Ranger: Difference between revisions

5,018 bytes added ,  19:34, 27 April 2022
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===Stats===
===Stats===
{| style="width:65%; height:100px; text-align:center" border="1"  
{| cellspacing="0" cellpadding="2" border="1"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
!style="background:#4682B4; color: white;"|Attribute
| Attribute || Starting Stats || Maximum Stats
!style="background:#4682B4; color: white;"|Starting stats
|- style="font-weight:normal"
!style="background:#4682B4; color:white;"|Maximum stats
|-
| Level || 1 || 99
| Level || 1 || 99
|-
|-
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===[[Ruggedness]]===
===[[Ruggedness]]===
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|Description
!style="background:#4682B4; color:white;"|Required points
!style="background:#4682B4; color:white;"|Accolade
!style="background:#4682B4; color:white;"|Accolade
!style="background:#4682B4; color:white;"|Required points
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|Effects
|-
|-
|Backpacker||4||[[Soothe Sayer]]||Calms an enraged enemy
|[[Soothe Sayer]]||Calms an enraged enemy ||4||Backpacker
|-
|-
|Happy Camper||10||Natural Deftness +10||Permanently adds 10 to deftness
|Natural Deftness +10||Permanently adds 10 to deftness||10||Happy Camper
|-
|-
|Outdoorsman/woman||16||[[Mercy]]||Gives a weakened enemy a chance to escape
|[[Mercy]]||Gives a weakened enemy a chance to escape||16||Outdoorsman/woman
|-
|-
|Forest Dweller||22||Natural Agility +20||Permanently adds 20 to agility
|Natural Agility +20||Permanently adds 20 to agility||22||Forest Dweller
|-
|-
|Wild Child||32||[[Vanish]]||Hides party on field; reduces user's chance of being attacked
|[[Vanish]]||Hides party on field; reduces user's chance of being attacked||32||Wild Child
|-
|-
|Survivalist||42||Natural Resilience +20||Permanently adds 20 to resilience
|Natural Resilience +20||Permanently adds 20 to resilience||42||Survivalist
|-
|-
|Bushcraftsman/woman||55||[[Mist Me]]||Summons fog that thwarts enemy attacks
|[[Mist Me]]||Summons fog that thwarts enemy attacks||55||Bushcraftsman/woman
|-
|-
|Talented tracker||68||Natural Deftness +30||Permanently adds 30 to deftness
|Natural Deftness +30||Permanently adds 30 to deftness||68||Talented tracker
|-
|-
|Pathfinder||82||[[Wolf Whistle]]||Summons two wolves to attack enemy
|[[Wolf Whistle]]||Summons two wolves to attack enemy||82||Pathfinder
|-
|-
|King/Queen of the Jungle||100||Natural Deftness +60||Permanently adds 60 to deftness
|Natural Deftness +60||Permanently adds 60 to deftness||100||King/Queen of the Jungle
|}
|}


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{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Level
!style="background:#4682B4; color: white;"|Level
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Target
!style="background:#4682B4; color: white;"|Description
!style="background:#4682B4; color: white;"|Description
|-
|-
|[[Safe Passage]]||3||2||Travel with impunity across harmful terrain.
|[[Safe Passage]]||2||3||Party||Travel with impunity across harmful terrain.
|-
|-
|[[Squelch]]||4||2||Cures a single ally of the effects of [[poison]].
|[[Squelch]]||2||4||One ally||Cures a single ally of the effects of [[poison]].
|-
|-
|[[Evac]]||7||3||Exit instantly from dungeons, caves, and towers.
|[[Evac]]||3||7||Party||Exit instantly from dungeons, caves, and towers.
|-
|-
|[[Heal]]||10||2||Restores at least 30 HP to a single ally.
|[[Heal]]||2||10||One ally||Restores at least 30 HP to a single ally.
|-
|-
|[[Insulate]]||12||4||Protects a party member from [[breath]]-based attacks.
|[[Insulate]]||4||12||One ally||Protects a party member from [[breath]]-based attacks.
|-
|-
|[[Tingle]]||16||2||Cures all party members of the effects of [[paralysis]].
|[[Tingle]]||2||16||Party||Cures all party members of the effects of [[paralysis]].
|-
|-
|[[Cock-a-doodle-doo]]||18||2||Awakens any sleeping party members.
|[[Cock-a-doodle-doo]]||2||18||Party||Awakens any sleeping party members.
|-
|-
|[[Midheal]]||22||4||Restores at least 75 HP to a single ally.
|[[Midheal]]||4||22||One ally||Restores at least 75 HP to a single ally.
|-
|-
|[[Zing]]||24||8||Resurrects a fallen ally, but sometimes fails.
|[[Zing]]||8||24||One ally||Resurrects a fallen ally, but sometimes fails.
|-
|-
|[[Insulatle]]||26||8||Protects the whole party from breath-based attacks.
|[[Insulatle]]||8||26||Party||Protects the whole party from breath-based attacks.
|-
|-
|[[Moreheal]]||34||8||Restores at least 165 HP to a single ally.
|[[Moreheal]]||8||34||One ally||Restores at least 165 HP to a single ally.
|}
|}


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=={{DQ10}}==
=={{DQ10}}==
Rangers were added to the game in the version 1.1 update. The stat spread and abilities are similar to the previous game, and the class has the highest deftness by far once again. The biggest difference between ''IX'' and ''X'' for the ranger is that the tenth game gives them access to [[Rubblerouser]], [[Boulderbringer]], [[Mountainmover]] and [[Ridgeraiser]] as their sole offensive spells.
Rangers were added to the game in the version 1.1 update. The stat spread and abilities are similar to the previous game, and the class has the highest deftness by far once again. The biggest difference between ''IX'' and ''X'' for the ranger is that the tenth game gives them access to [[Rubblerouser]], [[Boulderbringer]], [[Mountainmover]] and [[Ridgeraiser]] as their sole offensive spells.
{{Stub}}
 
