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{{Monster Infobox | {{Monster Infobox | ||
| title=Corpse corporal | |title=Corpse corporal | ||
| image=[[File:DQII_Corpse_Corporal.png| | |image=[[File:DQII_Corpse_Corporal.png|275px]] | ||
| caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
| firstappear= | |firstappear={{Dragon Quest II}} | ||
| kanji=リビングデッド | |kanji=リビングデッド | ||
| | |romaji={{tt|Ribingu deddo|Living dead}} | ||
| old=Zombie | |old=Zombie ({{II}} {{NES}} and {{GBC}} and {{VII}} PS1) | ||
}} | }} | ||
The ''' | The '''corpse corporal''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in {{Dragon Quest II}}, it is a stronger version of the [[Walking corpse]]. | ||
==Characteristics== | ==Characteristics== | ||
The creepy ''' | The creepy '''Vorpse corporal''' shuffles soulessly until it [[encounter]]s an enemy, and even then they seem almost catatonic. They are often able to debilitate the [[party]] in many ways, from enveloping them in illusions, {{Poison}}ing them, inflicting [[Paralysis]], or placing curses on unfortunate adventurers. In some games, they are able to emit a [[Spooky Aura]] that leaves enemies open to extra damage from slung spells. | ||
It is unknown why the | It is unknown why the Corporal sprites alternate between being faithful to the artwork's colours and wearing grimy green, and what caused this inconsistency in the first place. In most games, the Corpse corporal has a deathly pallor, red eyes, and brittle hair the color of straw while wearing a raggedy red tunic with a black belt and brown or dark green trousers. In the {{Super Famicom}} versions of {{V}} and {{VII}}, the Corpse corporals had a completely different colour scheme, with bluish-grey skin, white hair, and wearing maroon clothing. In its original appearance in {{II}} and the ''Builders'' games, the Corpse corporal has sickly, jaundiced yellow skin, light brown hair, and a green tunic worn with blue trousers instead. | ||
{{Clear}} | {{Clear}} | ||
==Appearances== | ==Appearances== | ||
===' | ==={{DQ1HD}}=== | ||
{{DQ1HD2DEnemy | |||
|name=Corpse corporal | |||
|kanji= リビングデッド | |||
|romanji=Ribingu deddo | |||
|bestiaryNumber=#019 | |||
|family={{Undead}} | |||
|description=Having been dug up and brought back from the beyond, they're not big fans of the living, and will eagerly curse them at every opportunity | |||
|sprite=[[File:Corpse corporal I & II HD sprite.png|100px]] | |||
|hp=44 | |||
|mp=9 | |||
|exp=28 | |||
|gold=20 | |||
|attack=40 | |||
|defense=36 | |||
|agility=9 | |||
|spells=[[Dazzle]] | |||
|skills=Defend<br>[[Poison Breath]] | |||
|item=[[Plain clothes]] (1/64) | |||
|locations=[[Kol]] region<br>Southern Kol region | |||
|evasion=N/A | |||
|fire-resist=-175% | |||
|fire2-resist=-125% | |||
|explosion-resist=0% | |||
|ice-resist=0% | |||
|wind-resist=0% | |||
|strike-resist=0% | |||
|lightning-resist=-125% | |||
|whack-resist=100% | |||
|dazzle-resist=0% | |||
|fizzle-resist=0% | |||
|fuddle-resist=0% | |||
|paralysis-resist=100% | |||
|snooze-resist=0% | |||
|deceleratle-resist=0% | |||
|sap-resist=0% | |||
}} | |||
