Magic Burst: Difference between revisions

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==={{DQ7}}===
==={{DQ7}}===
Acquired through the [[Gripevine (vocation)|Gripevine]] class in both versions, dealing 3x {{MP}} in the original and 2x {{MP}} in the {{3DS}} Version. In both versions, the [[Orgodemir|final boss]] will cast is for 200~220 damage. Magic Burst features the same properties as in the previous game, and in the {{3DS}} remake will also display a unique animation if [[Maribel Mayde]] is the caster.
Acquired through the [[Gripevine (vocation)|Gripevine]] class in both versions, dealing 3x {{MP}} in the original and 2x {{MP}} in the {{3DS}} Version. In both versions, the [[Orgodemir|final boss]] will cast is for 200~220 damage. Magic Burst features the same properties as in the previous game, and in the {{3DS}} remake will also display a unique animation if [[Maribel Mayde]] is the caster.
==={{DQ7R}}===
Magic Burst is learned by mastering the [[Sage]] vocation. The non-elemental damage it deals is twice that of the MP used to fuel it, and the minimum requirement to cast is 47 MP. Magic Burst is effected by [[Bounce]] and [[Fizzle]], but it can be cast for free through the [[Troubadour]] vocation's [[Encore]] ability.


==={{DQ8}}===
==={{DQ8}}===
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==Trivia==
==Trivia==
*Magic Burst is the first spell in the series to not have a fixed damage range and be dependent on one of the caster's stats, predating the influence of the {{Wisdom}} stat by nine years.
*Magic Burst is the first spell in the series to not have a fixed damage range and be dependent on one of the caster's stats, predating the influence of the {{Wisdom}} stat in ''Dragon Quest VIII'' by nine years.


==Battle Visuals==
==Battle Visuals==
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[[Category:Dragon Quest VI spells]]
[[Category:Dragon Quest VI spells]]
[[Category:Dragon Quest VII spells]]
[[Category:Dragon Quest VII spells]]
[[Category:Dragon Quest VII Reimagined spells]]
[[Category:Dragon Quest VIII deathmoves]]
[[Category:Dragon Quest VIII deathmoves]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest VIII spells]]