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(→Dragon Quest VI: clarifying flee rates) |
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==''[[Dragon Quest VI]]''== | ==''[[Dragon Quest VI]]''== | ||
A character requires mastery of the [[Merchant]], [[Thief]] and [[Monster Master]] vocations to become a Ranger. Becoming a Ranger allows a character to flee battle more easily at higher ranks. | A character requires mastery of the [[Merchant]], [[Thief]] and [[Monster Master]] vocations to become a Ranger. Becoming a Ranger allows a character to flee battle more easily at higher ranks. Note that vocation flee rates stack with base encounter flee rates; I.E. being at rank 1 does not make fleeing impossible. | ||
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