==={{DQ2}}=== | |||
{{DQ2Enemy | {{DQ2Enemy | ||
|name=Corpse corporal | |name=Corpse corporal | ||
| Line 29: | Line 69: | ||
|nes-defense=7 | |nes-defense=7 | ||
|nes-agility=12 | |nes-agility=12 | ||
|nes-spells=[[Dazzle]]<br>Defend | |nes-spells=[[Dazzle]]<br>[[Defend]] | ||
|nes-locations=[[Moonbrooke]]<br>[[Pillar of Winds]] | |nes-locations=[[Moonbrooke]]<br>[[Pillar of Winds|Tower of Wind]] | ||
|nes-item=[[Leather armour]]{{fraction|1|16}} | |nes-item=[[Leather armour]]{{fraction|1|16}} | ||
|nes-evasion={{fraction|1|64}} | |nes-evasion={{fraction|1|64}} | ||
| Line 39: | Line 79: | ||
|nes-fizzle-resist={{fraction|7|7}} | |nes-fizzle-resist={{fraction|7|7}} | ||
|nes-kasap-resist={{fraction|0|7}} | |nes-kasap-resist={{fraction|0|7}} | ||
|remake-sprites=[[Image:Corpse Corporal DQII SFC.png]][[Image:Zombie DQII GBC.png]][[Image:Corpse corporal DQII iOS.png|55px]][[Image:Corpse Corporal.png|55px]] | |remake-sprites=[[Image:Corpse Corporal DQII SFC.png|55px]][[Image:Zombie DQII GBC.png|55px]][[Image:Corpse corporal DQII iOS.png|55px]][[Image:Corpse Corporal Erdrick Trilogy Switch.png|55px]] | ||
|remake-hp=60 | |remake-hp=60 | ||
|remake-mp=3 | |remake-mp=3 | ||
| Line 47: | Line 87: | ||
|remake-defense=7 | |remake-defense=7 | ||
|remake-agility=12 | |remake-agility=12 | ||
|remake-spells=[[Dazzle]]<br>Defend | |remake-spells=[[Dazzle]]<br>[[Defend]] | ||
|remake-locations=[[Moonbrooke]]<br>[[Pillar of Winds]] | |remake-locations=[[Moonbrooke]]<br>[[Pillar of Winds]] | ||
|remake-item=[[Leather armour]]{{fraction|1|16}} | |remake-item=[[Leather armour]]{{fraction|1|16}} | ||
| Line 58: | Line 98: | ||
|remake-kasap-resist={{fraction|0|7}} | |remake-kasap-resist={{fraction|0|7}} | ||
}} | }} | ||
===' | |||
==={{DQ2HD}}=== | |||
{{DQ2HD2DEnemy | |||
|name=Corpse corporal | |||
|kanji= リビングデッド | |||
|romanji=Ribingu deddo | |||
|bestiaryNumber=#029 | |||
|family={{Undead}} | |||
|description=Having been dug up and brought back from the beyond, they're not big fans of the living, and will eagerly curse them at every opportunity | |||
|sprite=[[File:Corpse corporal I & II HD sprite.png|100px]] | |||
|hp=65 | |||
|mp=9 | |||
|exp=28 | |||
|gold=10 | |||
|attack=55 | |||
|defense=57 | |||
|agility=14 | |||
|spells=[[Dazzle]] | |||
|skills=Defend<br>[[Poison Breath]] | |||
|item=[[Plain clothes]] (1/64) | |||
|steal=[[Plain clothes]] (1/8) | |||
|locations=Northern [[Moonahan]]<br>[[Moonbrooke]] | |||
|evasion=N/A | |||
|fire-resist=-150% | |||
|fire2-resist=-125% | |||
|explosion-resist=0% | |||
|ice-resist=0% | |||
|wind-resist=0% | |||
|strike-resist=0% | |||
|dark-resist=0% | |||
|lightning-resist=-125% | |||
|drain-magic-resist=0% | |||
|whack-resist=100% | |||
|kamikazee-resist=0% | |||
|poof-resist=0% | |||
|dazzle-resist=0% | |||
|fizzle-resist=0% | |||
|fuddle-resist=0% | |||
|paralysis-resist=100% | |||
|snooze-resist=0% | |||
|stun-resist=0% | |||
|deceleratle-resist=0% | |||
|sap-resist=0% | |||
}} | |||
==={{DQ5}}=== | |||
{{DQ5Enemy | {{DQ5Enemy | ||
|name=Corpse corporal | |name=Corpse corporal | ||
| Line 64: | Line 149: | ||
