39,530
edits
No edit summary |
|||
| (25 intermediate revisions by 10 users not shown) | |||
| Line 1: | Line 1: | ||
[[ | [[File:DQX druid art.png|boarder|right|thumb|A female [[Wetling]], male [[Elf]], & female [[Dwarf]] as Druids in ''X''|360px]] | ||
The '''Druid''' (天地雷鳴士, | The '''Druid''' (天地雷鳴士 ''Tenchi Raimeishi'', "Heavenly Realm Thundercaller") is a high ranking magical vocation that first appeared in ''[[Dragon Quest VII: Fragments of the Forgotten Past]]''. Beginning with the [[Nintendo 3DS]] remake of ''VII'' in 2013, the Druid's design is based on the traditional vestments of the Japanese [https://en.wikipedia.org/wiki/Onmy%C5%8Dji Onmyoji]. | ||
==Description== | ==Description== | ||
The Druid's magical power is unparalleled by any human, the very forces of nature bowing to their every whim. The tides, the storms, even the cracking fury of the earth itself is under their control. | The Druid's magical power is unparalleled by any human, the very forces of nature bowing to their every whim. The tides, the storms, even the cracking fury of the earth itself is under their control. Simply put, the Druid has access to every worthwhile spell in the game and has more than enough MP to put them to use. | ||
The Druid also casts spells for less MP, much like the Sage. In order to become a Druid, one must master both the [[Sage]] and [[Luminary]] vocations. The druid has managed to negate most of the physical stat reductions that afflicted the aforementioned classes, having to endure only a slight cut to HP and strength and even enjoying a faint increase to resilience. | |||
==Appearances== | |||
==={{DQ7}}=== | |||
In order to become a Druid, one must master both the [[Sage#Dragon_Quest_VII:_Fragments_of_the_Forgotten_Past|Sage]] and [[Luminary_(vocation)#Dragon_Quest_VII:_Fragments_of_the_Forgotten_Past|Luminary]] vocations. | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Rank !! MP Cost | ! Rank !! MP Cost | ||
|- | |- | ||
| 1 || 225/256 | | 1 || 225/256 (~87.9%) | ||
|- | |- | ||
| 2 || 225/256 | | 2 || 225/256 (~87.9%) | ||
|- | |- | ||
| 3 || 220/256 | | 3 || 220/256 (~85.9%) | ||
|- | |- | ||
| 4 || 215/256 | | 4 || 215/256 (~84.0%) | ||
|- | |- | ||
| 5 || 80% | | 5 || 80% | ||
| Line 29: | Line 30: | ||
|} | |} | ||
===Stat Changes=== | ====Stat Changes==== | ||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | ||
| Line 62: | Line 63: | ||
|} | |} | ||
=== | ====PSX Abilities==== | ||
*Called ''Summoner'' in the previous localization | *Called ''Summoner'' in the previous localization | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff"> | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Rank</font>''' | ||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' | |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' | ||
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' | |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' | ||
| Line 99: | Line 100: | ||
|4 | |4 | ||
|Elemental | |Elemental | ||
|[[Fissure]] | |[[King fissure|King Fissure]] | ||
|90 | |90 | ||
|All Enemies | |All Enemies | ||
| Line 138: | Line 139: | ||
|} | |} | ||
===3DS Abilities=== | ====3DS Abilities==== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff"> | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Rank</font>''' | ||
|width=" | |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' | ||
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' | |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' | ||
| Line 147: | Line 148: | ||
|1 | |1 | ||
|Dabbler | |Dabbler | ||
|[[Drain Magic]] [[Focus Pocus]] [[Gritty Ditty]] [[Harvest Moon]] [[Kaclang]] [[Insulatle]] [[Magic Barrier]] [[Meditation]] [[Oomph]] | |[[Drain Magic]]<br>[[Focus Pocus]]<br>[[Gritty Ditty]]<br>[[Harvest Moon]]<br>[[Kaclang]]<br>[[Insulatle]]<br>[[Magic Barrier]]<br>[[Meditation]]<br>[[Oomph]] | ||
|1 | |1 | ||
|- | |- | ||
|2 | |2 | ||
