Dragon Quest VII Reimagined: Difference between revisions

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*The process of opening the [[Shrine of Mysteries]] has been altered considerably:
*The process of opening the [[Shrine of Mysteries]] has been altered considerably:
:*[[Kiefer]] has filched the [[sizzling stone]] off of [[Pike]] and brought a tablet fragment with him, using both on the statue after his late mother's ring doesn't work, saving the player the trouble of walking back and forth across Estard to acquire them
:*[[Kiefer]] has filched the [[sizzling stone]] off of [[Pike]] and brought a tablet fragment with him, using both on the statue after his late mother's ring doesn't work, saving the player the trouble of walking back and forth across Estard to acquire them
:*A voice speaks through the statue and instructs the {{Hero 7}} and Kiefer to complete puzzles hidden through the island to obtain three fragment shards in order to be granted access to the shrine
:*A voice speaks through the statue and instructs the {{Hero 7}} and Kiefer to complete puzzles hidden through the island to obtain three fragment shards in order to be granted access to the shrine. Eventually, the voice that instructed them through the statue is revealed to be The Caretaker when Auster and Kiefer finally gain access to the Shrine of Mysteries.
:*[[Dermot]] the hermit has locked the way to one of these puzzles after being unable to complete it in his youth
:*[[Dermot]] the hermit has locked the way to one of these puzzles after being unable to complete it in his youth
*Beyond the opening the game is considerably more non-linear than before, allowing players to tackle the problems of the past in nearly any order provided the requisite tablet fragments have been found
*Beyond the opening the game is considerably more non-linear than before, allowing players to tackle the problems of the past in nearly any order provided the requisite tablet fragments have been found
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