Minstrel: Difference between revisions

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[[File:DQIX Minstrel Male.png‎|right|border|185px]][[File:DQIX Minstrel Female.png‎|right|border|190px]]
{{9i|minstrel}}
{{9i|minstrel}}
In ''[[Dragon Quest IX]]'', [[Hero (Dragon Quest IX)|The Hero]] begins the game as this class. It has limited healing and damaging spells on top of the ability to wield [[Fan]]s, [[Sword]]s, [[Whip]]s, and [[Shield]]s. Their [[Coup-de-Grace]] is "Rough N' Tumble," which increases evasion and counterattack chances.
In ''[[Dragon Quest IX]]'', [[Hero (Dragon Quest IX)|The Hero]] begins the game as this class. It has limited healing and damaging spells on top of the ability to wield [[Fan]]s, [[Sword]]s, [[Whip]]s, and [[Shield]]s. Their [[Coup-de-Grace]] is "Rough N' Tumble," which increases evasion and counterattack chances.

Revision as of 16:36, 29 July 2016

DQIX Minstrel Male.png
DQIX Minstrel Female.png

In Dragon Quest IX, The Hero begins the game as this class. It has limited healing and damaging spells on top of the ability to wield Fans, Swords, Whips, and Shields. Their Coup-de-Grace is "Rough N' Tumble," which increases evasion and counterattack chances.

Minstrels serve as a jack-of-all-trades class that can handle damage, spellcasting, healing, and distraction. This allows early players to test out various aspects of classes. However, Minstrels do not excel in any particular area, and might switch into other classes, such as a Gladiator or Armamentalist, later on, depending on what the player wants. Despite this, Minstrels are still a respectable class, and can be kept as a multitasker in the party.

Litheness

SP Required Skill MP Needed Description
4 Hot Lick 2 Sends forth jets of flame to attack a single enemy.
10 Spry in a Crisis Boosts evasion when health is low.
16 Pratfall 0 Take a comedic dive to get a group of enemies laughing
22 Natural Charm +30 - -
32 Sobering Slap 2 A head-clearing clout that brings an ally to their senses.
42 Natural Mag. Might +30 - -
55 Tap Dance 0 Do some nifty tappy-toeing to evade attack.
68 Natural Mag. Mending +30 - -
82 Have a Ball 8 Batters the enemy with a breath-taking barrage of balls.
100 Natural Deftness +50 - -

Spells

Name Level MP Description
Heal 3 2 Restores at least 30 HP to a single ally.
Crack 8 3 Pierces a single enemy with razor-sharp icicles.
Evac 10 3 Exit instantly from dungeons, caves, and towers.
Woosh 12 3 Slices a group of enemies with a small whirlwind.
Crackle 16 8 Rips into a group of enemies with sharp icicles.
Midheal 21 4 Restores at least 75 HP to a single ally.
Zing 24 8 Resurrects a fallen ally, but sometimes fails.
Swoosh 30 8 Slices a group of enemies with a powerful whirlwind.
Kaswoosh 36 26 Slices a group of enemies with a ferocious whirlwind.

Gallery

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