'''<big>NOTE:</big>The parenthetical translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms'''
 
====Ruggedness====
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color:white;"|Japanese name
!style="background:#4682B4; color:white;"|English name
!style="background:#4682B4; color: white;"|Description
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Required<br>points
|-
|みのがす
|Mercy
|Spares weaker monsters who flee the battlefield. No experience points or gold is gained, but vamoosing monsters can still drop items.
|2
|2
|-
|全職業できようさ+20
|Natural deftness +20
|Permanently increases deftness by 20 in all vocations
|N/A
|12
|-
|てなずける<br>(To tame, to win over, etc)
|N/A
|Targeted monster fights on the party's behalf for one minute
|0
|22
|-
|全職業でみりょく+20
|Natural charm +20
|Permanently increases deftness by 20 in all vocations
|N/A
|34
|-
|メタルトラップ<br>(Metal trap)
|N/A
|Sets a trap that prevents enemies from fleeing for 15 seconds<br>Works on all monsters, including [[Metal slime family|Metal slimes]]
|1
|46
|-
|全職業できようさ+20
|Natural deftness +20
|Permanently increases deftness by 20 in all vocations<br>Total of +40
|N/A
|54
|-
|まもりのきり
|Mist me
|Clouds user in mist that voids breath skills for 120 seconds<br>This includes status ailment breath skills
|5
|68
|-
|全職業でかいふく魔力+20
|Natural magical mending +20
|Permanently increases magical mending by 20 in all vocations
|N/A
|78
|-
|全職業できようさ+20
|Natural deftness +20
|Permanently increases deftness by 20 in all vocations<br>Total of +60
|N/A
|82
|-
|オオカミアタック
|Wolf whistle
|Summons a wolf to attack one enemy twice<br>Damage is based on deftness, max of 175~185 per strike at 500<br>Ignores defence stat, but is effected by defending & defensive skills
|6
|100
|-
|先制攻撃率アップ<br>(Preemptive strike chance up)
|N/A
|Raises the chance to get the drop on enemies
|N/A
|110
|-
|きようさ+20
|Natural deftness +30
|Increases deftness by 30 while character is a ranger<br>Total of +90
|N/A
|120
|-
|あんこくのきり<br>(Mist of darkness, blackness, gloom, etc)
|N/A
|A fog is produced that lowers the strength and attack spell resistance of all enemies in range by one stage<br>Affected enemies are also blinded<br>Duration is 120 seconds
|4
|130
|-
|ジバルンバ
|Ridgeraiser
|Unlocks the Ridgeraiser spell
|16
|140
|-
|フェンリルアタック<br>(Fenrir attack)
|N/A
|Summons a white wolf to attack a random enemy four times<br>Damage based on deftness, algorithm unknown<br>Unaffected by Dazzle & blinding skills<br>Ignores defence stat, but is effected by defending & defensive skills
|
|150
|-
|ケルベロスロンド<br>(Cerberus rondo)
|N/A
|Summons the hound of Hades to attack one enemy three times, with a chance to Sap the target per strike<br>Damage based on deftness, cap of approximately 320 per strike at 700<br>Each strike ignores defence stat, but has a 50% chance to miss.
|10
|180
|-
|紅蓮蝶のきり(Mist of the crimson-lotus butterfly)
|N/A
|Produces a fog that raises the party's attack by two stages (40%) and voids one enemy breath skill
|8
|200
|}
====Spells====
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Level
!style="background:#4682B4; color: white;"|Target
!style="background:#4682B4; color: white;"|Description
|-
|[[Evac]]
|3
|3
|Party
|Exit instantly from dungeons, caves, and towers.
|-
|[[Heal]]
|2
|6
|One ally
|Restores at least 30 HP
|-
|[[Cock-a-doodle-doo]]
|2
|10
|One ally
|Cures Snooze
|-
|[[Rubblerouser]]
|4
|12
|Proximity
|Sets a seal on the ground that will explode after a duration and hit nearby enemies for 18~24earth damage.
|-
|N/A
|5
|15
|One ally
|50% chance to revive party member at 1 HP
|-
|[[Insulate]]
|2
|19
|One ally
|Reduces breath damage by up to 40% for 120 seconds
|-
|[[Boulderbringer]]
|8
|23
|Proximity
|Sets a seal on the ground that will explode after a duration and hit nearby enemies for 52~68 earth damage.
|-
|[[Midheal]]
|4
|25
|One ally
|Restores at least 80 HP
|-
|[[Dazzle]]
|3
|29
|Proximity
|Blinds enemies, reducing accuracy
|-
|[[Zing]]
|8
|38
|One ally
|50% chance to revive party member at half HP
|-
|[[Insulatle]]
|4
|44
|Party
|Reduces breath damage by up to 40% for 120 seconds
|-
|[[Moreheal]]
|10
|68
|One ally
|Restores at least 164 HP
|-
|[[Mountainmover]]
|16
|69
|Proximity
|Sets a seal on the ground that will explode after a duration and hit nearby enemies for 130~150 earth damage.
|-
|[[Oomphle]]
|4
|72
|One ally
|Raises party member's attack by 40% for 120 seconds
|}


==''[[Dragon Quest Walk]]''==
==''[[Dragon Quest Walk]]''==