|romanji=Ribingu deddo | |romanji=Ribingu deddo | ||
|bestiaryNumber=#072 | |bestiaryNumber=#072 | ||
|sprite=[[Image:Corpse Corporal DQV SFC.png]] | |sprite=[[Image:Corpse Corporal DQV SFC.png|65px]] | ||
|hp=105 | |hp=105 | ||
|mp=0 | |mp=0 | ||
| Line 74: | Line 159: | ||
|tameRate=N/A | |tameRate=N/A | ||
|spells=None | |spells=None | ||
|skills=Becomes confused and skips turn<br> | |skills=Becomes confused and skips turn.<br>Calls for back up. ([[Lesionnaire]])<br>[[Spooky Aura]] | ||
|item=[[Yggdrasil leaf]]{{fraction|1|64}} | |item=[[Yggdrasil leaf]]{{fraction|1|64}} | ||
|locations=West of [[Zoomingale]] (near Lunar Zoombloom) <br> [[Tunnel | |locations=West of [[Zoomingale]] (near Lunar Zoombloom) <br> [[Tunnel south of Zoomingale|Tunnel]] south of [[Zoomingale]] | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|frizz-resist=0% | |frizz-resist=0% | ||
| Line 101: | Line 186: | ||
}} | }} | ||
=== | ==={{DQ6}}=== | ||
{{DQ6Enemy | {{DQ6Enemy | ||
|name=Corpse Corporal | |name=Corpse Corporal | ||
|kanji= リビングデッド | |kanji= リビングデッド | ||
|romanji=Ribingu deddo | |romanji=Ribingu deddo | ||
|sprite=[[Image: | |sprite=[[Image:Corpse corporal DQVI SFC.png|75px]] | ||
|hp=160 | |hp=160 | ||
|mp=0 | |mp=0 | ||
| Line 117: | Line 202: | ||
|bestiaryNumber=#120 | |bestiaryNumber=#120 | ||
|spells=None | |spells=None | ||
|skills=[[Spooky Aura]]<br>[[Tongue Bashing]]<br>Wastes turn being confused | |skills=[[Spooky Aura]]<br>[[Tongue Bashing]]<br>Wastes turn being confused. | ||
|locations=[[Pillar of Pegasus]] | |locations=[[Mt. Snowhere]] region<br>[[Felonia]] region<br>[[Pillar of Pegasus]] | ||
|items=[[Seed of life]]{{fraction|1|256}} | |items=[[Seed of life]]{{fraction|1|256}} | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
| Line 146: | Line 231: | ||
}} | }} | ||
=== | ==={{DQ7}}=== | ||
{{DQ7Enemy | {{DQ7Enemy | ||
|name=Corpse corporal | |name=Corpse corporal | ||
| Line 154: | Line 239: | ||
|hp=338 | |hp=338 | ||
|mp=0 | |mp=0 | ||
|exp=173 (PS1)<br>260 (3DS) | |exp=173 ({{PS1}})<br>260 ({{3DS}}) | ||
|gold=93 (PS1)<br>140 (3DS) | |gold=93 ({{PS1}})<br>140 ({{3DS}}) | ||
|attack=148 | |attack=148 | ||
|defense=68 | |defense=68 | ||
| Line 162: | Line 247: | ||
|bestiaryNumber=#180 | |bestiaryNumber=#180 | ||
|spells=None | |spells=None | ||
|skills=[[Eagle Grip|Suddenly grabs party member]] (125% damage)<br>[[Poison Breath]]<Br>[[Venom Mist]]<br> | |skills=[[Eagle Grip|Suddenly grabs party member]] (125% damage)<br>[[Poison Breath]]<Br>[[Venom Mist]]<br>Calls for backup. (Corpse corporal) | ||
|locations=[[Aeolus Vale]] (present)<br>[[Ventus Tower]]<br>[[Vogograd]] (after the [[Orgodemir|Demon King]]'s resurrection)<br>[[DLC Tablet|Day of the Undead]] | |locations=[[Aeolus Vale]] (present)<br>[[Ventus Tower]]<br>[[Vogograd]] (after the [[Orgodemir|Demon King]]'s resurrection)<br>[[DLC Tablet|Day of the Undead]] | ||
|items=[[Seed of | |items=[[Seed of life]]{{fraction|1|256}} | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|frizz-resist=0% | |frizz-resist=0% | ||
| Line 189: | Line 274: | ||
|army-resist=15% | |army-resist=15% | ||