|Seeker | |Seeker | ||
|[[Kaboom]] [[Kacrackle]] [[Kafrizzle]] [[Kasizzle]] [[Kasnooze]] [[Kathwack]] [[Kaswoosh]] [[Maelstrom]] | |[[Kaboom]]<br>[[Kacrackle]]<br>[[Kafrizzle]]<br>[[Kasizzle]]<br>[[Kasnooze]]<br>[[Kathwack]]<br>[[Kaswoosh]]<br>[[Maelstrom]] | ||
|30 | |30 | ||
|- | |- | ||
|3 | |3 | ||
|Door-to-Door Druid | |Door-to-Door Druid | ||
|[[Disruptive Wave]] [[Hustle Dance]] [[Kazing]] | |[[Disruptive Wave]]<br>[[Hustle Dance]]<br>[[Kazing]] | ||
|60 | |60 | ||
|- | |- | ||
|4 | |4 | ||
|Wandering Druid | |Wandering Druid | ||
|[[ | |[[King fissure|King Fissure]]<br>[[Magma Blast]]<br>[[Pyre o' Fire]]<br>[[Summon]] | ||
|90 | |90 | ||
|- | |- | ||
| Line 185: | Line 186: | ||
|250 | |250 | ||
|} | |} | ||
==={{DQ7R}}=== | |||
====Stat Changes==== | |||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | |||
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | |||
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>''' | |||
|- | |||
|Total proficiency points | |||
| | |||
|- | |||
|Strength | |||
| -20% | |||
|- | |||
|Resilience | |||
| -10% | |||
|- | |||
|Magical might | |||
| +25% | |||
|- | |||
|Magical mending | |||
| +17% | |||
|- | |||
|Agility | |||
| 0% | |||
|- | |||
|Deftness | |||
| 0% | |||
|- | |||
|Charm | |||
| +15% | |||
|- | |||
|Max HP | |||
| -5% | |||
|- | |||
|Max MP | |||
| +35% | |||
|- | |||
|} | |||
====Abilities==== | |||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | |||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Rank</font>''' | |||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' | |||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' | |||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Proficiency points</font>''' | |||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' | |||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' | |||
|- | |||
|1 | |||
|Dabbler | |||
|[[Pyre o' Fire]] | |||
|0 | |||
|One foe | |||
|A tower of flame that blazes into an enemy and burns them to a crisp | |||
|8 | |||
|- | |||
|2 | |||
|Seeker | |||
|[[Magma Blast]] | |||
|55 | |||
|All foes | |||
|A sudden eruption of lava which scorches all enemies | |||
|10 | |||
|- | |||
|3 | |||
|Door-to-Door Druid | |||
|[[Lightning Storm]] | |||
|60 | |||
|All foes | |||
|Summons infernal thunderbolts to strike a group of enemies silly, and can sometimes paralyse them too | |||
|20 | |||
|- | |||
|rowspan=2|4 | |||
|rowspan=2|Wandering Druid | |||
|[[Kafrizzle]] | |||
|rowspan=2|80 | |||
|One foe | |||
|Obliterates a single enemy with a giant pillar of flame | |||
|40 | |||
|- | |||
|[[Sage's Breath]] | |||
|Self | |||
|Whips up an ethereal wind that gradually restores the user's MP | |||
|0 | |||
|- | |||
|5 | |||
|Deep Meditator | |||
|[[Kacrackle]] | |||
|90 | |||
|All foes | |||
|Skewers all enemies with giant pillars of ice | |||
|46 | |||
|- | |||
|6 | |||
|Elemental Master | |||
|[[Omniheal]] | |||
|115 | |||
|All allies | |||
|Restores all HP to all party members | |||
|48 | |||
|- | |||
|7 | |||
|Force of Nature | |||
|[[Kaboomle]] | |||
|135 | |||
|All foes | |||
|Blows away all enemies with an unimaginably enormous explosion | |||
|50 | |||
|- | |||
|8 | |||
|Archdruid | |||
|[[Frizz Cracker]] | |||
|180 | |||
|One foe | |||
|Combines opposing elements to create a devastating magical explosion. The powerful recoil temporarily reduces the caster's magical attack power | |||
|60 | |||
|- | |||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0" | |||
!colspan="10"| [[Let loose|Let Loose command]] | |||
|- | |||
!colspan="4"| [[That Special Summon]] !! colspan="6"|Summons a powerful spirit at the start of each turn for the next four turns | |||
|- | |||
|} | |||
===''[[Dragon Quest X]]''=== | |||
{{stub}} | |||
