Nimzo: Difference between revisions

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'''Nimzo''' ('''Mirudraas''' in old translations; '''Mildrath''' in fan translations) is the source of conflict and final boss of ''[[Dragon Quest V]]''. As is the case with most of the series' villains, Nimzo is mostly referred to and not actually encountered until the very end of the game, though his pawns and powerful influence do well to wreak havoc in his place.
'''Nimzo''' ('''Mirudraas''' in old translations; '''Mildrath''' in fan translations) is the source of conflict and final boss of ''[[Dragon Quest V]]''. As is the case with most of the series' villains, Nimzo is mostly referred to and not actually encountered until the very end of the game, though his pawns and powerful influence do well to wreak havoc throughout the game.


==Characteristics==
==Characteristics==
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==Backstory==
==Backstory==
In the original [[Super Nintendo Entertainment System|Super Famicom]] version, Nimzo was given no back story, though most people assumed he was a demon. In the [[Nintendo DS]] and [[Sony PlayStation 2|PS2]] remakes, 2 monsters, 1 solider and one book revealed he was in fact a human.
In the original [[Super Nintendo Entertainment System|Super Famicom]] version, Nimzo was given no back story, though most players assumed he was a demon. In the [[Nintendo DS]] and [[Sony PlayStation 2|PS2]] remakes, 2 monsters, 1 solider and one book revealed he was in fact a human.


A book in [[Lofty Peak]] called ''The Will Of Our Leader'' revealed he is a deity born of "lowly disciples" implying he was born of poverty.  The book also reveals he soon became the Monarch of Lofty Peak and was wiser then wisdom itself.  Unfortunately he took the [[Secret of Evolution]] and turned himself into a monster.
A book in [[Lofty Peak]] called ''The Will Of Our Leader'' revealed he is a deity born of "lowly disciples" implying he was born of poverty.  The book also reveals he soon became the Monarch of Lofty Peak and was wiser then wisdom itself.  Unfortunately he took the [[Secret of Evolution]] and turned himself into a monster.
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==Abilities==
==Abilities==
Grandmaster Nimzo is fought at the very end of the game, deep within [[Mt. Zugzwang]]. He is battled twice, first in his normal form, and then again in his ultimate demon form.
Grandmaster Nimzo is fought at the very end of the game, deep within [[Mt. Zugzwang]]. He is battled twice, first in his humanoid form, and then again in his ultimate demon form.


===First battle===
===First battle===
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|locations=[[Mt. Zugzwang]]
|locations=[[Mt. Zugzwang]]
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He periodically summons [[killing machine]]s and [[wrecktor]]s to assist him.
Nimzo is immune to [[crack]], ice breath, [[woosh]], and '''all''' status ailments when in this form. Additionally, he has a 20% resistance to [[frizz]], [[sizz]], [[bang]], and fire breath.  He periodically summons [[killing machine]]s and [[wrecktor]]s to assist him, and will regenerate 50 HP per round. Though he has no resistance at all to [[zap]], it is better to conserve MP for the second part of the battle.
{{Clear}}
{{Clear}}
===Final battle===
===Final battle===
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|locations=[[Mt. Zugzwang]]
|locations=[[Mt. Zugzwang]]
|}}
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He'll always attempt to cast Kasap on your party. Since Disruptive Wave will reset this effect, he'll usually cast Kasap immediately after Disruptive Wave. He is considerably weaker in the SNES original version, but it is important to keep in mind that you could only use 3 characters in SNES version, (in contrast the the DS and PS2 remakes 4) also he seems too mediates (heals) a lot more.
After assuming this form, Nimzo will have [[bounce]] cast upon himself. He has a tendency cast [[kasap]] on the party, but because he attacks physically at infrequent intervals the players can ignore this. Disruptive wave will remove the affects anyway, so it's better to concentrate on maximizing damage instead. His element resistance have vanished when the fight begins, but he is still immune to all debilitation magic. Once 2500 damage has been dealt, he will alter his strategy and begin meditating more often. After another 2000 HP have been removed, Nimzo will cease recovery and focus on the offensive. In this state, his melee blows will become '''Desperate Attacks''', dealing 500% more damage. If your healers are running low on MP, he is vulnerable to [[Drain Magic]] in this state.
 
He is considerably weaker in the SNES original version, but it is important to keep in mind that you could only use 3 characters in that version, (in contrast the the DS and PS2 remakes 4) also he seems to [[Meditate]]s much more frequently now.  
{{Clear}}
{{Clear}}


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!style="background:#4682B4; color: white;"|
!style="background:#4682B4; color: white;"|
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|1-3||[[Gothan wristband]]||15%||[[Blue Orb]]||5%
|1-3||Gothan wristband||15%||[[Blue Orb]]||5%
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|4-8||Gothan wristband||20%||Blue Orb||5%
|4-8||Gothan wristband||20%||Blue Orb||5%
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|9-15||Gothan wristband||25%||Blue Orb||6%
|9-15||Gothan wristband||25%||Blue Orb||6%
|-
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|16-25||[[Gothan turbin]]||20%||Blue Orb||6%
|16-25||Gothan turbin||20%||Blue Orb||6%
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|26-40||Gothan turbin||25%||Blue Orb||7%
|26-40||Gothan turbin||25%||Blue Orb||7%
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|41-56||[[Gothan gumboots]]||20%||Blue Orb||7%
|41-56||Gothan gumboots||20%||Blue Orb||7%
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|57-68||Gothan gumboots||25%||Blue Orb||8%
|57-68||Gothan gumboots||25%||Blue Orb||8%
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|-
|69-80||[[Gothan robe]]||15%||Blue Orb||8%
|69-80||Gothan robe||15%||Blue Orb||8%
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|81-90||Gothan robe||20%||Blue Orb||9%
|81-90||Gothan robe||20%||Blue Orb||9%
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==Trivia==
==Trivia==


• Widely regarded as one of the most easiest dragon quest final bosses, he seems to have more intelligence then raw power.
• Widely regarded as one of the easiest final bosses in the series by fans. Even in remakes, with considerable stat augmentation granted to him, he seems to have more intelligence then raw power and fighting ability.  
==Gallery==
==Gallery==
<gallery>
<gallery>
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Image:Metalnimzosofubi.jpg
Image:Metalnimzosofubi.jpg
</gallery>
</gallery>
{{Wikia}}
{{Bosses}}
{{Bosses}}
{{DQV}}
{{DQV}}