Singeing Slash: Difference between revisions
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'''Singeing Slash''' is an ability in {{DQMJ2}}. It costs 4 MP to use and makes an attack with an extra 20% damage. It can be learned from: | '''Singeing Slash''' is an ability in {{DQMJ2}}. It costs 4 MP to use and makes an attack with an extra 20% damage. It can be learned from: | ||
* [[Bang & Sizz | Bang & Sizz III]] (37 points) | |||
* [[Crack & Sizz | Crack & Sizz III]] (39 points) | |||
* [[Frizz & Sizz | Frizz & Sizz III]] (40 points) | |||
* [[Sizz & Zam | Sizz & Zam III]] (28 points) | |||
* [[Sizz & Zap | Sizz & Zap III]] (29 points) | * [[Sizz & Zap | Sizz & Zap III]] (29 points) | ||
* [[Thunderwind Slashes]] (80 points) | |||
* [[Über Knight]] (32 points) | |||
* [[Über Zapologist]] (17 points) | * [[Über Zapologist]] (17 points) | ||
* [[Woosh & Sizz | Woosh & Sizz III]] (39 points) |
Latest revision as of 20:22, 15 November 2020
Singeing Slash | |
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Japanese | |
Type | Melee |
Singeing Slash is an ability in Dragon Quest Monsters: Joker 2. It costs 4 MP to use and makes an attack with an extra 20% damage. It can be learned from:
- Bang & Sizz III (37 points)
- Crack & Sizz III (39 points)
- Frizz & Sizz III (40 points)
- Sizz & Zam III (28 points)
- Sizz & Zap III (29 points)
- Thunderwind Slashes (80 points)
- Über Knight (32 points)
- Über Zapologist (17 points)
- Woosh & Sizz III (39 points)