The Druid appeared as an advanced vocation starting with Version 4.0 of the game and start at level 50 like the other unlockable vocations. Contrary to the vocation's status as the ultimate magical profession in ''VII'', Druids in ''X'' have a very paltry selection of spells that focus only on general party support. Instead, Druids specialize in [[Summon|summoning]] phantom spirits to aid them in battle as well as the usage of nature-manipulating skills. They can equip [[Fan Weapon Family|fan]]s, [[Wand Weapon Family|wand]]s, and [[Heavy Wand (weapon type)|heavy wand]]s. | |||
'''<big>NOTE:</big>The parenthetical translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms''' | |||
====召喚 (Summoning)==== | |||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#4682B4; color:white;"|Japanese name | |||
!style="background:#4682B4; color:white;"|English name | |||
!style="background:#4682B4; color: white;"|Description | |||
!style="background:#4682B4; color: white;"|MP | |||
!style="background:#4682B4; color: white;"|Required<br>points | |||
|- | |||
|げんま召喚 | |||
|[[That Special Summon]] | |||
|Beckons one of four spirits for 120 seconds | |||
|4 | |||
|0 | |||
|- | |||
|全職業でこうげき魔力+10 | |||
|Natural magical might +10 | |||
|Permanently increases magical might by 10 in all vocations | |||
|N/A | |||
|8 | |||
|- | |||
|MPたまに消費しない<br>(Voided MP cost) | |||
|N/A | |||
|Occasionally voids the MP cost for skills and spells | |||
|N/A | |||
|16 | |||
|- | |||
|全職業できようさ+10 | |||
|Natural deftness +10 | |||
|Permanently increases deftness by 10 in all vocations | |||
|N/A | |||
|28 | |||
|- | |||
|ひばしら | |||
|[[Pyre o' Fire]] | |||
|Deals up to 935~965 Fire damage to one enemy within 15 meters | |||
|12 | |||
|40 | |||
|- | |||
|じわれ | |||
|[[Fissure]] | |||
|Deals up to 895~925 Earth damage to enemies in a straight 15 meter line<br>33% chance to reduce target's Lightning resistance by 25% for 30 seconds | |||
|16 | |||
|56 | |||
|- | |||
|全職業でこうげき魔力+10 | |||
|Natural magical might +10 | |||
|Permanently increases magical might by 10 in all vocations | |||
|N/A | |||
|70 | |||
|- | |||
|いなずま | |||
|[[Lightning]] | |||
|Deals up to 835~865 Lightning damage to enemies around the Druid | |||
|18 | |||
|80 | |||
|- | |||
|全職業でさいだいMP+20 | |||
|Natural max MP +10 | |||
|Permanently increases max MP by 10 in all vocations | |||
|N/A | |||
|90 | |||
|- | |||
|めいどうふうま | |||
|[[King Fissure]] | |||
|Deals up to 1,035~1,065 Earth damage in a 7 meter radius around the Druid<br>33% chance to reduce Wind resistance by 25% for 30 seconds | |||
|20 | |||
|100 | |||
|- | |||
|こうげき魔力+30 | |||
|Natural magical might +30 | |||
|Permanently increases magical might by 30 when the character is a Druid | |||
|N/A | |||
|110 | |||
|- | |||
|マグマ | |||
|[[Magma Blast]] | |||
|Deals up to 1,330 to 1,370 Fire damage to one enemy<br>33% chance to reduce Earth resistance by 25% for 30 seconds | |||
|22 | |||
|120 | |||
|- | |||
|さいだいHP+30 | |||
|Natural max HP +10 | |||
|Permanently increases max HP by 10 in all vocations | |||
|N/A | |||
|130 | |||
|- | |||
|げんま解放<br>(Genma liberation) | |||
|N/A | |||
|Summoned spirit is now able to use its signature ability once per battle | |||
|15 | |||
|140 | |||
|- | |||
|水神のたつまき<br>(Suijin's tornado) | |||
|N/A | |||
|Deals up to 1,470 to 1,530 Wind damage to one enemy | |||
|25 | |||
|150 | |||
|- | |||
|れんごく火炎 | |||
|[[Hellfire]] | |||
|Deals up to 1,820 to 1,880 Fire damage to one enemy | |||
|28 | |||
|180 | |||
|- | |||
|しんくう竜巻<br>(Shinku tornado) | |||
|N/A | |||
|Deals up to 1,970 to 2,070 Wind damage to one enemy | |||
|30 | |||
|200 | |||
|} | |||
====Spells==== | |||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#4682B4; color: white;"|Name | |||
!style="background:#4682B4; color: white;"|MP | |||
!style="background:#4682B4; color: white;"|Level | |||
!style="background:#4682B4; color: white;"|Target | |||
!style="background:#4682B4; color: white;"|Description | |||
|- | |||
|[[Evac]] | |||
|3 | |||
|52 | |||
|Party | |||
|Teleports out of dungeons | |||
|- | |||
|[[Drain Magic]] | |||
|N/A | |||
