Fortune Teller: Difference between revisions

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[[File:Fortune teller ogre.png|right|thumb|A female [[Ogre (race)|Ogre]] fortune teller]]
[[File:Fortune teller ogre.png|right|thumb|A female [[Ogre (race)|Ogre]] fortune teller]]
The '''Fortune Teller''' (占い師) is a vocation thus far exclusive to {{DQ10}}, made available during the version 3.3 update.
The '''Fortune Teller''' (占い師) is a recurring type of NPC found throughout several titles, as well as a vocation that is thus far exclusive to {{DQ10}}.


==Characteristics==
==Characteristics==
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The male fortune teller wears a white hooded robe with golden trim, a golden sash, and a golden headwrap under the hood. He wears green pants with brown gloves and boots.
The male fortune teller wears a white hooded robe with golden trim, a golden sash, and a golden headwrap under the hood. He wears green pants with brown gloves and boots.


=={{DQ10}}==
==={{DQ2}}===
Fortune tellers may equip {{Bow}}, {{Stave}}s, {{Sword}}s, and {{Whip}}s. Their unique ability is to use use tarot cards in battle to provide a variety of effects; 22 arcana with 78 variations per card that can be organized into a single deck of twenty cards. This gives the fortune teller 1716 options to choose from when assembling a deck.
The first Fortune Teller of the series resides on the island kingdom of [[Dirkandor]], running a stall in the northwest corner. Unfortunately he gives lousy directions when asked for the locations of crucial items, randomly selecting one of the cardinal directions instead of providing actual help.
*This was changed in the 2014 Android/iOS version, where the old man now gives clear instructions to track down the [[five sigils]].


===Tarot cards===
==={{DQ2HD}}===
A hand of four cards out of the twenty card deck is drawn once battle commences. A fortune teller can choose to play that card or use their turn to shuffle it back into their deck and draw another card instead. In either case a new card is added to the hand so that four are available at any time. Each card has certain conditions that can double it's potency if met, noted by an aura that appears on the card.
The Dirkandor Fortune Teller returns in the HD-2D remake, and now provides players with clues regarding the events taking place in [[Cantlin]], the [[Deserted Village]], & [[Slewse]] as players given better guidance towards the five sigils throughout the game. He also warns players of [[Abysmerelda]] and [[Helliphantes]], the dreaded Lords of the Sea.


===Item mastery===
==={{DQ4}}===
[[Meena Mahabala]] is the first playable Fortune Teller in the series, though her attributes and spells are based on the [[Priest]] vocation. Her [[silver tarot cards]] allow her to divine in battle, producing a random effect based on a given card's theme:
 
*'''Justice''': Casts [[Poof]] on all enemies and sends them flying into the blue.
*'''Devil''': Casts [[Kasap]] on all foes.
*'''Death''': Casts [[Whack]] on one enemy.
*'''Sun''': Restores a moderate to large amount of health to all allies.
*'''Moon''': Casts [[Dazzle]] on all enemies.
*'''Strength''': Casts [[Oomph]] on a random ally.
*'''Star''': Doubles the amount of experience and gold received after battle.
*'''Tower''': Casts [[Zap]] on all enemies. Damage dealt is Meena's level multiplied between 0.5 and 2.
*'''Fool''': Casts [[Thwack]] on the entire party. Normal chance of this card being drawn is miniscule, but if the cards are read more than twice in one battle the chance will increase to 50%.
 
Meena can also tell the fortune of the player when using the cards as an item outside of battle, but this is just a fun bonus with no impact on gameplay. She is shown trying to make a living in [[Endor]] through her fortune telling at the beginning of [[Dragon Quest IV Chapter 5|Chapter 5]], though what funds she acquires through this are shown to be eaten up by [[Maya Mahabala|her sister's]] gambling addiction.
 
There is also Nun the Wiser who dwells in the [[House of Prophecy]] on the continent of [[Terrestria|Libeccio]]. The Sister can be spoken to through chapters 4 & 5, yielding different dialogue.
 
==={{DQ5}}===
The bustling casino town of [[Fortuna]] is home to [[Mystic Mridula]], who does her divining under the cover of night. The granny's divinations change at different points in the game to aid the player's progression and her information is reliable, but she does not give straight answers. She is hinted to be the one who prophetized [[Nera Briscoletti]]'s future when she was a little girl, and according to the [[Scuttlebutt Alledger]] the old bat has been deciphering the future for over a century.
 