|remake-changes= | |remake-changes= | ||
}}*[[Undead family|Zombie-type]] | }}*'''[[Undead family|Zombie-type]]''' | ||
=== | ==={{Dragon Quest VIII}} {{3DS}}=== | ||
{{DQ83DSEnemy | {{DQ83DSEnemy | ||
|name=Corpse corporal | |name=Corpse corporal | ||
| Line 206: | Line 291: | ||
|bestiaryNumber=#298 | |bestiaryNumber=#298 | ||
|family={{Undead}} | |family={{Undead}} | ||
|description=A revolting remnant of battle that dribbles a putrid puss from its lips. With Burning Breath it seeks to paralyse the | |description=A revolting remnant of battle that dribbles a putrid puss from its lips. With [[Burning Breath]] it seeks to paralyse the {{Party 8}}. | ||
|spells=None | |spells=None | ||
|skills=[[Burning Breath]] | |skills=[[Burning Breath]] | ||
| Line 228: | Line 313: | ||
|shock-resist=50% | |shock-resist=50% | ||
|sleep-resist=50% | |sleep-resist=50% | ||
|confusion-resist= | |confusion-resist=15% | ||
|dazzle-resist=50% | |dazzle-resist=50% | ||
|fizzle-resist=100% | |fizzle-resist=100% | ||
| Line 237: | Line 322: | ||
}} | }} | ||
=== | ==={{DQ10}}=== | ||
Reappearing after taking a backseat from the [[Dragon Quest IX|previous game]] starting in the base game, | Reappearing after taking a backseat from the [[Dragon Quest IX: Sentinels of the Starry Skies|previous game]] starting in the base game, corpse corporals are more formidable than in past entries, paralysing enemies with their [[Burning Breath|breath]] and cursing them. | ||
=== | ==={{DQ11}}=== | ||
{{DQ11Enemy | {{DQ11Enemy | ||
|name=Corpse corporal | |name=Corpse corporal | ||
| Line 257: | Line 342: | ||
|gold=60 | |gold=60 | ||
|spells=None | |spells=None | ||
|skills=Lets loose a calamitous [[Curses|curse]]<br>[[Burning Breath]]<br> | |skills=Lets loose a calamitous [[Curses|curse]]. (curses one {{Party 11}} member.)<br>[[Burning Breath]]<br>Calls for backup (Corpse corporal) | ||
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}} | |items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}} | ||
|locations=[[Northern Champs Sauvage]] (first and third acts)<br>[[The Other Side]] (first act)<br>[[Pillar of Pegasus]] 1-3F (3DS and | |locations=[[Northern Champs Sauvage]] (first and third acts)<br>[[The Other Side]] (first act)<br>[[Pillar of Pegasus]] 1-3F (2D mode of {{3DS}} and {{Definitive Edition}} only) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=- | |fire-resist=-25% | ||
|ice-resist=25% | |ice-resist=25% | ||
|wind-resist=- | |wind-resist=-10% | ||
|rock-resist=0% | |rock-resist=0% | ||
|light-resist=- | |light-resist=-25% | ||
|dark-resist=25% | |dark-resist=25% | ||
|zap-resist=0% | |zap-resist=0% | ||
| Line 288: | Line 373: | ||
|elemental-resist=0% | |elemental-resist=0% | ||
}} | }} | ||
====Vicious==== | |||
{{DQ11Enemy | {{DQ11Enemy | ||
|name=Vicious corpse corporal | |name=Vicious corpse corporal | ||
| Line 305: | Line 390: | ||
|gold=115 | |gold=115 | ||
|spells=None | |spells=None | ||
|skills=Lets loose a calamitous [[Curses|curse]]<br>[[Burning Breath]]<br> | |skills=Lets loose a calamitous [[Curses|curse]] (curses one party member)<br>[[Burning Breath]]<br>Calls for backup (Vicious corpse corporal) | ||
