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'''Snooze''' is a recurring spell in the {{DQSeries}}. The spell targets a group of enemies and attempts to lull them into a sorcerous [[Sleep (status)|slumber]] for 1~4 turns. Unless the enemy has a resistance, the spell will always be successful when cast. | '''Snooze''' is a recurring spell in the {{DQSeries}}. | ||
The spell targets a group of enemies and attempts to lull them into a sorcerous [[Sleep (status)|slumber]] for 1~4 turns. Unless the enemy has a resistance, the spell will always be successful when cast. | |||
==Appearances== | ==Appearances== | ||
==={{DQ}}=== | ==={{DQ}}=== | ||
Snooze is learned by the {{Hero 1}} at Level 7. It costs 2 {{MP}} to cast. A snoozing enemy will always | Snooze is learned by the {{Hero 1}} at Level 7. It costs 2 {{MP}} to cast. A snoozing enemy will always {{Sleep}} for at least one turn, and have a {{fraction|1|3}} chance of waking up each subsequent turn. Like with other spells in the original title, Snooze uses a resistance table based on 16; I.E. 1 in 16 to hit, 2 in 16, and so on. Due to the way the game's calculations are programmed, no enemies are fully immune to Snooze, with its odds of working bottoming out at {{fraction|1|16}}. | ||
The enemies [[Legerdeman]], [[ | The enemies [[Legerdeman (Dragon Quest)|legerdeman]], [[spitegeist]], [[hocus chimaera]], [[knight aberrant]], and [[dread dragon]] can use this spell against the player. In the original version of the game, enemy Snooze spells will never fail to put the {{Hero 1}} to {{Sleep}}. While {{Asleep}}, the {{Hero 1}} has a 50/50 chance of waking up each turn. Due to the way the game's random number generation is programmed, the {{Hero 1}} will never {{Sleep}} for longer than 6 turns at a time. | ||
==={{DQ2}}=== | ==={{DQ2}}=== | ||
Snooze is learned by the [[Princess of Moonbrooke]] at Level 2. Magic in {{II}} utilizes a resistance table based on 8 instead of 16. | Snooze is learned by the [[Princess of Moonbrooke]] at Level 2. Magic in {{II}} utilizes a resistance table based on 8 instead of 16. | ||
The enemies [[ | The enemies [[somnol ant]], [[Pazuzu]], [[gremlin]], [[grimlin]], [[goregon]], [[madusa]], [[miasma]], [[metal slime]], [[shaman]], [[tyrannodactyl]] and [[Hargon]] can use this spell against the party. | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
Snooze is learned by the {{Hero 4}} at Level 16, and by [[Priest]]s & [[Sage]]s at Level 9 | Snooze is learned by the {{Hero 4}} at Level 16, and by [[Priest]]s & [[Sage]]s at Level 9. | ||
The enemies [[Leger-de-Man]], [[ | The enemies [[Leger-de-Man|leger-de-an]], [[spiked hare]], [[mimic]], [[king crab]], and [[shell slime]] can use this spell against the {{Party 3}}. | ||
==={{DQ3HD}}=== | |||
Snooze is learned by [[Priest]]s and [[Sage]]s at level 8 if their {{Wisdom}} exceeds 29 and by the {{Hero 3}} at level 12 if his or her {{Wisdom}} exceeds 35. Snooze costs 3 {{MP}} and has a 60% chance to send foes to {{Sleep}} before resistance is applied, and lasts for 1~4 turns. | |||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
Snooze is learned by [[Borya]] at Level 5 and {{Meena}} at Level 6. The spell is also used by [[Laurel]] and [[Tom Foolery]]. | Snooze is learned by [[Borya]] at Level 5 and {{Meena}} at Level 6. The spell is also used by [[Laurel]] and [[Tom Foolery]]. | ||
The enemies [[bedbug]], [[vampire battler]], [[mangler fish]] and [[fat bat]] can use this spell against the {{Party 4}}. | |||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
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|{{Bad apple R}}||3 | |{{Bad apple R}}||3 | ||
|- | |- | ||
| | |{{Ghost R}}||6 | ||
|- | |- | ||
|{{Blizzybody R}}||8 | |{{Blizzybody R}}||8 | ||
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|{{Grudgerigar R}}||10 | |{{Grudgerigar R}}||10 | ||
|- | |- | ||
|[[Bianca]]||12 | |[[Bianca Whitaker]]||12 | ||
|- | |- | ||
|{{Old man of the sea R}}||12 | |{{Old man of the sea R}}||12 | ||
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|{{Madchen}}||20 | |{{Madchen}}||20 | ||
|} | |} | ||
[[Drackyma]], [[bag o' laughs]], [[merry man]], and [[quack up]] use it only as enemies. | |||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
