User:TheCodingGamer/Sandbox: Difference between revisions
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(created template idea) |
No edit summary |
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<table style="border: 1px solid orange; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0"> | <table style="border: 1px solid orange; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0"> | ||
<tr> | <tr> | ||
<td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">''' | <td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Sprites'''</td> | ||
<td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''HP'''</td> | <td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''HP'''</td> | ||
<td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''MP'''</td> | <td style="background-color: #f4ce81; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''MP'''</td> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">[[File:SLIME GBC.gif]]</td> | <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">[[File:SLIME GBC.gif]] [[File:SLIME GBC.gif]]</td> | ||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">3</td> | <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">3</td> | ||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">3</td> | <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">3</td> | ||
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</div> | </div> | ||
</div> | </div> | ||
</div> | |||
I imagine usage of it to be roughly like: | |||
<pre> | |||
{{DQEnemy | |||
|name=Slime | |||
|kanji=スライム | |||
|romanji=suraimu | |||
|nes-sprite=[[File:SLIME - DW1,2,3,4 - NES.png]] | |||
|nes-hp=3 | |||
|nes-mp=3 | |||
... | |||
|snes-sprite | |||
|gbc-sprite | |||
... | |||
|remake-hp=3 | |||
|remake-mp=3 (SNES) <br/> 49 (GBC) | |||
}} | |||
</pre> | |||
Revision as of 23:18, 18 October 2016
The following is a design-template for what could become a game specific enemy infobox. Essentially each game could have a specific infobox in this style to save room, and have attributes specific to each game integrated.
Dragon Quest
Slime (スライム suraimu)
I imagine usage of it to be roughly like:
{{DQEnemy
|name=Slime
|kanji=スライム
|romanji=suraimu
|nes-sprite=[[File:SLIME - DW1,2,3,4 - NES.png]]
|nes-hp=3
|nes-mp=3
...
|snes-sprite
|gbc-sprite
...
|remake-hp=3
|remake-mp=3 (SNES) <br/> 49 (GBC)
}}