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|romanji={{tt|Ranpunomaō|Lamp's demon lord}} | |romanji={{tt|Ranpunomaō|Lamp's demon lord}} | ||
|old=LampGenie | |old=LampGenie | ||
|firstappear={{ | |firstappear={{Dragon Quest VI}} | ||
}} | }} | ||
The ''' | The '''high djinks''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{Dragon Quest VI}}. | ||
Its name is a play on the term [[Wiktionary:High jinks|high jinks]] and the mythological ''[[Wikipedia:Jinn|djinni]]''. | Its name is a play on the term [[Wiktionary:High jinks|high jinks]] and the mythological ''[[Wikipedia:Jinn|djinni]]''. | ||
==Description== | ==Description== | ||
The | The high djinks are [[Demon family|genies]] with the appearance of rotund mustachioed men with purple skin and pointy ears riding on grey clouds. They wear blue vests, baggy white trousers with an orange sash tied around their waist, pointy blue slippers, and gold bracelets. On their heads, the genies wear a white turban with a red jewel in the front and an orange plume. They think far too highly of their fantastical battle abilities, hovering above adventurers and launching attacks while cackling or puffing up their clouds before striking. Boasting a huge health pool and the ability to cast [[Kaswoosh]], these grinning goons post a surprisingly frightful threat. However, in some games, the genies do not possess any spellcasting ability whatsoever, instead using their ability to manipulate the wind by sending out howling gales to slice enemies apart and sending [[breath attack]]s back at their users. | ||
==Appearances== | ==Appearances== | ||
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|remake-changes= | |remake-changes= | ||
}}*'''[[Floating "family"|Floating-type]]''' | }}*'''[[Floating "family"|Floating-type]]''' | ||
==={{DQ7R}}=== | |||
{{DQ7REnemy | |||
|name=High djinks | |||
|kanji=ランプのまおう | |||
|romanji=Ranpunomaō | |||
|icon= | |||
|bestiary=No. 183 | |||
|family=[[Demon family|Demon]] & {{Floating}} | |||
|exp=801 | |||
|gold=182 | |||
|hp=624/832/1,003 | |||
|mp=64 | |||
|attack=243 | |||
|defense=116 | |||
|agility=106/118/134 | |||
|evasion=N/A | |||
|in-game-description=Try rubbing one of these lamps as many times as you like, but the being within won't be granting any wishes. All you're liable to get is an almighty lamping | |||
|spells=[[Swoosh]] | |||
|skills=[[Wind Sickles]] | |||
|habitat=[[Ventus Tower]] (present) | |||
|drop=[[Noble garb]] (1/128) | |||
|fire-resist=0% | |||
|ice-resist=0% | |||
|wind-resist=50% | |||
|earth-resist=80% | |||
|electricity-resist=0% | |||
|light-resist=0% | |||
|dark-resist=0% | |||
|blunt-resist=0% | |||
|sap-resist=0% | |||
|deceleratle-resist=0% | |||
|divine-resist=0% | |||
|elemental-resist=0% | |||
|status-resist=0% | |||
|mp-absorption-resist=100% | |||
|poof-resist=100% | |||
|instant-death-resist=100% | |||
|sleep-resist=80% | |||
|confusion-resist=80% | |||
|paralysis-resist=80% | |||
|poison-resist=100% | |||
|bedazzlement-resist=80% | |||
|antimagic-resist=100% | |||
|stun-resist=0% | |||
|stumble-resist=0% | |||
|laugh-resist=0% | |||
|beguile-resist=50% | |||
|charm-resist=50% | |||
}} | |||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
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[[Category:Arabian mythology]] | [[Category:Arabian mythology]] | ||
[[Category:Floating enemies]] | [[Category:Floating enemies]] | ||
[[Category:Dragon Quest IV enemies]] | [[Category:Dragon Quest IV enemies]] | ||
[[Category:Dragon Quest VI enemies]] | [[Category:Dragon Quest VI enemies]] | ||
[[Category:Dragon Quest VII enemies]] | [[Category:Dragon Quest VII enemies]] | ||
[[Category:Dragon Quest VII Reimagined enemies]] | |||
[[Category:Dragon Quest Monsters 2 enemies]] | [[Category:Dragon Quest Monsters 2 enemies]] | ||
[[Category:Dragon Quest Monsters: Caravan Heart enemies]] | [[Category:Dragon Quest Monsters: Caravan Heart enemies]] | ||