Snooze is already known by [[Ashlynn]] and [[Goober]] upon joining the {{Party 6}}, and is learned by [[Milly]] at Level 11. Other characters can learn at the first rank of the [[Mage]] {{Vocation}}. | Snooze is already known by [[Ashlynn]] and [[Goober]] upon joining the {{Party 6}}, and is learned by [[Milly]] at Level 11. Other characters can learn at the first rank of the [[Mage]] {{Vocation}}. | ||
The enemies [[thaumatobat]], [[budding sorcerer]], [[slumbering ram]], [[hocus dreamaera]], and [[shell slime]] use this spell against the {{Party 6}}. | |||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
[[Maribel]] learns Snooze at Level 7. Other characters can learn the spell by reaching rank 2 in the [[Mage]] vocation. The spell costs 3 MP to cast. | [[Maribel]] learns Snooze at Level 7. Other characters can learn the spell by reaching rank 2 in the [[Mage]] vocation. The spell costs 3 {{MP}} to cast. | ||
It can be cast by the enemies [[rogue]], [[Hans]], [[urnexpected]], [[frighturn]], [[nutty professor]], [[vile vial]], [[sunken spirit]], [[fire fry]], [[sky fry]], [[gripevine]], and [[Orgodemir]]'s final form during the final battle. | |||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
Snooze is learned by {{Jessica}} at Level 12 and can be cast for 3 {{MP}}. In the Nintendo 3DS version, [[Red]] already knows the spell when she joins the | Snooze is learned by {{Jessica}} at Level 12 and can be cast for 3 {{MP}}. In the [[Nintendo 3DS]] version, [[Red]] already knows the spell when she joins the {{Party 8}}. | ||
The enemies [[Drackyma]], [[Fat bat]], [[Trap box]], [[Anchorman]], and [[Puppet player]] can use this spell. | |||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
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==={{DQ10}}=== | ==={{DQ10}}=== | ||
Snooze is learned by [[Mage]]s at level 10 and [[Item Master]]s at level 16, as well as [[Fuura]] at level 19 in the {{Offline}} version of the game. It costs 3 MP to cast and only affects a single target. The success rate is dependent on the caster's Magical Might or Magical Mending, whichever is higher. If the caster's spell goes haywire, the effectiveness is increased even further. | Snooze is learned by [[Mage]]s at level 10 and [[Item Master]]s at level 16, as well as [[Fuura]] at level 19 in the {{Offline}} version of the game. It costs 3 {{MP}} to cast and only affects a single target. The success rate is dependent on the caster's {{Magical Might}} or {{Magical Mending}}, whichever is higher. If the caster's spell goes haywire, the effectiveness is increased even further. | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
The {{Hero 11}} will learn Snooze at Level 16, and [[Rab]] at Level 23. | The {{Hero 11}} will learn Snooze at Level 16, and [[Rab]] at Level 23. The spell targets a single enemy with a base accuracy of 50%, rising to 100% against non-resistant monsters at 999 {{Magical Might}}. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
Known as '''Sleep''' in this game, the spell can be learned by a variety of | Known as '''Sleep''' in this game, the spell can be learned by a variety of {{MFamilies}}s. It requires the monster to reach at least Level 4 with at least 24 {{MP}} and 16 {{Intelligence}}. It grows into [[Kasnooze|SleepAll]] when the monster reaches level 11 with at least 52 {{MP}} and 46 {{Intelligence}}. It is naturally learned by [[Spiked hare|almiraj]], [[Damned ram|darkhorn]], [[dracky]], [[Quack up|duckkite]], [[Urnexpected|evilpot]], [[Bad apple|gulpple]], [[Scissor beatle|stagBug]], [[Stump chump|stubsuck]] and [[Chimaera|wyvern]]. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
Sleep now requires 29 {{Intelligence}} to learn and 83 {{Intelligence}} to upgrade. It is naturally learned by the [[Beast knight| | Sleep now requires 29 {{Intelligence}} to learn and 83 {{Intelligence}} to upgrade. It is naturally learned by the [[Beast knight|beastnite]], [[Angel slime|haloslime]], [[High djinks|lampgenie]], [[MerTiger|mertiger]], [[Eveel|moray]] and [[slurperon]]. It is no longer naturally learned by the [[Urnexpected|evilpot]] or [[Bad apple|gulpple]]. | ||
==={{DQMCH}}=== | |||
{{Stub}} | |||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
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==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Snooze can be learned from all the skills it could be previously, as well as from [[Missing lynx (skill)|Missing Lynx]] for 5 points. | Snooze can be learned from all the skills it could be previously, as well as from [[Missing lynx (skill)|Missing Lynx]] for 5 points. | ||
==={{DQM3D}}=== | |||
{{Stub}} | |||