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}} | |items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}} | ||
|locations=[[The Champs Sauvage]] (second act)<br>[[Hoarder's Keep|The Sage's Trial - Hoarder's Keep]] (third act, night only) | |locations=[[The Champs Sauvage]] (second act)<br>[[Hoarder's Keep|The Sage's Trial - Hoarder's Keep]] (third act, night only) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=- | |fire-resist=-25% | ||
|ice-resist=25% | |ice-resist=25% | ||
|wind-resist=- | |wind-resist=-10% | ||
|rock-resist=0% | |rock-resist=0% | ||
|light-resist=- | |light-resist=-50% | ||
|dark-resist=25% | |dark-resist=25% | ||
|zap-resist=0% | |zap-resist=0% | ||
| Line 343: | Line 428: | ||
|romanji={{tt|Ribingu deddo|Living dead}} | |romanji={{tt|Ribingu deddo|Living dead}} | ||
|listNumber=#043 | |listNumber=#043 | ||
|fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. | |fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their {{HP}} is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. | ||
|image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]] | |image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]] | ||
|exp=49 | |exp=49 | ||
|gold=20<span style="font-variant: small-caps;">g</span> | |gold=20<span style="font-variant: small-caps;">g</span> | ||
|item= | |item=[[Saint's ashes]], [[Evencloth]], [[Ring of immunity|Classic ring of immunity recipe]], Luxury ring of immunity recipe | ||
|locations=[[Arba Town]] (Recruit), [[Dawnsholm]] (Hero), [[Guardian's Grove]] (Friends of the Forest), [[The Fault]] (Captain, Hero), [[The Lion's Den]] (Grudge Match: Feral Feline), [[Warden's Wood]] (Heroes of the Hideaway) | |locations=[[Arba Town]] (Recruit), [[Dawnsholm]] (Hero), [[Guardian's Grove]] (Friends of the Forest), [[The Fault]] (Captain, Hero), [[The Lion's Den]] (Grudge Match: Feral Feline), [[Warden's Wood]] (Heroes of the Hideaway) | ||
}} | }} | ||
| Line 357: | Line 442: | ||
|romaji={{tt|Ribingu deddo|Living dead}} | |romaji={{tt|Ribingu deddo|Living dead}} | ||
|listNumber=#099 | |listNumber=#099 | ||
|fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. | |fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their {{HP}} is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. | ||
|image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]] | |image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]] | ||
|exp=780 | |exp=780 | ||
|gold=20<span style="font-variant: small-caps;">g</span> | |gold=20<span style="font-variant: small-caps;">g</span> | ||
|markedVersion=Yes | |markedVersion=Yes | ||
|item=Grubby bandage, [[Ring of immunity]] | |item=[[Grubby bandage]], [[Ring of immunity]] | ||
|locations=Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre (2nd Area), Blacka Pastures, Blackrock Ravine, Dead Man's Land, The Battle of Accordia, The Damned Dunes, The Darkwood, The Fetid Foothills | |locations=Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre (2nd Area), Blacka Pastures, Blackrock Ravine, Dead Man's Land, The Battle of Accordia, The Damned Dunes, The Darkwood, The Fetid Foothills | ||