|55 | |||
|One enemy | |||
|Drains up to 100 MP | |||
|- | |||
|[[Fizzle]] | |||
|3 | |||
|59 | |||
|One enemy | |||
|Seals spells for 90 seconds | |||
|- | |||
|[[Acceleratle]] | |||
|4 | |||
|63 | |||
|Party | |||
|Reduces the time between actions for 120 seconds | |||
|- | |||
|ズッシード<br>(Zusshido) | |||
|2 | |||
|66 | |||
|Party | |||
|Increases weight of allies by 50% for 90 seconds | |||
|- | |||
|[[Magic Barrier]] | |||
|4 | |||
|75 | |||
|Party | |||
|Raises allies magic resistance up to 40% | |||
|} | |||
==={{DQStars}}=== | |||
{{Stub}} | |||
==={{DQTact}}=== | |||
A variant of [[Maribel Mayde]] as a Druid was added to the game on May 17th, 2024. | |||
==={{DQWalk}}=== | |||
Druids were added to the game on September 26th, 2024. The requirement for unlocking the vocation is reaching level 70 in any combination of [[Monster Master]], [[Ranger]], or [[Sage]], and Druids may equip {{Boomerangs}}s, {{Claw}}s, {{Staves}}, & {{Wands}}s. | |||
==Etymology== | |||
Druids were the learned class of people in ancient Celtic tradition, serving as the priests and teachers of society. First recorded approximately in the third century BC, the title translates from the Celtic language as "Knowing the Oak trees". Training for becoming a Druid was strenuous, as written language was not present in Celtic society and all knowledge expected of one bearing the title must be memorized perfectly. | |||
Though the use of the title for a vocation that is very clearly inspired by the Onmyōdō practitioners seems obtuse at first glance, Druids and Onmyoji share several points of similarity in their roles within society: | |||
*Both were an order of officially recognized mystic that provided advice to commoners and rulers alike through divining deeper meanings from natural phenomena | |||
*Druids and Onmyoji created calendars for a given year and were tasked with timekeeping for communities, divining the auspicious and inauspicious days and influencing agricultural cycles | |||
*Both served as protectors against unseen supernatural forces, such as dispelling curses, performing protection rites, and serving as intermediaries between the physical and spiritual world | |||
*Druids were often exempt from military service and taxation due to their status, and Omjyoji were firmly cloistered away from armed service within the imperial court system | |||
*The belief system of the Celts and the Onmyōdō are firmly rooted in [https://en.wikipedia.org/wiki/Animism Animism] | |||
==Trivia== | ==Trivia== | ||
*Theurgy is the practice of rituals used to call upon the aid of one or more gods. One who practices theurgy is called a | *Theurgy is the practice of rituals used to call upon the aid of one or more gods. One who practices theurgy is called a theurgist. | ||
*Ragnarok comes from Norse mythology. It is the time of a great battle between gods and monsters which will herald the end of the gods themselves and the end of the world itself. | *Ragnarok comes from Norse mythology. It is the time of a great battle between gods and monsters which will herald the end of the gods themselves and the end of the world itself. | ||
==Gallery== | |||
<gallery> | |||
DQVII Hero druid.png|The {{Hero 7}} as a Druid | |||
3DS Summoner.png|[[Maribel]] as a Druid | |||
File:X human druid default.png|The default human Druids in ''X'' | |||
Maribel Druid Tact promo.jpg|The Maribel Druid variant in ''Tact'' | |||
Druid Walk artwork.png|A female Druid in ''Walk'', equipped with the [[staff of rain]] and [[Damninui]] summoned | |||
</gallery> | |||
{{DQVIIClasses}} | {{DQVIIClasses}} | ||
[[Category: | {{DQXClasses}} | ||
[[Category:Dragon Quest VII | [[Category:Dragon Quest VII vocations]] | ||
[[Category:Dragon Quest VII Reimagined vocations]] | |||
[[Category:Dragon Quest X vocations]] | |||
[[Category:Dragon Quest of the Stars vocations]] | |||
[[Category:Dragon Quest Walk vocations]] | |||