List of locations in Dragon Quest I: Difference between revisions
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==Plot and list of locations== | ==Plot and list of locations== | ||
*[[Tantegel]] (Radatomu): The capital of [[Alefgard]], and the starting point of the quest. The eastern side of the castle is sealed behind locked doors. There is an old man who restores {{MP}}, and a hidden entrance to the basement. | *[[Tantegel]] (Radatomu): The capital of [[Alefgard]], and the starting point of the quest. The eastern side of the castle is sealed behind locked doors. There is an old man who restores {{MP}}, and a hidden entrance to the basement. | ||
*[[Tantegel|Brecconary/Tantegel]] (Radatomu): The castle town. Has an [[ | *[[Tantegel|Brecconary/Tantegel]] (Radatomu): The castle town. Has an [[armour shop|armour]] and [[weapon shop]], an [[item shop]], an [[inn]], and a [[Holy water]] shop. | ||
*[[Erdrick's Cave]]: (Roto's Cave): After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary. | *[[Erdrick's Cave]]: (Roto's Cave): After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary. | ||
*[[Galenholm]]/Garai: Further northwest of the Tomb at the edge of the continent is the town of [[Galenholm]]. The weapons and armor available are superior to those in Brecconary. The north half of town is a large, covered and locked building which cannot be accessed until later in the game. It contains the [[Lyre of Ire]]. | *[[Galenholm]]/Garai: Further northwest of the Tomb at the edge of the continent is the town of [[Galenholm]]. The weapons and armor available are superior to those in Brecconary. The north half of town is a large, covered and locked building which cannot be accessed until later in the game. It contains the [[Lyre of Ire]]. |