==={{DQM23D}}=== | |||
{{Stub}} | |||
==={{DQMJ3}}=== | |||
{{Stub}} | |||
==={{DQM3}}=== | |||
Snooze targets one enemy, costs 3 {{MP}}, and it's effect lasts for 2~5 turns with the 40% success chance rising to 60% at 3,999 wisdom. It is learned through the [[Airhead]], [[Aquapothecary]], [[Chilly Receptionist]], [[Cold Snapper]], [[Crack Afficionado]], [[Hargon (Talent)|Hargon]], [[Hive Mind]], [[Irritant]], [[Nature Child]], [[Scruffy (Talent)|Scruffy]], [[Sleep Counsellor]], and [[Soothesayer (talent)|Soothesayer]] talents. | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Snooze is known naturally by [[ | Snooze is known naturally by [[blizzybody]], [[drackyma]], [[grimlin]], [[knight aberrant]], [[Jarvis]], [[mimic]], [[peeper]], [[slimeshroom]], [[spiked hare]], [[spitegeist]], [[stump grump]], and [[whizzard]] at Level 1. It costs 8 {{MP}} to cast, has a range of 3 squares away from the caster in any direction, and has a chance to put a single enemy to {{Sleep}}. It can also be taught to any unit by using an ability scroll. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Snooze | |name=Snooze | ||
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|status=[[Image:DQTact_Sleep.png]]<br>Sleep | |status=[[Image:DQTact_Sleep.png]]<br>Sleep | ||
|description=Occasionally puts 1 enemy to sleep | |description=Occasionally puts 1 enemy to sleep | ||
|monsters=Blizzybody, Drackyma, Grimlin, Jarvis, Knight aberrant, Mimic, Peeper, Slimeshroom, Spiked hare, Spitegeist, Stump grump, Whizzard | |monsters=Blizzybody]], Drackyma]], [[Grimlin]], [[Jarvis]], [[Knight aberrant]], [[Mimic]], [[Peeper]], [[Slimeshroom]], [[Spiked hare]], [[Spitegeist]], [[Stump grump]], [[Whizzard]] | ||
}} | }} | ||
==={{SSB5}}=== | ==={{SSB5}}=== | ||
Snooze is a spell that the | Snooze is a spell that the {{Hero Smash}} can cast under his Down special, Command Selection. The spell sends out a wispy projectile that flies directly forward. Enemies hit at a distance will be {{Asleep}} for less time than those affected at close range. This spell can be used as a K.O. method against foes who are already off-stage, dropping them like stones. | ||
==In Other Languages== | ==In Other Languages== | ||
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{{ScreenshotGallery/Item|image=[[File:DQ-NES-SNOOZE.png]]|game={{DQ}}|platform=NES}} | {{ScreenshotGallery/Item|image=[[File:DQ-NES-SNOOZE.png]]|game={{DQ}}|platform=NES}} | ||
{{ScreenshotGallery/Item|image=[[File:DQ-SNES-SNOOZE.png]]|game={{DQ}}|platform=SFC}} | {{ScreenshotGallery/Item|image=[[File:DQ-SNES-SNOOZE.png]]|game={{DQ}}|platform=SFC}} | ||
{{ScreenshotGallery/Item|image=[[File:DQ2-SNES-SNOOZE.png]]|game={{ | {{ScreenshotGallery/Item|image=[[File:DQ2-SNES-SNOOZE.png]]|game={{Dragon Quest II}}|platform={{SFC}}}} | ||
{{ScreenshotGallery/End}} | {{ScreenshotGallery/End}} | ||
</center> | </center> | ||
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<center><gallery> | <center><gallery> | ||
Dq1 sleep.jpg|{{I}} | Dq1 sleep.jpg|{{I}} | ||
File:DQ1 SNES Snooze.jpg|{{I}} in the SNES manual. | |||
DQ3 Spell Snooze.png|{{III}}. | DQ3 Spell Snooze.png|{{III}}. | ||
SSBU Snooze.jpg|Erdrick casting Snooze in {{SSB5}}. | SSBU Snooze.jpg|Erdrick casting Snooze in {{SSB5}}. | ||
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[[Category:Dragon Quest II spells]] | [[Category:Dragon Quest II spells]] | ||
[[Category:Dragon Quest III spells]] | [[Category:Dragon Quest III spells]] | ||
[[Category:Dragon Quest III HD-2D Remake spells]] | |||
[[Category:Dragon Quest IV spells]] | [[Category:Dragon Quest IV spells]] | ||
[[Category:Dragon Quest V spells]] | [[Category:Dragon Quest V spells]] | ||
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[[Category:Dragon Quest XI spells]] | [[Category:Dragon Quest XI spells]] | ||
[[Category:Dragon Quest Monsters spells]] | [[Category:Dragon Quest Monsters spells]] | ||
[[Category:Dragon Quest Monsters 2 spells]] | |||
[[Category:Dragon Quest Monsters: Caravan Heart spells]] | |||
[[Category:Dragon Quest Monsters: Joker spells]] | |||
[[Category:Dragon Quest Monsters: Joker 2 spells]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]] | |||
[[Category:Dragon Quest Monsters: Joker 3 spells]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince spells]] | |||
[[Category:Super Smash Bros. Ultimate spells]] | [[Category:Super Smash Bros. Ultimate spells]] | ||
[[fr:Torpeur]] | [[fr:Torpeur]] | ||