==={{DQ6}}===
There are a pair of Fortune Tellers in the game, with one residing in the [[Upper World]] while [[Madame Luca Luminista]] handles things in the [[Lower World]]. Luca is crucial to the game's plot, taking the amnesiac [[Milly]] under her wing and allowing her to stay in her [[Madame Luca's House|home]] until she regains her memories. She also aids the {{Hero 6}} and [[Carver]], explaining the nature of their bizarre circumstances after the failed siege on [[Murdaw's Keep]] seen in the game's opening.
 
==={{DQ7}}===
[[Palmela]] and her distant descendant are the resident Fortune Tellers of [[Emberdale]], playing a role in restoring that island to its proper status after it is sealed away. She is also visited during the [[Greenthumb Gardens]] scenario, where she concocts a potion to cure [[Carraway]] of the lingering petrification of the gray rain that plagued the region.
 
Additional Fortune Tellers are the old coot who lives in Castle [[Estard]], the old woman who resides in the massive pit near [[Faraday]] and provides vague clues to find tablet fragments players missed, and the old woman in {{Alltrades Abbey 7}} who informs players of how many battles it will take to advance a vocation to the next rank.
 
==={{DQ8}}===
[[Kalderasha]] is the main Fortune Teller of the game, and he is a main figure in the opening segment. Once that portion of the game is completed he will be happy to provide his services to the {{Hero 8}}, and gives more accurate guidance than most other diviners. In the [[Nintendo 3DS]] port he will also be able to show players the final moments of Rylus, one of the [[Seven Sages]] and first victim of [[Dhoulmagus]]. There is also a young woman in [[Pickham]] who can read the player's fortune, but her skills do less than impress.
 
==={{DQ10}}===
Meena was added to the game in the version 1.5 update and serves as a quest-giving NPC who can also positively influence a player's game for up to two hours.
 
Madam Luca Luminista was added to the game in the version 2.3 update of December 2014, where she appears as a quest-giving NPC. Her backstory is revealed during her quest, showing that she is a native to a different dimension that was destroyed by [[Nokturnus]] many decades ago and that she escaped obliteration through unknown means. She has spent that time searching for a way to avenger her world but is on the verge of despair until she encounters the {{Hero 10}}, who defeated the dream demon in a separate encounter. Once her quest is finished by the player she will depart for the world of {{Dragon Quest VI}} in pursuit of Nokturnus, arriving just one day prior to the failed assault on Murdaw's Keep.
 
Fortune tellers were added to the game in the version 3.3 update in 2016. They may equip {{Bow}}, [[Staff Weapon Family|Staves]], {{Sword}}s, and {{Whip}}s. Their unique ability is to use use tarot cards in battle to provide a variety of effects; 22 arcana with 78 variations per card that can be organized into a single deck of twenty cards. This gives the fortune teller 1716 options to choose from when assembling a deck.
 
====Tarot cards====
A Fortune Teller lives and dies by their [[List of tarot cards in Dragon Quest X|deck of tarot cards]]. A hand of four cards out of the twenty card deck is drawn once battle commences, and players can carry up to six individual decks. A fortune teller can choose to play that card or use their turn to shuffle it back into their deck and draw another card instead. In either case a new card is added to the hand so that four are available at any time. Each card has certain conditions that can double it's potency if met, noted by an aura that appears on the card.
 
====うらない (Divination)====
'''<big>NOTE:</big>The parenthetical translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms'''
'''<big>NOTE:</big>The parenthetical translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms'''
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===''[[Dragon Quest: The Adventure of Dai: A Hero's Bonds]]''===
[[Merle]] was added as a playable character on the game's first anniversary due to fan demand, and her playstyle is based on fortune telling.


==Notable fortune tellers==
==Notable fortune tellers==
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:*[[Milly]] becomes an apprentice of Madame Luca in the finale of ''VI''.
:*[[Milly]] becomes an apprentice of Madame Luca in the finale of ''VI''.
*[[Kalderasha]]
*[[Kalderasha]]
*[[Merle]]


==Trivia==
==Trivia==
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Meenas Tarot Cards.png|Meena and her silver tarot cards
DQV Mystic Mridula PS2.png|Mystic Mridula
Madame Luca Rivals.png|Madam Luca as she appears in {{DQR}}
Fortune teller multiple races.jpg|Male and female fortune tellers of the [[Dwarf]], [[Ogre]], & [[Elf]] races.
Fortune teller multiple races.jpg|Male and female fortune tellers of the [[Dwarf]], [[Ogre]], & [[Elf]] races.
File:X human fortune teller default.png|The default human stock art of the Fortune Teller in ''X''.
Dai2020 Merle.png|Merle as she appears in the 2020 anime
</gallery></center>
</gallery></center>


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