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==={{DQ2}}=== | ==={{DQ2}}=== | ||
The | The [[Prince of Cannock]] knows the spell upon being recruited. It restores 23~42 hit points in the original, and 25~30 in the remakes. Both versions cost 3 {{MP}}. | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
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==={{DQ4}}=== | ==={{DQ4}}=== | ||
The basic heal spell is known by [[Kiryl]] and | The basic heal spell is known by [[Kiryl]] and {{Meena}} at level 1. [[Healie]] and [[Laurel]] also know the spell. It costs 2 [[MP]] to cast and Heals 30~40 [[HP]] (unless it heals the target completely) to party members. | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
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{{!}}[[Maribel]]{{!}}{{!}}10 | {{!}}[[Maribel]]{{!}}{{!}}10 | ||
{{!}}} | {{!}}} | ||
In addition to the Hero and Maribel, any character that becomes a priest at {{Alltrades Abbey 7}} learns the spell at the first rank. It is also learned by [[Shepherd]]s at rank 3, the [[Kingfuschia ( | In addition to the Hero and Maribel, any character that becomes a priest at {{Alltrades Abbey 7}} learns the spell at the first rank. It is also learned by [[Shepherd]]s at rank 3, the [[Kingfuschia (vocation)|Kingfushia]] monster class at rank 2, and the [[Healslime (vocation)|Healslime]] monster class at rank 2. | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
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==={{DQM}}=== | ==={{DQM}}=== | ||
Heal restores around 30~40 HP to a single ally for 3 MP. It can be learned naturally by many monsters, including [[BigEye]], [[DeadNite]], [[Eyeder]], [[Gremlin]], [[Healslime|Healer]], [[KingSlime]], [[Mudron]], [[RogueNite]], [[SlimeNite]], [[TreeBoy]], [[Unicorn]] and [[Chimaera | Wyvern]] as long as they have 7 maximum MP and 6 INT. Heal will automatically upgrade to [[Midheal|HealMore]] and eventually [[HealAll]] as the monster levels up and their attributes increase. | Heal restores around 30~40 HP to a single ally for 3 MP. It can be learned naturally by many monsters, including [[Cross eye|BigEye]], [[Skeleton soldier|DeadNite]], [[Lunatick|Eyeder]], [[Gremlin]], [[Healslime|Healer]], [[King slime|KingSlime]], [[Mudslinger|Mudron]], [[Restless armour|RogueNite]], [[Slime knight|SlimeNite]], [[Tree feller|TreeBoy]], [[Ewwnicorn|Unicorn]] and [[Chimaera|Wyvern]] as long as they have 7 maximum {{MP}} and 6 INT. Heal will automatically upgrade to [[Midheal|HealMore]] and eventually [[HealAll]] as the monster levels up and their attributes increase. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
Heal now requires 11 intelligence to learn. It is naturally learned by the [[Octokid]], among others. It is naturally learned by the [[FooHero]], [[LampGenie]] and [[MadGoose]]. It is no longer naturally learned by the [[BigEye]], [[KingSlime]], [[Mudron]] or [[TreeBoy]]. | Heal now requires 11 intelligence to learn. It is naturally learned by the [[Cauldrone|Octokid]], among others. It is naturally learned by the [[Conkuistador|FooHero]], [[High djinks|LampGenie]] and [[Deadly dodo|MadGoose]]. It is no longer naturally learned by the [[Cross eye|BigEye]], [[King slime|KingSlime]], [[Mudslinger|Mudron]] or [[Tree feller|TreeBoy]]. | ||
=== | ==={{DQMCH}}=== | ||
{{Stub}} | {{Stub}} | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Heal restores around 30 HP to a single ally for 2 MP. It can be learned from various skill trees. | Heal restores around 30 HP to a single ally for 2 MP. It can be learned from various skill trees. | ||
*[[Aquapothecary]] (5 points) | |||
* [[Aquapothecary]] (5 points) | *[[Cleanser]] (4 points) | ||
* [[Cleanser]] (4 points) | *[[Cure-all]] (4 points) | ||
* [[Cure-all]] (4 points) | *[[Defender]] (11 points) | ||
* [[Defender]] (11 points) | *[[Fortifier]] (8 points) | ||
* [[Fortifier]] (8 points) | *[[Green Finger]] (4 points) | ||
* [[Green Finger]] (4 points) | *[[Hawkhart (skill) | Hawkhart III]] (4 points) | ||
* [[Hawkhart (skill) | Hawkhart III]] (4 points) | *[[Healer (Skill) | Healer]] (4 points) | ||
* [[Healer (Skill) | Healer]] (4 points) | *[[Slimer]] (6 points) | ||
* [[Slimer]] (6 points) | *[[Speedster]] (11 points) | ||
* [[Speedster]] (11 points) | |||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
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==={{DQH}}=== | ==={{DQH}}=== | ||
Heal cannot be learned by any of the playable characters, but [[Healix]] will occasionally cast Heal on a random party member if their HP is low. If a character is equipped with one of the [[Slime | Heal cannot be learned by any of the playable characters, but [[Healix]] will occasionally cast Heal on a random party member if their HP is low. If a character is equipped with one of the [[Slime weapons]] and/or [[Slime earrings]], they have a higher chance of being healed randomly by Healix. As the story progresses, Healix is also able to cast stronger healing spells on his friends. | ||
==={{SSB5}}=== | |||
The {{Hero Smash}} can cast Heal through his Command Selection ability. It costs 7 MP and will reduce his damage percentage by 11% when cast, but using it more than three times will prevent it from appearing in Command Selection again until the player scores a K.O. | |||
==Description== | ==Description== | ||
*'''Restores at least 30 HP to a single ally.''' (Nintendo DS version of ''Dragon Quest IV''.) | *'''Restores at least 30 HP to a single ally.''' (Nintendo DS version of ''Dragon Quest IV''.) | ||
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==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQ Heal.png| | |||
DQII_Heal.png|The [[Princess of Moonbrooke]] healing the Prince of Cannock. | |||
DQ3 Spell Heal.png|The female Sage being healed. | |||
SSBU_Heal.jpg|{{Luminary}} casting Heal on himself. | |||
</gallery></center> | </gallery></center> | ||
==See Also== | ==See Also== | ||
* [[Midheal]] | *[[Midheal]] | ||
* [[Moreheal]] | *[[Moreheal]] | ||
* [[Multiheal]] | *[[Multiheal]] | ||
* [[Fullheal]] | *[[Fullheal]] | ||
* [[Omniheal]] | *[[Omniheal]] | ||
{{DQSpells}} | {{DQSpells}} |