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Heal and its variations are commonly learned by [[Cleric]]s and the game's [[Hero]]. [[Healslime]]s also know Heal, with more powerful palette swaps knowing better versions of the spell.
Heal and its variations are commonly learned by [[Cleric]]s and the game's [[Hero]]. [[Healslime]]s also know Heal, with more powerful palette swaps knowing better versions of the spell.
[[Category:Spells]]
[[Category:Spells]]
[[Category:Spells]]

Revision as of 00:30, 7 April 2009

Heal is a spell in the Dragon Quest series. As its name suggests, it functions to restore the Hit Points of the character it is used on.

Heal comes in several variations:

  • Heal - the most basic version of the spell
  • Healmore or Midheal - heals more HP than does regular Heal
  • Healall or Fullheal - fully restores the target's HP
  • Healus or Multiheal - restores HP to every member of the party
  • Healusall or Omniheal - fully restores every party member's HP

Heal and its variations are commonly learned by Clerics and the game's Hero. Healslimes also know Heal, with more powerful palette swaps knowing better versions of the spell.