costs 8 {{MP}} to cast, has a range of 3 squares away from the caster in any direction, and has a chance to put a single enemy to {{Sleep}}. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
{{DQTactSkill
|name=Snooze
|name=Snooze
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|status=[[Image:DQTact_Sleep.png]]<br>Sleep
|status=[[Image:DQTact_Sleep.png]]<br>Sleep
|description=Occasionally puts 1 enemy to sleep
|description=Occasionally puts 1 enemy to sleep
|monsters=Blizzybody, Drackyma, Grimlin, Jarvis, Knight aberrant, Mimic, Peeper, Slimeshroom, Spiked hare, Spitegeist, Stump grump, Whizzard
|monsters=Blizzybody]], Drackyma]], [[Grimlin]], [[Jarvis]], [[Knight aberrant]], [[Mimic]], [[Peeper]], [[Slimeshroom]], [[Spiked hare]], [[Spitegeist]], [[Stump grump]], [[Whizzard]]
}}
}}


==={{SSB5}}===
==={{SSB5}}===
Snooze is a spell that the [[Hero (Super Smash Bros.)|Hero]] can cast under his Down special, Command Selection. The spell sends out a wispy projectile that flies directly forward. Enemies hit at a distance will be asleep for less time than those affected at close range. This spell can be used as a K.O. method against foes who are already off-stage, dropping them like stones.
Snooze is a spell that the {{Hero Smash}} can cast under his Down special, Command Selection. The spell sends out a wispy projectile that flies directly forward. Enemies hit at a distance will be {{Asleep}} for less time than those affected at close range. This spell can be used as a K.O. method against foes who are already off-stage, dropping them like stones.


==In Other Languages==
==In Other Languages==
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{{ScreenshotGallery/Item|image=[[File:DQ-NES-SNOOZE.png]]|game={{DQ}}|platform=NES}}
{{ScreenshotGallery/Item|image=[[File:DQ-NES-SNOOZE.png]]|game={{DQ}}|platform=NES}}
{{ScreenshotGallery/Item|image=[[File:DQ-SNES-SNOOZE.png]]|game={{DQ}}|platform=SFC}}
{{ScreenshotGallery/Item|image=[[File:DQ-SNES-SNOOZE.png]]|game={{DQ}}|platform=SFC}}
{{ScreenshotGallery/Item|image=[[File:DQ2-SNES-SNOOZE.png]]|game={{DQ2}}|platform=SFC}}
{{ScreenshotGallery/Item|image=[[File:DQ2-SNES-SNOOZE.png]]|game={{Dragon Quest II}}|platform={{SFC}}}}
{{ScreenshotGallery/End}}
{{ScreenshotGallery/End}}
</center>
</center>
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<center><gallery>
<center><gallery>
Dq1 sleep.jpg|{{I}}
Dq1 sleep.jpg|{{I}}
File:DQ1 SNES Snooze.jpg|{{I}} in the SNES manual.
DQ3 Spell Snooze.png|{{III}}.
DQ3 Spell Snooze.png|{{III}}.
SSBU Snooze.jpg|Erdrick casting Snooze in {{SSB5}}.
SSBU Snooze.jpg|Erdrick casting Snooze in {{SSB5}}.
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[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest V spells]]
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[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Caravan Heart spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[Category:Super Smash Bros. Ultimate spells]]


[[fr:Torpeur]]
[[fr:Torpeur]]