}} | }} | ||
| Line 378: | Line 463: | ||
|chapter-2-locations=[[Holy Sanctum]] | |chapter-2-locations=[[Holy Sanctum]] | ||
}} | }} | ||
==={{DQRivals}}=== | |||
Corpse corporal appeared in the first standard card pack as a rare card exclusive for [[Demon Swordsman|Demon Swordsmen]] leaders. | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Corpse corpral appears as a C-rank | Corpse corpral appears as a C-rank {{MFamilies}} of the [[Undead family]]. It can be recruited from Chapters 7-3, 9-2, 9-7, 11-4, 14-3, 14-6, 14-7, and 15-2 of the main storyline. Corpse corporal also appears as an enemy in the [[Cave to Rendarak|Passage to Rendarak]] during the limited {{Dragon Quest II}} event, where it can be fought in the 2nd, 7th, and 12th basement floors. It can participate in the [[Ghost]] and [[Gremlin]]'s Battle Roads as a party member. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Corpse corporal | |name=Corpse corporal | ||
|kanji=リビングデッド | |kanji=リビングデッド | ||
|romanji=Ribingu deddo | |romanji=Ribingu deddo | ||
|sprite=[[Image:DQT Corpse Corpral.png| | |sprite=[[Image:DQT Corpse Corpral.png|250px]] | ||
|family=[[Image:Tact Icon Zombie.png|48px]]<br>Undead | |family=[[Image:Tact Icon Zombie.png|48px]]<br>Undead | ||
|rank=[[Image:DQTact Rank Icon C.png|48px]] | |rank=[[Image:DQTact Rank Icon C.png|48px]] | ||
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff | |role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff | ||
|lvl= | |lvl=115 | ||
|hp= | |hp=798 | ||
|mp= | |mp=262 | ||
|move=2 | |move=2 | ||
|attack= | |attack=336 | ||
|defense= | |defense=300 | ||
|agility= | |agility=137 | ||
|wisdom= | |wisdom=118 | ||
|weight=20 | |weight=20 | ||
|bskill1=[[Poison Attack]] | |bskill1=[[Poison Attack]] | ||
|bskill2=[[Shade Slash]]{{tt|*|Level 16}} | |bskill2=[[Shade Slash]]{{tt|*|Level 16}} | ||
|bskill3=N/a | |bskill3=N/a | ||
|askill1=Zam-type Physical Potency +5% / Stats Up | |askill1=[[Zam]]-type Physical Potency +5%/Stats Up | ||
|askill2=Woosh Res +25 / Stats Up | |askill2=[[Woosh]] Res +25/Stats Up | ||
|askill3=Shade Slash Potency +5% / Stats Up | |askill3=[[Shade Slash]] Potency +5%/Stats Up | ||
|askill4=Zap Res +25 / Stats Up | |askill4=[[Zap]] Res +25/Stats Up | ||
|askill5=Shade Slash Potency +5% / Stats Up | |askill5=[[Shade Slash]] Potency +5%/Stats Up | ||
|lperk1=None | |lperk1=None | ||
|bperk1=Max HP +10 | |bperk1=Max {{HP}} +10 | ||
|bperk2=Shade Slash Potency +2% | |bperk2=[[Shade Slash]] Potency +2% | ||
|bperk3=N/a | |bperk3=N/a | ||
|aperk1='''Zam-type Physical Potency +5%''': Raises [[Zam]]-type physical potency by 5%. | |aperk1='''[[Zam]]-type Physical Potency +5%''': Raises [[Zam]]-type physical potency by 5%. | ||
|frizz-resist=Very Weak | |frizz-resist=Very Weak | ||
|sizz-resist=Very Weak | |sizz-resist=Very Weak | ||
| Line 433: | Line 521: | ||
}} | }} | ||
== | ==In Other Languages== | ||
{{OtherLanguages | |||
|es=Zombi hambriento|es-meaning=Spanish for "hungry zombie". | |||
|fr=Macchab|fr-meaning=A French slang term for a stiff, dead body. | |||
