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*Debora appears along with Rodrigo & Nera at the start of Generation I. | *Debora appears along with Rodrigo & Nera at the start of Generation I. | ||
*A new mini-game called [[Bruise the Ooze]] can be played, utilizing the DS stylus. | *A new mini-game called [[Bruise the Ooze]] can be played, utilizing the DS stylus. | ||
*The amount of monsters that appear in battle has been reduced to accommodate for the handheld's smaller screen size, though more are still displayed than in the 16-bit version. | |||
*The limit of monsters the player can recruit has been reduced from 200 to 80, accountinf for the DS' hardware limitations. | *The limit of monsters the player can recruit has been reduced from 200 to 80, accountinf for the DS' hardware limitations. | ||
*Two more monsters are added and recruitable: the [[Archdemon]] & [[Jailcat]]. | *Two more monsters are added and recruitable: the [[Archdemon]] & [[Jailcat]]. | ||
*[[Great sabrecub]]s are no longer encountered in the game, leaving Saber to be the only one. | *[[Great sabrecub]]s are no longer encountered in the game, leaving Saber to be the only one. | ||
*Healing | *Healing spells known by Pankraz and Honey can be used out of battle. | ||
*The [[Stairway to Zenithia]] now more | *The [[Stairway to Zenithia]] now more closely resembles the version seen in ''Dragon Quest IV''. | ||
*The [[Neverglade]] has returned to a screen-based puzzle instead of the endlessly scrolling map seen on the PS2. | *The [[Neverglade]] has returned to a screen-based puzzle instead of the endlessly scrolling map seen on the PS2. | ||