Ranger: Difference between revisions

123 bytes added ,  14:44, 16 February 2018
→‎Dragon Quest VI: clarifying flee rates
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==''[[Dragon Quest VI]]''==
==''[[Dragon Quest VI]]''==
A character requires mastery of the [[Merchant]], [[Thief]] and [[Monster Master]] vocations to become a Ranger. Becoming a Ranger allows a character to flee battle more easily at higher ranks.
A character requires mastery of the [[Merchant]], [[Thief]] and [[Monster Master]] vocations to become a Ranger. Becoming a Ranger allows a character to flee battle more easily at higher ranks. Note that vocation flee rates stack with base encounter flee rates; I.E. being at rank 1 does not make fleeing impossible.


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