|de=Kadaverkorporal|de-meaning=German for "cadaver corporal". | |||
|it=Morto-vivo|it-meaning=Italian for "living dead". | |||
}} | |||
==Trivia== | |||
*The Corpse corporal's Japanese name Living dead (リビングデッド, ''Ribingu deddo'') is likely derived from George A. Romero's 1968 horror film ''[[Wikipedia:Night of the Living Dead|Night of the Living Dead]]'', which is credited with popularising the portrayal of zombies in modern culture and went on to create a successful franchise of films. | |||
==Similar species== | |||
*[[Ghoul]] | *[[Ghoul]] | ||
*[[Lumberin' Jack]] | *[[Lumberin' Jack]] | ||
*[[Toxic zombie]] | *[[Toxic zombie]] | ||
*[[Walking corpse]] | *[[Walking corpse]] | ||
*[[Corpsickle]] | |||
*[[Putric Stinkenheimer]] | |||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQX Corpse Corpral.jpg|A | DQVII Corpse corporal.png|Appearance in {{VII}}'s [['The Big Book of Beasts']] in the remake. | ||
DQXI Corpse corporal.jpg| | DQX Corpse Corpral.jpg|A Corpse corporal in {{X}}. | ||
DQXI Vicious corpse corporal.jpg|A | DQXI Corpse corporal.jpg|{{XI}} polygon model. | ||
DQR Living Dead.png| | DQXI Vicious corpse corporal.jpg|A Vicious corpse corporal. | ||
DQT Passage to Rendarak.jpg|The | DQR Living Dead.png|{{Rivals}} card. | ||
DQT Passage to Rendarak.jpg|The Corpse corporal as part of the {{Dragon Quest II}} event in {{Tact}}. | |||
DQCG Living Dead.jpg|''Dragon Quest'' Card Game. | |||
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[[Category: | [[Category:Dragon Quest I HD-2D Remake enemies]] | ||
[[Category:Dragon Quest II HD-2D Remake enemies]] | |||
[[Category:Dragon Quest II enemies]] | [[Category:Dragon Quest II enemies]] | ||
[[Category:Dragon Quest V enemies]] | [[Category:Dragon Quest V enemies]] | ||
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[[Category:Torneko's Great Adventure 3: Mysterious Dungeon enemies]] | [[Category:Torneko's Great Adventure 3: Mysterious Dungeon enemies]] | ||
[[Category:Young Yangus and the Mysterious Dungeon enemies]] | [[Category:Young Yangus and the Mysterious Dungeon enemies]] | ||
[[Category:Dragon Quest Swords enemies]] | |||
[[Category:Dragon Quest Monster Battle Road Victory enemies]] | |||
[[Category:Dragon Quest Monsters: Joker 3 enemies]] | [[Category:Dragon Quest Monsters: Joker 3 enemies]] | ||
[[Category:Dragon Quest Heroes enemies]] | [[Category:Dragon Quest Heroes enemies]] | ||
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[[Category:Dragon Quest Builders enemies]] | [[Category:Dragon Quest Builders enemies]] | ||
[[Category:Dragon Quest Builders 2 enemies]] | [[Category:Dragon Quest Builders 2 enemies]] | ||
[[Category:Dragon Quest: Monster Parade enemies]] | |||
[[Category:Dragon Quest: Monster Battle Scanner enemies]] | |||
[[Category:Dragon Quest: Scan Battlers enemies]] | |||
[[Category:Dragon Quest of the Stars enemies]] | |||
[[Category:Dragon Quest Rivals enemies]] | [[Category:Dragon Quest Rivals enemies]] | ||
[[Category:Dragon Quest Tact monsters]] | [[Category:Dragon Quest Tact monsters]] | ||
[[Category:A Hero's Bonds enemies]] | |||
[[fr:Macchab]] | [[fr:Macchab]] | ||