36,391
edits
m (→Gallery) |
mNo edit summary |
||
Line 9: | Line 9: | ||
'''Heal''' is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. As its name suggests, it functions to restore the [[Hit Points]] of the character it is used on. As the seminal spell of the franchise, Heal is almost always the first spell learned by the [[Hero|Hero/Heroine]] in their adventure. It is related to the more powerful spells [[Midheal]], [[Moreheal]], [[Multiheal]], [[Fullheal]], and [[Omniheal]]. | '''Heal''' is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. As its name suggests, it functions to restore the [[Hit Points]] of the character it is used on. As the seminal spell of the franchise, Heal is almost always the first spell learned by the [[Hero|Hero/Heroine]] in their adventure. It is related to the more powerful spells [[Midheal]], [[Moreheal]], [[Multiheal]], [[Fullheal]], and [[Omniheal]]. | ||
Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]]. [[Healslime]]s also cast Heal, with more powerful palette swaps knowing improved versions of the spell. | Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]]. [[Healslime]]s also cast Heal, with more powerful palette swaps knowing improved versions of the spell. | ||
Certain monsters (e.g. a [[Healslime|healslime]]) can also know this spell. | |||
edits