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|bestiaryNumber=#291 | |bestiaryNumber=#291 | ||
|spells=None | |spells=None | ||
|skills=Occasionally acts twice per turn<br>[[Wind Sickles]]<br>[[Thin Air]]<br>Call for backup ([[ | |skills=Occasionally acts twice per turn<br>[[Wind Sickles]]<br>[[Thin Air]]<br>Call for backup ([[sky fry]]) | ||
|locations=[[Sanctum of the Cirrus]] | |locations=[[Sanctum of the Cirrus]] | ||
|items=N/a | |items=N/a | ||
|evasion={{fraction| | |evasion={{fraction|1|16}} | ||
|frizz-resist=0% | |frizz-resist=0% | ||
|sizz-resist=0% | |sizz-resist=0% | ||
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}}*[[Floating "family"|Floating-type]] | }}*[[Floating "family"|Floating-type]] | ||
The Cumulus vex is a tough boss, being able to act twice in a single turn. It uses wind-based attacks like [[Thin Air]], that hits all of the party for about 60 points of damage, and [[Wind Sickles]], that hits one {{Party 7}} member for 80 damage (~100 in the 3DS version). Its ability to summon multiple [[Sky fry|Sky fries]] makes the battle more difficult. Thankfully, the sky fries can be put to [[Sleep (status)|sleep]], have their spells sealed away, or [[Confusion|confused]] to take them out of the action. | The Cumulus vex is a tough boss, being able to act twice in a single turn. It uses wind-based attacks like [[Thin Air]], that hits all of the party for about 60 points of damage, and [[Wind Sickles]], that hits one {{Party 7}} member for 80 damage (~100 in the 3DS version). Its ability to summon multiple [[Sky fry|Sky fries]] makes the battle more difficult. Thankfully, the sky fries can be put to [[Sleep (status)|sleep]], have their spells sealed away, or [[Confusion|confused]] to take them out of the action. | ||
Attacks that hit more than one enemy are very helpful. Although it is expensive, the [[Flametang boomerang]] that can be purchased in [[Aeolus Vale]] will likely be the strongest weapon acquirable at that point that can hit all enemies. [[Boom]] is effective as well. Unfortunately, [[Ruff]]'s [[Call of the Wild]] and the [[Shepherd]]'s [[Lambpede]] are completely useless in the battle. Physical attackers should focus their attacks on the Cumulus | Attacks that hit more than one enemy are very helpful. Although it is expensive, the [[Flametang boomerang]] that can be purchased in [[Aeolus Vale]] will likely be the strongest weapon acquirable at that point that can hit all enemies. [[Boom]] is effective as well. Unfortunately, [[Ruff]]'s [[Call of the Wild]] and the [[Shepherd]]'s [[Lambpede]] are completely useless in the battle. Physical attackers should focus their attacks on the Cumulus Vex or use [[Sword Dance]]. Spellcasters should keep the party healed, cast [[Kabuff]] and [[Oomph]] when necessary, and use group attack spells to defeat the [[Sky fry|Sky fries]]. [[Magic Barrier]] can also be cast to help protect the party, but in the 3DS version, it no longer reduces the damage taken from its wind attacks. | ||
Make sure that you keep your party's health is above 100 HP and that you are sufficiently buffed to achieve victory. | Make sure that you keep your party's health is above 100 HP and that you are sufficiently buffed to achieve victory. | ||
==={{DQ7R}}=== | |||
{{DQ7REnemy | |||
|name=Cumulus vex | |||
|kanji=ヘルクラウダー | |||
|romaji=Heru kuraudā | |||
|icon= | |||
|bestiary=No. 141 | |||
|family=[[Material family|Material]] | |||
|exp=2,874 | |||
|gold=604 | |||
|hp=3,150/4,200/5,045 | |||
|mp=50 | |||
|attack=180 | |||
|defense=95 | |||
|agility=86/96/110 | |||
|evasion=N/A | |||
|in-game-description=The archvillain who stopped the wind in Aeolus Vale, causing the Cirrus no end of suffering. Malign power allows him to manipulate the dark cloud at his feet to do his bidding | |||
|spells=[[Fizzle]] | |||
|skills=Acts twice per turn<br>Call for backup ([[sky fry|sky fries]])<br>[[Lightning]]<br>[[Thin Air]]<br>[[Wind Sickles]] | |||
|habitat=[[Sanctum of the Cirrus]] (past) | |||
|drop=[[Prayer ring]] (100%) | |||
|fire-resist=0% | |||
|ice-resist=0% | |||
|wind-resist=80% | |||
|earth-resist=0% | |||
|electricity-resist=0% | |||
|light-resist=0% | |||
|dark-resist=-120% | |||
|blunt-resist=0% | |||
|sap-resist=0% | |||
|deceleratle-resist=0% | |||
|divine-resist=0% | |||
|elemental-resist=0% | |||
|status-resist=0% | |||
|mp-absorption-resist=0% | |||
|poof-resist=0% | |||
|instant-death-resist=0% | |||
|sleep-resist=0% | |||
|confusion-resist=0% | |||
|paralysis-resist=0% | |||
|poison-resist=0% | |||
|bedazzlement-resist=0% | |||
|antimagic-resist=0% | |||
|stun-resist=0% | |||
|stumble-resist=0% | |||
|laugh-resist=0% | |||
|beguile-resist=0% | |||
|charm-resist=0% | |||
}} | |||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
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[[Category:Elementals]] | [[Category:Elementals]] | ||
[[Category:Dragon Quest VII characters]] | |||
[[Category:Dragon Quest VII enemies]] | [[Category:Dragon Quest VII enemies]] | ||
[[Category:Dragon Quest VII bosses]] | [[Category:Dragon Quest VII bosses]] | ||
[[Category:Dragon Quest VII Reimagined characters]] | |||
[[Category:Dragon Quest VII Reimagined enemies]] | |||
[[Category:Dragon Quest VII Reimagined bosses]] | |||
[[Category:Dragon Quest IX enemies]] | [[Category:Dragon Quest IX enemies]] | ||
[[Category:Dragon Quest X enemies]] | [[Category:Dragon Quest X enemies]] | ||